Elronnd, neutral female doppelganger Officer ----- |... -------|.{.|## ---- --... |..........,,# --..---.... #|......|...-----|.....%.... ###,.^....|...|...|--2.----... ##,,,,---------....| --,| |.). #,,#,,,###|........| #,# --.- ----#### ##,,,.,),,,-...@.#..| #,# |.| ---..|,,,###,,######.#|....L...| #,# |,| |......|,##,### ##,## -....| #,# #)# ----|.......,#,## ##.## -...|##### |,- |..||......|,,## ##,## --,--#,# --.. |..----^.---,## ##,## #,##,.# ----).. |...------##,# ##,,##,###,##|...... |........,,,,# ##..#..,.,.,....... |...-----#,,,## ### #,,#,####,#|...... |..-- ###,,# ##,# #,..,# #,#----.<. |..| ---,## #,,# #,##,# #,# --.. ---- --..-,###,## #,##,# ### |,- |.....,,,,# #,##,# ### --..--##### #,#### [Elronnd the Strifer] St16 Dx14 Co12 In21 Wi4 Ch5 OffDopFemNeu+A S22913 Dlvl:3 $50 HP-5(105) Pw81(81) AC-8 MC3 Xp10/5574 Wt1089/1950 T6316 Latest messages [-1 -> 58] [-21 -> 37] You hear a mumbled incantation. You feel that monsters are aware of your presence. The speedlich touches you! [-1 -> 39] [-21 -> 18] ***LOW HITPOINT WARNING*** You feel that you know more about the contents of your inventory... You trip over your own feet. The speedlich touches you! [-1 -> 24] You hear the howling of the CwnAnnwn... [-20 -> 4] ***LOW HITPOINT WARNING*** What do you want to use or apply? [efknosyAHMPTY or ?*] The speedlich touches you! [-1 -> 4] ***LOW HITPOINT WARNING*** You have died. Your inventory Amulets K - an uncursed rusty amulet of drain resistance (being worn) {1} Weapons a - an uncursed corroded +0 long sword {16} b - an uncursed corroded +0 pistol {8} c - 133 uncursed +0 bullets (in quiver) {67} d - the uncursed +0 lacquered dancing shoe named Stupidity In Motion (weapon in hand) {2} x - 40 uncursed +0 BFG ammos {20} y - an uncursed rusty +0 lucern hammer {60} C - an uncursed +2 long sword {16} T - an uncursed +2 lance {75} Armor # - an uncursed +0 pair of jumping boots (being worn) {8} q - an uncursed +0 dwarvish roundshield (being worn) {40} B - an uncursed rusty +0 orcish helm (being worn) {12} O - a blessed greased +0 cloak of reflection (being worn) {4} W - a blessed +0 gray dragon scale mail (being worn) {20} Comestibles P - 4 uncursed cream pies {2} Scrolls g - an uncursed scroll of standard id {1} i - 6 uncursed scrolls of mana {6} t - a blessed scroll of identify {1} v - 2 uncursed scrolls of identify {2} F - 2 uncursed scrolls of enchant weapon {2} G - an uncursed scroll of blank paper {1} I - a blessed scroll of gold detection {1} L - an uncursed scroll of blank paper {1} U - a cursed scroll of healing {1} Spellbooks l - an uncursed spellbook of sleep (0:3) {1} Potions p - an uncursed burnt diluted potion of blood {1} r - an uncursed burnt diluted potion of numbness {1} w - a cursed potion of restore ability {1} z - a blessed potion of blindness {1} D - an uncursed burnt diluted potion of healing {1} J - an uncursed burnt diluted potion of gain energy {1} N - an uncursed potion of water {1} V - an uncursed potion of extra healing {1} X - an uncursed potion of levitation {1} Rings Q - a blessed +3 ring of protection {1} Wands e - an uncursed wand of magic missile (0:2) {1} f - an uncursed wand of striking (0:3) {1} o - an uncursed wand of magic missile (0:3) {1} s - an uncursed wand of locking (4:10) {1} H - an uncursed wand of tidal wave (0:23) {1} Y - an uncursed wand of speed monster (3:0) {1} Tools k - an uncursed large box {697} n - the uncursed rusty lock pick named Drakeflame {1} A - a blessed wax candle {1} M - an uncursed can of grease (0:12) {1} Gems m - an uncursed +0 worthless piece of radiant glass {1} E - an uncursed +0 worthless piece of violet glass {1} R - 2 blessed +3 worthless pieces of green glass {2} Z - an uncursed +0 apophyllite stone {1} Contents of the large box: an uncursed fortune cookie {1} an uncursed cram ration {1} 4 uncursed tripe rations {4} 4 uncursed Hacker's Foods {2} an uncursed orange {1} 3 blessed asian pears {2} an uncursed +0 leather armor {60} an uncursed +0 gnomish suit {20} an uncursed +0 nasty cloak {4} an uncursed +0 gnomish helm {1} an uncursed +0 leather armor {60} 21 cursed +0 darts {13} a blessed +0 club {12} a blessed +4 club {12} an uncursed +0 pistol {8} 79 gold pieces {0} Final attributes You were piously aligned Your alignment was 37 Your max alignment was 37 You carried 0 sins Scroll identification only worked 100 times out of 164 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 17 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 79% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 85% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 38% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 1 Your remaining amount of free polymorphs was 11 Monster spawn increase started at turn 21165 Monster spawn increase reached its maximum at turn 71205 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 308635 The monster class that cannot be genocided was centaur The monster class that was spawned more often: light (freq bonus 1) The monster color that was spawned more often: green (freq bonus 1) The monster species that spawned more often: lesser visor hulk (freq bonus 4) The monster species that spawned more often: solar creeper (freq bonus 10) The monster species that spawned more often: orange mewlip (freq bonus 4) The monster species that spawned more often: Johanetta's dancing shoe (freq bonus 16) The monster species that spawned more often: serpent magus (freq bonus 4) The monster species that spawned more often: High Elvenking (freq bonus 8) The monster species that spawned more often: cantor (freq bonus 12) The monster species that spawned more often: undead doom marine (freq bonus 5) The monster species that spawned more often: plasma elemental (freq bonus 12) The monster species that spawned more often: necromorb (freq bonus 16) The monster species that spawned more often: toxic colony (freq bonus 2) The monster species that spawned more often: T-hawk (freq bonus 3) The monster species that spawned more often: fallen (freq bonus 24) The monster species that spawned more often: gyarados (freq bonus 8) The monster species that spawned more often: crack abuser (freq bonus 6) The monster species that spawned more often: shimmering mushroom (freq bonus 3) The monster species that spawned more often: haradrim warrior (freq bonus 4) The monster species that spawned more often: nasty warp fungus (freq bonus 4) The monster species that spawned more often: giant gold dragonfly (freq bonus 3) The monster species that spawned more often: Crone Lilith (freq bonus 3) The monster species that never randomly spawned: force hobgoblin The monster species that never randomly spawned: sailor The monster species that never randomly spawned: bright white colony The monster species that never randomly spawned: water phalanx The monster species that never randomly spawned: hound of Tindalos The monster species that never randomly spawned: soft girl The monster species that never randomly spawned: Zuggtmoy The monster species that never randomly spawned: werebat The monster species that never randomly spawned: blade naga The monster species that never randomly spawned: chromatic hound The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: forbidden knowledge (uninscribed) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was never generated: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was never generated: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 13) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 16) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 16) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 39) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 10) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 2) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 16) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 2) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 5) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 6) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 3) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 4) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: amulet of fumbling (clumsy) The RNG hath decreed that this item was always generated cursed: muting helm (covered helmet) The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (egyptian) The RNG hath decreed that this item was always generated cursed: sky dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 1) Next attribute increase check would have come at turn 8235 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 You were level-drain resistant You were magic-protected Your chance to block was 34% You were warned You had automatic searching You had 1113 points of nutrition remaining You aggravated monsters You could jump You had polymorph control You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Magnum, Smith and Wesson Your deity was Smith You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 86% Techniques known in the end Name Level Status liquid leap 10 R LIMIT(0) appraisal 10 R LIMIT(0) phase door 10 R LIMIT(189) invoke deity 10 R LIMIT(0) disarm 3 O LIMIT(0) Vanquished creatures 3 fireflies (4 created) 10 soldier ants (11 created) an evasive soldier ant 0 large beetles (1 created) a red dragonfly 0 white blobs (1 created) a grating blob (2 created) a chicken 0 jackals (1 created) an evasive fox a weasel 0 stalking coyotes (1 created) a spit demon 0 little dogs (1 created) 0 large dogs (1 created) 0 gas spores (1 created) 0 floating eyes (2 created) 2 kittens (3 created) a panther woman 2 jermlaines a normal hobbit 4 dwarves (5 created) a force dwarf 2 dwarf thieves 0 hobbit wizards (1 created) 0 hidden dwarven wizards (1 created) 0 fetish blowdarts (1 created) a homunculus a tengu 0 white jellies (1 created) 0 azure puddles (1 created) 2 kobolds a small kobold 0 diminutive kobolds (1 created) a mimic a dryad 2 goblins (3 created) a hobgoblin 0 plain orcs (1 created) a hill orc (2 created) a silky anteater 0 lambs (1 created) a pig 0 wild pigs (4 created) 2 sewer rats 2 visor sewer rats a pack rabbit 0 ferret kits (1 created) 0 pseudo rats (1 created) a rock mole a poison millipede a white centipede 0 green centipedes (1 created) a black centipede 0 fog clouds (1 created) 0 force fog clouds (1 created) 0 vortices (1 created) a rot worm 0 maggots (1 created) 0 weregridbugs (1 created) 0 stone bugs (1 created) a faerie light 2 alien spores 4 two-winged shapes a weak crow a kirinki 0 foul crows (1 created) 2 killer ducks 0 airborne parrots (1 created) a tower vulture 0 baby red dragons (1 created) a baby blue dragon a baby stone dragon a pseudodragon a sylphie 3 lichens (1 created) 2 porter lichens (1 created) a spore lichen a colony lichen a deathmold a water lichen 0 immobile patches (1 created) 2 brown stalks a mean stalk a blink growth an orange spore 3 green patches (1 created) a green spore a pale mushroom 0 slow spores (1 created) 0 sucker spores (1 created) 0 mind patches (1 created) a blister fungus a creeping vine (0 created) a shrieker (0 created) 0 violet fungi (1 created) 0 false growths (1 created) 0 creeping spores (1 created) 2 sub-gnomes a clockwork soldier 5 gnomes (6 created) 2 gnome thieves 4 intermediate gnomes (6 created) a gnome guard 5 gnome lords (7 created) a group gnome lord (2 created) a gnomish brigand thief 6 gnomish wizards 2 angsty gnomes a deep gnome (2 created) a deep force gnome 2 deep gnome diggers a kestrel (2 created) 3 Keystone Kops (4 created) an Uniform Kop 0 Keystone Officers (1 created) a Keystone Warder 0 Kop Sergeants (1 created) 0 Inspector Lieutenants (1 created) 2 Policeman Lieutenants an Uniform Kaptain a Policeman Kaptain a mummy a kobold mummy a dwarf mummy an elf mummy a guardian naga hatchling 0 undead naga hatchlings (1 created) a gray ooze 0 force quantum mechanics (1 created) a rattlesnake a lesser umber hulk 2 mini vampires a vogon a grid xorn 0 monkeys (1 created) an ape a kobold zombie 2 gnome zombies an orc zombie an elf zombie 0 zombies (2 created) a stinking ghoul a straw golem a bronze golem a gentleman an elderly gentleman a biker gang member a village idiot an annoying idiot a sanctimonious-looking preacher a weary-looking traveler a coal miner 2 bumbling priests a cross-eyed mage a drunk jet guy a woodsman 0 nords (1 created) a curser 0 sensers (1 created) a poisoner a weregridbug (0 created) a dark hunter a vile archer a bad lance carrier a cutpurse an officer 0 shopkeepers (4 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) a flying rogue 2 beauties 0 water demons (1 created) a twen a gecko (2 created) a baby cave lizard a lizard-eel a master newt 0 goombas (1 created) 0 mercury mushroom patches (1 created) a pile of flying coins 2 floor grues 2 mini rub monsters 0 rub monsters (1 created) 0 stronger turrets (1 created) 0 prehistoric turrets (1 created) 0 lucky troves (1 created) a fear trove 194 creatures vanquished. 270 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 13 times You eaten food with animal by-products 9 times You eaten meat 9 times You have communicated with the gods 42 times You never prayed to the gods You hit with a wielded weapon 547 times You killed 162 monsters You read items or engraved 26 times You never genocided any monsters You never polymorphed an object You never changed form You used 1 wish You did not wish for any artifacts You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (18 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (1 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Skilled] (max Expert) (192 of 540) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Skilled] (max Expert) (327 of 540) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (62 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Elronnd the Officer... You died in The Dungeons of Doom on dungeon level 3 with 22901 points, and 129 pieces of gold, after 6316 moves. Killer: a monster (speedlich) You were level 10 with a maximum of 105 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 233006 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Gnomish Mines on level 6 [max 12]. Poisoned by a swamp fern spore. 171 [171] 2 181234 Heliokopis-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 7 [max 12]. Killed by a monster (invisible atzilut sephirah). - [162] 3 63835 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Gnomish Mines on level 9. Poisoned by a gray mold. 136 [136] 5 52185 BSOD2-Gla-Rod-Mal-Neu died in The Dungeons of Doom on level 31 [max 39]. Killed by a monster (airborne parrot). - [160] 6 44875 Yasdorian-Che-Ang-Fem-Law was poisoned in Sokoban on level 5 [max 9]. Poisoned by a rotted undead snake corpse. 117 [117] * 7 22901 Elronnd-Off-Dop-Fem-Neu died in The Dungeons of Doom on level 3 [max 5]. Killed by a monster (speedlich). - [105] 8 19356 demonzero-Kni-Rdt-Mal-Law died in The Gnomish Mines on level 7. Killed by a monster (Ms. Budereyri, the shopkeeper). - [116] 9 17724 Elronnd-Gla-Red-Mal-Law died in The Gnomish Mines on level 6 [max 7]. Killed by a blast of frost. - [101]