Elronnd, neutral male doppelganger Altmer @ ----------- .......r... |@........| |.'.....(.| ----------- [Elronnd the Cantrip Caster] St7 Dx8 Co8 In13 Wi22 Ch4 AltDopMalNeu S0 Dlvl:1 $0 HP10(10) Pw47(47) AC7 MC0 Xp1/0 Wt54/850 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a neutral male doppelganger Altmer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # (2x) Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 131 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 86% Wand drop chance was reduced to 97% Potion drop chance was reduced to 99% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 43394 Monster spawn increase reached its maximum at turn 84984 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 389207 The monster class that cannot be genocided was golem The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: monkey head (freq bonus 2) The monster species that spawned more often: indigo stalk (freq bonus 10) The monster species that spawned more often: german sniper (freq bonus 12) The monster species that spawned more often: decayed corpse (freq bonus 10) The monster species that spawned more often: Gloeckle (freq bonus 6) The monster species that spawned more often: infernal device (freq bonus 2) The monster species that spawned more often: ancient turret (freq bonus 6) The monster species that spawned more often: venom turret (freq bonus 8) The monster species that spawned more often: kite dragon (freq bonus 6) The monster species that spawned more often: icky face (freq bonus 10) The monster species that spawned more often: storm naga (freq bonus 5) The monster species that spawned more often: cloud cattle (freq bonus 5) The monster species that spawned more often: Maladjusted Leon (freq bonus 3) The monster species that spawned more often: nondescript warp fungus (freq bonus 4) The monster species that spawned more often: Almuth's cuddly-soft sneaker (freq bonus 4) The monster species that spawned more often: eggman (freq bonus 5) The monster species that spawned more often: thick vrock (freq bonus 7) The monster species that spawned more often: ebony golem (freq bonus 4) The monster species that spawned more often: giant red scorpion (freq bonus 3) The monster species that spawned more often: giant scroll trove (freq bonus 2) The monster species that never randomly spawned: pink mushroom The monster species that never randomly spawned: Robo-Ky The monster species that never randomly spawned: black bear cub The monster species that never randomly spawned: freaking dryad The monster species that never randomly spawned: terrible bloodthirster The monster species that never randomly spawned: Bea The monster species that never randomly spawned: three-headed troll The monster species that never randomly spawned: dark dwarven lord The monster species that never randomly spawned: aggravated hurricane The monster species that never randomly spawned: Flat Man The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: resist petrification (rocky) The RNG hath decreed that this item was never generated: flame whip ((null)) The RNG hath decreed that this item was never generated: force pike (long gray spear) The RNG hath decreed that this item was never generated: batarang ((null)) The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 131) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 6) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 125) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 19) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 29) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 20) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 12) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 7) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 3) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 10) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 41) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 8) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 15) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 54) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: superscrolling (terrible) The RNG hath decreed that this item was always generated cursed: sleep (runed) The RNG hath decreed that this item was always generated cursed: displacer beast hide ((null)) The RNG hath decreed that this item was always generated cursed: andalusite (radiant) The RNG hath decreed that this trap was always invisible: misfire trap The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 6) Next attribute increase check would have come at turn 166 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eilistraee, Kiaransali and Lolth Your deity was Kiaransali You could not have safely prayed (389) You survived Spells known in the end Name Level Category Fail Memory a - genocide 8 enchant 100% 700% b - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status blessing 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) draw energy 1X Prepared(0) power surge 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Elronnd the Altmer...