Elronnd, neutral male doppelganger Altmer ----------- |.`....`..|### ------- |.`....`..|,,------------- |..}..| |....`...`|#,|........#..| +.}...|## |..........,,|#..........| |......,# -----------#,|....##.....|##|...{.|%# #?.............,,---|---,# #,-------------#,,,,,` ,,, #,, ,,-.----#,# #,# |....|,^# #,# |....|,,# #,# |....|,,, -------,# |....|,,,----- |.....|,# |..<.|,,,|...|,# |.....|,# ------##,..#.|@# |.....|,# ,,|....,# |......,# -----## |.....|## -#----- [Elronnd the Cantrip Caster] St6 Dx6 Co6 In22 Wi15 Ch7 AltDopMalNeu S36 Dlvl:1 $32 HP0(10) Pw47(47) AC8 MC0 Xp1/1 Wt70/700 T443 Latest messages There is nothing here to pick up. You see here a gold piece {0}. 1 gold piece. You see here a gold piece {0}. 1 gold piece. There's some graffiti on the floor here. Use "r." to read it. You see here 5 gold pieces {0}. 5 gold pieces. You destroy the kobold zombie! You see here a kobold corpse {400}. You're surrounded by a cyan glow! The magic cancellation granted by your armor seems weaker now... Unknown command ' '. (3x) spellbook of botox resist - Color: white. Material: paper. Appearance: colorful. This spell provides temporary sickness resistance when cast. You see here 2 gold pieces {0}. 2 gold pieces. A trap door in the rock above opens and a rock falls on your head! You die... Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 14 You carried 0 sins Scroll identification only worked 100 times out of 107 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 18 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 193 Tool identification only worked 5 times out of 35 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 65% Amulet drop chance was reduced to 83% Concealing monsters were spawned underneath items 61% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 15947 Monster spawn increase reached its maximum at turn 133451 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 136675 The monster class that cannot be genocided was xorn The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: grey cyborg (freq bonus 8) The monster species that spawned more often: Olog-hai cleric (freq bonus 2) The monster species that spawned more often: nether idiot (freq bonus 2) The monster species that spawned more often: singing happy drunk (freq bonus 3) The monster species that spawned more often: orange starlit sky (freq bonus 12) The monster species that spawned more often: geodude (freq bonus 20) The monster species that spawned more often: gnome thief (freq bonus 20) The monster species that spawned more often: gatling automata (freq bonus 6) The monster species that spawned more often: winter wolf (freq bonus 4) The monster species that spawned more often: clock warp patch (freq bonus 8) The monster species that spawned more often: nine of hearts (freq bonus 6) The monster species that spawned more often: dveikus sephirah (freq bonus 5) The monster species that spawned more often: fire wing (freq bonus 4) The monster species that spawned more often: slimy mold (freq bonus 4) The monster species that spawned more often: evasive heavy weapon dude (freq bonus 3) The monster species that spawned more often: naiad (freq bonus 3) The monster species that spawned more often: drone colony (freq bonus 3) The monster species that spawned more often: Keystone Warder (freq bonus 12) The monster species that spawned more often: Smaug the ADOM Hurthling (freq bonus 6) The monster species that spawned more often: sue mushroom (freq bonus 8) The monster species that never randomly spawned: gigantic twen The monster species that never randomly spawned: warding turret The monster species that never randomly spawned: crunchy stalk The monster species that never randomly spawned: meanie The monster species that never randomly spawned: yellow icky thing The monster species that never randomly spawned: signum vitiosum The monster species that never randomly spawned: leprechaun elder The monster species that never randomly spawned: secluded patch The monster species that never randomly spawned: morph vortex The monster species that never randomly spawned: savage bear The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: stun monster (shivering) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was never generated: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 9) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 63) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 10) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 7) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 36) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 11) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 5) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 2) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 15) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 10) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 55) The RNG hath decreed that this item was always generated cursed: map level (crumbling) The RNG hath decreed that this item was always generated cursed: obsidian (black) The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: apple ((null)) The RNG hath decreed that this item was always generated cursed: spined ball ((null)) The RNG hath decreed that this trap was always invisible: ventilator The RNG hath decreed that this trap was generated more often: glib trap (freq bonus 8) Next attribute increase check would have come at turn 769 Strength training was 7 Dexterity training was 5 Wisdom training was 3 Constitution training was 30 You had reduced magic cancellation. (88) You saw invisible You had infravision You had 881 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eilistraee, Kiaransali and Lolth Your deity was Kiaransali You could have safely prayed (17) You are dead Spells known in the end Name Level Category Fail Memory a - botox resist 6 protect 68% 496% b - polymorph 6 body 65% 521% Techniques known in the end Name Level Status blessing 1X LIMIT(0) sigil of control 1X LIMIT(0) sigil of tempest 1X LIMIT(0) sigil of discharge 1X LIMIT(0) draw energy 1X LIMIT(0) power surge 1X LIMIT(0) liquid leap 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (21 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Wizard) (50 of 160) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Elronnd the Altmer...