Elronnd, neutral female doppelganger Altmer ------ |..... |$...| |....+ |.'@?| ------ [Elronnd the Cantrip Caster] St7 Dx9 Co8 In12 Wi17 Ch9 AltDopFemNeu S0 Dlvl:1 $0 HP10(10) Pw47(47) AC7 MC0 Xp1/0 Wt54/850 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a neutral female doppelganger Altmer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 160 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 239 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 25% chance Scroll drop chance was reduced to 65% Wand drop chance was reduced to 93% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 24877 Monster spawn increase reached its maximum at turn 113857 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 816960 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: archfiend (freq bonus 1) The monster species that spawned more often: black naga (freq bonus 6) The monster species that spawned more often: crying spirit (freq bonus 7) The monster species that spawned more often: sly water nymph (freq bonus 2) The monster species that spawned more often: Eva (freq bonus 3) The monster species that spawned more often: ice boar (freq bonus 12) The monster species that spawned more often: counselor (freq bonus 3) The monster species that spawned more often: desert spore (freq bonus 4) The monster species that spawned more often: rougelike (freq bonus 8) The monster species that spawned more often: undead drunk (freq bonus 8) The monster species that spawned more often: undead doll mistress (freq bonus 4) The monster species that spawned more often: colluded warp patch (freq bonus 6) The monster species that spawned more often: skeleton orc (freq bonus 6) The monster species that spawned more often: fire archer (freq bonus 2) The monster species that spawned more often: rock lizard (freq bonus 5) The monster species that spawned more often: barking spider (freq bonus 2) The monster species that spawned more often: crack abuser (freq bonus 4) The monster species that spawned more often: siena stalk (freq bonus 3) The monster species that spawned more often: Inuki (freq bonus 3) The monster species that spawned more often: tree mushroom (freq bonus 9) The monster species that spawned more often: critically injured jedi (freq bonus 2) The monster species that never randomly spawned: polar bear The monster species that never randomly spawned: healing spore The monster species that never randomly spawned: Null, the Living Void The monster species that never randomly spawned: clay colony The monster species that never randomly spawned: leocentaur ruler The monster species that never randomly spawned: cha-tora The monster species that never randomly spawned: sludge wall The monster species that never randomly spawned: porter wight The monster species that never randomly spawned: storm atronach The monster species that never randomly spawned: Medusa's pet fish The RNG hath decreed that this item was never generated: scalpel ((null)) The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was never generated: bad effect (numbing) The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was never generated: cloak of flame (vestiary) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 13) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 34) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 37) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 2) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 6) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 6) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 15) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 18) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 10) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 12) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 99) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 44) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this item was always generated cursed: dark elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: tele level (irregular) The RNG hath decreed that this item was always generated cursed: teleportation (iridium) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: arrow trap The RNG hath decreed that this trap was generated more often: blade wire (freq bonus 30) Next attribute increase check would have come at turn 1665 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eilistraee, Kiaransali and Lolth Your deity was Kiaransali You could not have safely prayed (427) You survived Spells known in the end Name Level Category Fail Memory a - acid stream 4 matter 89% 300% b - detect unseen 3 divine 0% 200% Techniques known in the end Name Level Status blessing 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) draw energy 1X Prepared(0) power surge 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Elronnd the Altmer...