Elronnd, neutral male doppelganger Wizard -.-.- |...| |..f| |.@.- |...... |.....| |.....| ---X--- [Elronnd the Evoker] St11 Dx13 Co12 In17 Wi6 Ch5 WizDopMalNeu S0 Dlvl:1 $0 HP15(15) Pw33(33) AC8 MC3 Xp1/0 Wt49/1250 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a neutral male doppelganger Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 101 Potion identification only worked 3 times out of 18 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 46% chance Ring drop chance was reduced to 72% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 24% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 20664 Monster spawn increase reached its maximum at turn 28323 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 879358 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: nemese (freq bonus 2) The monster species that spawned more often: plasma colony (freq bonus 7) The monster species that spawned more often: Mother Hydra (freq bonus 8) The monster species that spawned more often: expert trove (freq bonus 6) The monster species that spawned more often: pitiful-looking beggar (freq bonus 3) The monster species that spawned more often: green puyo (freq bonus 6) The monster species that spawned more often: Iris flax (freq bonus 4) The monster species that spawned more often: smoke clan (freq bonus 32) The monster species that spawned more often: lord toad (freq bonus 12) The monster species that spawned more often: jungle rogue (freq bonus 6) The monster species that spawned more often: immobile warp patch (freq bonus 12) The monster species that spawned more often: hallu trove (freq bonus 6) The monster species that spawned more often: drone stalk (freq bonus 5) The monster species that spawned more often: blue bear (freq bonus 6) The monster species that spawned more often: Chaska's leather pump (freq bonus 4) The monster species that spawned more often: gnomish slime mage (freq bonus 4) The monster species that spawned more often: greater ice elemental (freq bonus 10) The monster species that spawned more often: elven turret (freq bonus 7) The monster species that spawned more often: loss fly (freq bonus 8) The monster species that spawned more often: timid troll (freq bonus 16) The monster species that spawned more often: gray colony (freq bonus 30) The monster species that never randomly spawned: mythical dawn agent The monster species that never randomly spawned: large pile of porter coins The monster species that never randomly spawned: chiller trove The monster species that never randomly spawned: petro warp patch The monster species that never randomly spawned: ancient rainbow dragon The monster species that never randomly spawned: faithful The monster species that never randomly spawned: cheshire cat The monster species that never randomly spawned: unmagic fish The monster species that never randomly spawned: werelichen The monster species that never randomly spawned: dark spore The RNG hath decreed that this item was never generated: red tea (baloon flower) The RNG hath decreed that this item was never generated: C-ration ((null)) The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: knife ((null)) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 14) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 121) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 40) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 7) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 12) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 25) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 10) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 3) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 3) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 50) The RNG hath decreed that this item was always generated cursed: plain cloak (homicidal cloak) The RNG hath decreed that this item was always generated cursed: copper dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this trap was always invisible: crap trap The RNG hath decreed that this trap was generated more often: misfire trap (freq bonus 3) Next attribute increase check would have come at turn 524 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (572) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Elronnd the Wizard...