Elronnd, chaotic female rodneyan Wizard $ -------------------------------- $ $ $ $ $ |(.)......[.(..................| $ |%------+--------------..----- | |.| |...|. +..|...| ` $ ) $ $ |.| |..[|. |..-...| $ $ $ |.-+------|.. -.------|..|...| ` $ $$ |).....|..|.. |.|..|%%|.-----| [ |.----.|..-|---.|..|.!|.|...(| |.|..-)-|--..{).-|-|..|(%%.(.|) [ |.|. |(..%...)%)...-|--.|..?.| |.|- |[---.----|--%%....|..(.| $ $ |.|((|-@.|.+ |..-|-----------! |.|((|(.(|.| |)!|.. ! ( |.|$ |()(|.- |.%|.. ? ) ( .- -----. ------- $ $ |. . ?$ * --- --- [Elronnd the Magician] St10 Dx13 Co16 In15 Wi8 Ch9 WizRodFemCha S30020 Mines:6 $8 HP52(130) Pw181(241) AC8 MC0 Mov12 Xp10/7428 Wt132/3850 T2240 Lev Latest messages The magic missile hits you! But it reflects from your medallion! The magic missile hits Izchak! Unknown command ' '. In what direction? [hykulnjb><] The magic missile misses Izchak. The magic missile bounces! You kill Izchak! You feel the air around you grow charged... Suddenly, you realize that Anhur has noticed you... You feel that Anhur is satisfied. rn2(32) attempted - returning zero Program in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug. Suddenly, a bolt of lightning strikes you! It reflects from your medallion. Anhur is not deterred... A wide-angle disintegration beam hits you! You fry to a crisp. But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Amulets J - an uncursed amulet of reflection (being worn) {1} P - a cursed amulet of change {1} Weapons a - a blessed +1 quarterstaff {16} Comestibles t - 4 uncursed cream pies {2} A - 2 uncursed holy wafers {2} Y - an uncursed lichen corpse {20} Scrolls i - an uncursed scroll of clouds {1} r - a blessed scroll of blank paper {1} u - 7 uncursed scrolls of healing {7} v - 3 uncursed scrolls of mana {2} w - 3 uncursed scrolls of phase door {3} y - an uncursed scroll of cure {1} C - an uncursed scroll of fire {1} L - a blessed scroll of light {1} N - an uncursed scroll of remove curse {1} Spellbooks T - an uncursed spellbook of shocking sphere (0:1) {1} U - an uncursed spellbook of cure blindness (5:4) {1} Potions b - an uncursed potion of clairvoyance {1} f - an uncursed potion of see invisible {1} g - 2 uncursed potions of paralysis {2} j - an uncursed potion of object detection {1} o - an uncursed potion of extra healing {1} O - an uncursed potion of speed {1} Rings d - an uncursed ring of searching (on left hand) {1} e - an uncursed ring of levitation (on right hand) {1} K - a cursed ring of aggravate monster {1} Z - a cursed ring of polymorph {1} Wands c - an uncursed wand of fireball (0:0) {1} B - a blessed wand of healing (0:2) {1} F - an uncursed wand of solar beam (0:0) {1} I - an uncursed wand of probing (0:1) {1} R - an uncursed wand of create monster (0:12) {1} W - an uncursed wand of polymorph (0:1) {1} Tools h - an uncursed magic whistle {1} k - an uncursed bag of digestion {5} n - an invisible uncursed skeleton key {1} q - an uncursed medical kit {41} s - an uncursed can of grease (0:22) {1} E - 5 uncursed tallow candles {3} G - an uncursed towel {1} The bag of digestion is empty. Contents of the medical kit: a cursed phial {2} an uncursed bandage {1} 2 cursed bandages {2} a blessed phial {2} an uncursed bandage {1} a blessed bandage {1} 6 uncursed bandages {6} 2 uncursed phials {4} an uncursed phial {2} 2 uncursed phials {4} 6 uncursed phials {12} 8 uncursed pills {9} Final attributes You have transgressed Your alignment was -542 Your max alignment was 24 You carried 1 sins Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 161 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 57% chance Wand drop chance was reduced to 84% Potion drop chance was reduced to 90% Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 23291 Monster spawn increase reached its maximum at turn 108436 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1491578 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: archfiend (freq bonus 1) The monster species that spawned more often: viper (freq bonus 12) The monster species that spawned more often: superthief (freq bonus 3) The monster species that spawned more often: owlbear (freq bonus 6) The monster species that spawned more often: crystal vortex (freq bonus 6) The monster species that spawned more often: slow shadow (freq bonus 24) The monster species that spawned more often: venom blob (freq bonus 4) The monster species that spawned more often: demonic hound (freq bonus 4) The monster species that spawned more often: burner ant (freq bonus 2) The monster species that spawned more often: phantom beast (freq bonus 14) The monster species that spawned more often: highly explosive bomb (freq bonus 6) The monster species that spawned more often: keeper of secrets (freq bonus 2) The monster species that spawned more often: force fire giant (freq bonus 6) The monster species that spawned more often: caveman (freq bonus 4) The monster species that spawned more often: eternal eye (freq bonus 8) The monster species that spawned more often: grey naga (freq bonus 5) The monster species that spawned more often: poison giant (freq bonus 3) The monster species that spawned more often: giant spotted rat (freq bonus 2) The monster species that spawned more often: spacewars fighter (freq bonus 5) The monster species that spawned more often: ice mimic (freq bonus 8) The monster species that spawned more often: goodwife (freq bonus 4) The monster species that never randomly spawned: ferrous fungus The monster species that never randomly spawned: stictopus The monster species that never randomly spawned: three-headed troll The monster species that never randomly spawned: extra nasty monster The monster species that never randomly spawned: unreal force fungus The monster species that never randomly spawned: high colony The monster species that never randomly spawned: grey reaver The monster species that never randomly spawned: winter wolf boss The monster species that never randomly spawned: aquatic quylthulg The monster species that never randomly spawned: healthy cave spider The RNG hath decreed that this item was never generated: helm of lose identification (conical hat) The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was never generated: wooden flute (flute) The RNG hath decreed that this item was never generated: leather cloak ((null)) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 28) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 10) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 6) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 14) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 15) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 11) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 4) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 11) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 16) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 4) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 9) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 54) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: heavy granite ball ((null)) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: really heavy iron ball ((null)) The RNG hath decreed that this trap was always invisible: muteness trap The RNG hath decreed that this trap was generated more often: banana trap (freq bonus 2) Next attribute increase check would have come at turn 2506 Strength training was 50 Dexterity training was 1 Wisdom training was 50 Constitution training was 17 You were fire resistant You were poison resistant You saw invisible You leeched mana You were able to sense monsters possessing coveted objects You had automatic searching You had 1459 points of nutrition remaining You could teleport You had teleport control You were levitating (0) You could survive without air You regenerated You had reflection You were extremely unlucky (-10) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur Anhur was extremely angry with you (9) You could not have safely prayed (289) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 0% 700% b - force bolt 1 attack 0% 278% c - remove curse 5 protect 54% 81% d - resist sleep 1 protect 0% 83% e - enlighten 4 body 90% 278% f - stone to flesh 3 healing 50% 178% g - cure confusion 3 healing 50% 178% h - cure sickness 3 healing 50% 178% i - create familiar 7 healing 99% 81% j - wizard lock 2 matter 0% 78% k - cone of cold 5 matter 54% 85% l - shocking sphere 1 matter 0% 91% Techniques known in the end Name Level Status reinforce memory 10X Prepared(0) appraisal 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) draw energy 8X Prepared(0) power surge 6X Prepared(0) sigil of control 4X Prepared(0) double trouble 1 R Prepared(0) Voluntary challenges You eaten 16 times You eaten food with animal by-products 10 times You eaten meat 10 times You have communicated with the gods 24 times You prayed to the gods 1 time You hit with a wielded weapon 3 times You killed 141 monsters You read items or engraved 32 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (24 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (23 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Skilled] (max Wizard) (618 of 540) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (21 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Elronnd the Wizard...