Elronnd, chaotic female rodneyan Wizard #######+########### -------------- #,,,,,,,,,,,,,,,,,# |............| #,------@---####### |............. #,|......o.+ |............|##,|........| |.>......)....,,,|....k...| --------------###||....<..| |........| |........| ---------- [Elronnd the Evoker] St4 Dx12 Co15 In11 Wi8 Ch8 WizRodFemCha+A S109 Dlvl:1 $15 HP-1(19) Pw28(33) AC9 MC3 Xp1/11 Wt58/1050 T131 Latest messages You see here a sling {2}. There's some graffiti on the ground here. Use "r." to read it. You displaced your kitten. There's some graffiti on the ground here. Use "r." to read it. In what direction? [hykulnjb><] Ouch! That hurts! [-2 -> 17] The goblin shoots a crossbow bolt! You are hit by a crossbow bolt! [-14 -> 5] In what direction? [hykulnjb><] You feel better. The goblin shoots a crossbow bolt! You are hit by a crossbow bolt! You have died. But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 231 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 178 Tool identification only worked 5 times out of 11 Wand drop chance was reduced to 64% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 44% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19682 Monster spawn increase reached its maximum at turn 68604 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1452735 The monster class that cannot be genocided was gnome The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2) The monster species that spawned more often: real earth hound (freq bonus 8) The monster species that spawned more often: steel chunneler (freq bonus 6) The monster species that spawned more often: large spawn mimic (freq bonus 4) The monster species that spawned more often: large fox (freq bonus 7) The monster species that spawned more often: escalator monster (freq bonus 36) The monster species that spawned more often: turkey chick (freq bonus 4) The monster species that spawned more often: ringwraith (freq bonus 18) The monster species that spawned more often: dimensional shambler (freq bonus 4) The monster species that spawned more often: phasing frost giant (freq bonus 8) The monster species that spawned more often: Spring-Heeled Jack, the Terror of London (freq bonus 10) The monster species that spawned more often: stone-cold horror (freq bonus 5) The monster species that spawned more often: Till (freq bonus 14) The monster species that spawned more often: sputa-flowing woman (freq bonus 5) The monster species that spawned more often: charcoal (freq bonus 9) The monster species that spawned more often: leprechaun elder (freq bonus 4) The monster species that spawned more often: impossible dream turret (freq bonus 8) The monster species that spawned more often: undead stargazer (freq bonus 4) The monster species that spawned more often: itchies (freq bonus 12) The monster species that spawned more often: greener springy (freq bonus 3) The monster species that spawned more often: bad vortex (freq bonus 6) The monster species that never randomly spawned: master swordsman The monster species that never randomly spawned: five of spades The monster species that never randomly spawned: lethe fungus The monster species that never randomly spawned: poison viper The monster species that never randomly spawned: warhorse The monster species that never randomly spawned: lava lord The monster species that never randomly spawned: what is this The monster species that never randomly spawned: bright white colony The monster species that never randomly spawned: large queue The monster species that never randomly spawned: Abhoth, Source of Uncleanness The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: hydra bow ((null)) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was never generated: extremely heavy iron ball ((null)) The RNG hath decreed that this item was never generated: gnomish boots (little black boots) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 14) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 40) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 63) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 28) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 7) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 17) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 11) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 2) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 8) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 15) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 19) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 93) The RNG hath decreed that this item was always generated cursed: gold chain ((null)) The RNG hath decreed that this item was always generated cursed: charred bread ((null)) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bag of digestion (bag) The RNG hath decreed that this trap was always invisible: vulnerability trap The RNG hath decreed that this trap was generated more often: random message trap (freq bonus 1) Next attribute increase check would have come at turn 328 Strength training was 17 Dexterity training was -1 Wisdom training was 7 Constitution training was 4 You were fire resistant You were poison resistant You were magic-protected You saw invisible You leeched mana You were able to sense monsters possessing coveted objects You had 2258 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could have safely prayed (52) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 119% b - sleep 2 enchant 0% 99% c - knock 1 matter 0% 99% d - healing 1 healing 0% 104% e - confuse monster 2 enchant 0% 99% f - resist poison 1 protect 0% 99% g - godmode 8 protect 100% 699% h - poison blast 4 attack 90% 299% i - levitation 4 body 90% 299% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (26 of 160) healing spells [Unskilled] (max Expert) (2 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Elronnd the Wizard...