Elronnd, chaotic male angbander Warrior ------- |`>...| |.....| |.rr. #-@- | ,,,, ..(!| #,# ---- #,# #,# ,,, #,# #,# ----.- +....| |....| |....| |...<| |....| ------ [Elronnd the Swordsman] St17 Dx9 Co14 In9 Wi8 Ch4 WarAgbMalCha S4 Dlvl:1 $0 HP0(22) Pw13(13) AC-1 MC2 Xp1/1 Wt195/1650 T41 Latest messages Unknown command ' '. What do you want to take off? [ae or ?*] The field mouse bites you! [-1 -> 6] The field mouse bites you! [-1 -> 5] The field mouse bites you! [-1 -> 4] ***LOW HITPOINT WARNING*** The field mouse bites you! [-1 -> 3] ***LOW HITPOINT WARNING*** The field mouse bites you! [-1 -> 2] ***LOW HITPOINT WARNING*** The field mouse bites you! [-1 -> 1] ***LOW HITPOINT WARNING*** The field mouse bites you! You have died. Your inventory Weapons b - a blessed +1 mace (weapon in hand) {12} c - an uncursed +1 crossbow {20} d - 50 blessed +0 crossbow bolts (in quiver) {25} Armor a - an uncursed +1 set of yellow dragon scales (being worn) {20} e - an uncursed +0 large shield (being worn) {40} Comestibles f - 49 uncursed apples {29} g - 46 uncursed carrots {27} p - an uncursed grid bug egg {1} Scrolls h - 2 uncursed scrolls of identify {2} i - 2 uncursed scrolls of teleportation {2} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Potions o - a blessed potion of salt water {1} q - an uncursed potion of levitation {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 12 Scroll drop chance was reduced to 81% Wand drop chance was reduced to 96% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 19426 Monster spawn increase reached its maximum at turn 48230 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 216090 The monster class that cannot be genocided was orc The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: scaly horror (freq bonus 12) The monster species that spawned more often: Warder Kommissioner (freq bonus 5) The monster species that spawned more often: teddy bear (freq bonus 54) The monster species that spawned more often: time traveler (freq bonus 6) The monster species that spawned more often: Bettina (freq bonus 5) The monster species that spawned more often: violet bladewitch (freq bonus 20) The monster species that spawned more often: cantor (freq bonus 2) The monster species that spawned more often: corpse archer (freq bonus 52) The monster species that spawned more often: great wyrm of perplexity (freq bonus 10) The monster species that spawned more often: super saiyan (freq bonus 4) The monster species that spawned more often: elona lady (freq bonus 8) The monster species that spawned more often: alchemist (freq bonus 6) The monster species that spawned more often: plasma hound (freq bonus 12) The monster species that spawned more often: swamp centaur (freq bonus 3) The monster species that spawned more often: spacewars fighter (freq bonus 2) The monster species that spawned more often: Yamatanoorochi (freq bonus 4) The monster species that spawned more often: gravity vortex (freq bonus 4) The monster species that spawned more often: humanoid leprechaun (freq bonus 7) The monster species that spawned more often: undead unbeliever (freq bonus 6) The monster species that spawned more often: steam troglodyte (freq bonus 3) The monster species that never randomly spawned: tribute The monster species that never randomly spawned: armed cockatrice The monster species that never randomly spawned: pustulent fungus The monster species that never randomly spawned: cancellator The monster species that never randomly spawned: indigo patch The monster species that never randomly spawned: taker force fungus The monster species that never randomly spawned: sexymate The monster species that never randomly spawned: ford sierra cosworth The monster species that never randomly spawned: huge ogre thief The monster species that never randomly spawned: giant amethyst dragonfly The RNG hath decreed that this item was never generated: hostage chain ((null)) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 17) The RNG hath decreed that this item was always generated cursed: water walking boots (jungle boots) The RNG hath decreed that this item was always generated cursed: catapult ((null)) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this item was always generated cursed: quite heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: helm of brilliance (etched helmet) The RNG hath decreed that this trap was always invisible: trap of walls The RNG hath decreed that this trap was generated more often: spear trap (freq bonus 13) Next attribute increase check would have come at turn 1195 Strength training was 1 Dexterity training was 1 Wisdom training was 3 Constitution training was 1 You were acid resistant You were paralyzed (-2) Your chance to block was 35% You had 1459 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Clavicus Vile You could not have safely prayed (478) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (21 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Elronnd the Warrior...