Elronnd, neutral male gnomish Wizard --------- |.......| .=.@....| |.$.....| |.......| |........ --------- [Elronnd the Evoker] St12 Dx16 Co12 In22 Wi6 Ch10 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC7 MC3 Xp1/0 Wt49/1300 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 109 Tool identification only worked 5 times out of 16 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 78% Ring drop chance was reduced to 49% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 60% Concealing monsters were spawned underneath items 73% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 25686 Monster spawn increase reached its maximum at turn 50835 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 800114 The monster class that cannot be genocided was ogre The monster class that was spawned more often: gremlin (freq bonus 2) The monster species that spawned more often: octarine growth (freq bonus 3) The monster species that spawned more often: cockatoo chick (freq bonus 5) The monster species that spawned more often: red dragon bat (freq bonus 14) The monster species that spawned more often: petty giant error (freq bonus 6) The monster species that spawned more often: cave troll (freq bonus 10) The monster species that spawned more often: multicolor light (freq bonus 12) The monster species that spawned more often: hobbit merchant (freq bonus 10) The monster species that spawned more often: rotten food ration (freq bonus 8) The monster species that spawned more often: violet spore (freq bonus 8) The monster species that spawned more often: porter fire elemental (freq bonus 6) The monster species that spawned more often: devious eel (freq bonus 3) The monster species that spawned more often: sue growth (freq bonus 4) The monster species that spawned more often: crawling claw (freq bonus 8) The monster species that spawned more often: giant rotting jellyfish (freq bonus 18) The monster species that spawned more often: gnome emperor (freq bonus 5) The monster species that spawned more often: taker force fungus (freq bonus 24) The monster species that spawned more often: rutterkin (freq bonus 20) The monster species that spawned more often: brown sentai (freq bonus 3) The monster species that spawned more often: Rezo, the Red Priest (freq bonus 20) The monster species that spawned more often: albino warp patch (freq bonus 5) The monster species that never randomly spawned: nasty force patch The monster species that never randomly spawned: old gray dragon The monster species that never randomly spawned: patched colony lichen The monster species that never randomly spawned: magma vortex The monster species that never randomly spawned: steam-powered rifle sentry The monster species that never randomly spawned: roast pig The monster species that never randomly spawned: Ariane's fleecy combat boot The monster species that never randomly spawned: flying scimitar The monster species that never randomly spawned: dark yeek The monster species that never randomly spawned: female assassin The RNG hath decreed that this item was never generated: printed shirt ((null)) The RNG hath decreed that this item was never generated: basterd sword (huge sword) The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: helm of hunger (winged helmet) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 7) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 185) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 12) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 50) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 8) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 24) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 6) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 42) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 18) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 51) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 11) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 48) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: objection (cinnabar) The RNG hath decreed that this item was always generated cursed: speed (dark green) The RNG hath decreed that this item was always generated cursed: amulet of leech (hard metal) The RNG hath decreed that this item was always generated cursed: amulet versus poison (pyramidal) The RNG hath decreed that this trap was always invisible: sound trap The RNG hath decreed that this trap was generated more often: contact bomb (freq bonus 1) Next attribute increase check would have come at turn 1186 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (265) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Elronnd the Wizard...