Elronnd, chaotic male doppelganger Rogue ----- ....| |.@.+ |.f.| |...| ..$`| |`. --- [Elronnd the Footpad] St11 Dx13 Co9 In5 Wi5 Ch8 RogDopMalCha+AK S2 Dlvl:1 $1520 HP15(15) Pw10(10) AC7 MC0 Xp1/0 Wt123/1100 T1 Latest messages Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Elronnd, welcome to SlashEMExtended! You are a chaotic male angbander sokosolver doppelganger Rogue. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 133 Potion identification only worked 3 times out of 15 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 146 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 84% chance Ring drop chance was reduced to 77% Wand drop chance was reduced to 75% Amulet drop chance was reduced to 92% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 37495 Monster spawn increase reached its maximum at turn 51355 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 342000 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: fungus or mold (freq bonus 2) The monster species that spawned more often: Dora's tender stiletto sandal (freq bonus 8) The monster species that spawned more often: cerulean warp fungus (freq bonus 5) The monster species that spawned more often: Ilse (freq bonus 12) The monster species that spawned more often: ghastly soul (freq bonus 12) The monster species that spawned more often: Verena's worn-out combat boot (freq bonus 16) The monster species that spawned more often: Ludgera (freq bonus 4) The monster species that spawned more often: Illurien of the Myriad Glimpses (freq bonus 5) The monster species that spawned more often: chaos sister (freq bonus 36) The monster species that spawned more often: tiger shark (freq bonus 7) The monster species that spawned more often: totally bad warp patch (freq bonus 3) The monster species that spawned more often: petty scary monster (freq bonus 6) The monster species that spawned more often: gargoyle (freq bonus 5) The monster species that spawned more often: stone warp fungus (freq bonus 7) The monster species that spawned more often: undead mold (freq bonus 4) The monster species that spawned more often: young water dragon (freq bonus 8) The monster species that spawned more often: deep gnome digger (freq bonus 8) The monster species that spawned more often: Planetar (freq bonus 24) The monster species that spawned more often: alien pseudopod (freq bonus 8) The monster species that spawned more often: Undead Sergeant (freq bonus 3) The monster species that spawned more often: battery hen (freq bonus 14) The monster species that never randomly spawned: zombie warrior The monster species that never randomly spawned: arbitrator The monster species that never randomly spawned: Yasaman's lady pump The monster species that never randomly spawned: ultra rust monster The monster species that never randomly spawned: wereflyfish The monster species that never randomly spawned: island centaur The monster species that never randomly spawned: female guard The monster species that never randomly spawned: Kristin's hugging boot The monster species that never randomly spawned: Windows 2000 The monster species that never randomly spawned: red sentai The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was never generated: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 3) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 9) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 6) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 11) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 13) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 8) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 13) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 53) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 60) The RNG hath decreed that this item was always generated cursed: mace ((null)) The RNG hath decreed that this item was always generated cursed: flame shield (dark red shield) The RNG hath decreed that this item was always generated cursed: blood loss stone (gray) The RNG hath decreed that this item was always generated cursed: elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: stone to flesh trap The RNG hath decreed that this trap was generated more often: glyph of animation (freq bonus 10) Next attribute increase check would have come at turn 610 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Issek, Mog and Kos Your deity was Kos You could not have safely prayed (395) You survived You didn't know any spells. Techniques known in the end Name Level Status critical strike 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Rogue...