Elronnd, chaotic female heretic Bloodseeker ... .@[ ... [Elronnd the Battlefield Newbie] St17 Dx10 Co16 In5 Wi4 Ch7 BloHerFemCha S0 Dlvl:1 $0 HP23(23) Pw8(8) AC6 MC0 Xp1/0 Wt38/1750 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a chaotic female heretic Bloodseeker. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 468 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 33 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 173 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 92% chance Book drop chance was reduced to 97% Wand drop chance was reduced to 91% Concealing monsters were spawned underneath items 57% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53290 Monster spawn increase reached its maximum at turn 80827 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 121002 The monster class that cannot be genocided was mummy The monster class that was spawned more often: leprechaun (freq bonus 4) The monster species that spawned more often: two of clubs (freq bonus 8) The monster species that spawned more often: blister force fungus (freq bonus 10) The monster species that spawned more often: yellow mushroom patch (freq bonus 8) The monster species that spawned more often: insane ice spawn (freq bonus 10) The monster species that spawned more often: mesmerizing nymph (freq bonus 11) The monster species that spawned more often: water warp patch (freq bonus 6) The monster species that spawned more often: big purple unicorn (freq bonus 24) The monster species that spawned more often: glass turret (freq bonus 8) The monster species that spawned more often: fart elemental (freq bonus 14) The monster species that spawned more often: werespider (freq bonus 12) The monster species that spawned more often: dark draconian (freq bonus 12) The monster species that spawned more often: bloody eye (freq bonus 8) The monster species that spawned more often: zombie prostitute (freq bonus 16) The monster species that spawned more often: supernova leftovers (freq bonus 7) The monster species that spawned more often: sulfur mushroom (freq bonus 6) The monster species that spawned more often: shining smasher (freq bonus 8) The monster species that spawned more often: well-hidden drow (freq bonus 6) The monster species that spawned more often: dwarven priest (freq bonus 7) The monster species that spawned more often: golden mold (freq bonus 8) The monster species that spawned more often: quark (freq bonus 22) The monster species that never randomly spawned: church preacher The monster species that never randomly spawned: pile of very angry coins The monster species that never randomly spawned: violet colony The monster species that never randomly spawned: hydra turret The monster species that never randomly spawned: Chirin The monster species that never randomly spawned: Elena's platform sandal The monster species that never randomly spawned: leather golem The monster species that never randomly spawned: baby voltigore The monster species that never randomly spawned: charcoal fungus The monster species that never randomly spawned: orange fungus The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: ya (bamboo arrow) The RNG hath decreed that this item was never generated: sandwich ((null)) The RNG hath decreed that this item was never generated: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 2) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 24) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 20) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 29) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 3) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 16) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 10) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 8) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 4) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 88) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 9) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 18) The RNG hath decreed that this item was always generated cursed: flanged mace ((null)) The RNG hath decreed that this item was always generated cursed: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: nakedness trap (freq bonus 5) Next attribute increase check would have come at turn 2806 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were warned You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Dungeon Collapse, Squeakiness and Sony Your deity was Sony You could not have safely prayed (231) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Bloodseeker...