Elronnd, neutral female rodneyan Death Eater ---.--------- .>....@J..... ------------- [Elronnd the Filthy Worm] St8 Dx19 Co9 In12 Wi6 Ch5 DeaRodFemNeu S13500 Gehennom:70 $0 HP-3(21) Pw23(23) AC3 MC3 Xp1/0 Wt145/950 T21 Stun Latest messages Pick an object. @ a human or elf or you (rodneyan death eater called Elronnd) Accessing Pokedex entry for rodneyan... Base statistics of this monster type: Base level = 30, difficulty = 38, AC = -8, magic resistance = 100, alignment -20. Normal speed (12). Normally appears everywhere, with frequency 1. Uncommon (by factor 5). Resists fire, poison. Conveys fire, poison resistances. Not genocidable, breathless, amphibious, carnivorous, herbivorous, regenerating, teleporting flyer. See invisible. Controls teleport. Is the same race as you. Can be seen with infravision. Is not a valid polymorph form. Attacks: 2d12, uses weapon - hits, may steal Amulet 10d10, uses magic spell(s) - random magic spell You hear a door open. The plasma monster touches you! [-1 -> 20] You're seared by very hot plasma radiation! One of your scrolls of mana catches fire and burns! You aren't hurt! Your spellbook of endure heat catches fire and burns! You aren't hurt! [-10 -> 10] You miss the plasma monster. You are suddenly extremely hot! [-8 -> 3] Warning: HP low! You miss the plasma monster. You are suddenly extremely hot! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} b - an uncursed +0 shotgun (alternate weapon; not wielded) {15} c - 10 uncursed +0 shotgun shells (in quiver) {5} Armor d - an uncursed +1 cloak of reflection (being worn) {4} Comestibles j - an uncursed tin of spinach {1} k - an uncursed tin of blue mushroom {1} v - 5 uncursed food rations {5} Scrolls q - 5 uncursed scrolls of healing {5} r - 3 uncursed scrolls of mana {2} s - 3 uncursed scrolls of phase door {3} t - an uncursed scroll of standard id {1} u - an uncursed scroll of cure {1} w - 15 uncursed scrolls of identify {15} Spellbooks e - a blessed spellbook of finger of death (0:5) {1} f - a blessed spellbook of charm monster (0:1) {1} g - a blessed spellbook of acid stream (0:3) {1} l - an uncursed spellbook of insulate (0:5) {1} m - an uncursed spellbook of insulate (0:5) {1} n - an uncursed spellbook of cure numbness (0:5) {1} p - an uncursed spellbook of flame sphere (0:5) {1} Potions z - 3 uncursed potions of fruit juice {2} Wands h - a cursed wand of death (0:0) {1} Tools x - 3 uncursed +0 torches {60} y - an uncursed tallow candle {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 158 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 10 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 98% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 86% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 36139 Monster spawn increase reached its maximum at turn 70389 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 407169 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: centaur (freq bonus 3) The monster species that spawned more often: semi-novice paladin (freq bonus 5) The monster species that spawned more often: threshold spore (freq bonus 8) The monster species that spawned more often: large harpy (freq bonus 5) The monster species that spawned more often: fire hulk (freq bonus 5) The monster species that spawned more often: shaped force fungus (freq bonus 5) The monster species that spawned more often: undead horse (freq bonus 5) The monster species that spawned more often: giant forest dragonfly (freq bonus 4) The monster species that spawned more often: dull warp patch (freq bonus 6) The monster species that spawned more often: man of Harad (freq bonus 6) The monster species that spawned more often: brown patch (freq bonus 9) The monster species that spawned more often: silver force fungus (freq bonus 16) The monster species that spawned more often: hammerhead shark (freq bonus 4) The monster species that spawned more often: haradrim warrior (freq bonus 5) The monster species that spawned more often: secluded growth (freq bonus 5) The monster species that spawned more often: agent black growth (freq bonus 7) The monster species that spawned more often: acid permamimic (freq bonus 24) The monster species that spawned more often: shining giant (freq bonus 7) The monster species that spawned more often: Pitworm (freq bonus 5) The monster species that spawned more often: adult guivre (freq bonus 8) The monster species that spawned more often: gray warp fungus (freq bonus 5) The monster species that never randomly spawned: porter master lichen The monster species that never randomly spawned: Verier The monster species that never randomly spawned: purple spore The monster species that never randomly spawned: magical girl The monster species that never randomly spawned: greater air elemental The monster species that never randomly spawned: Shudde Mell The monster species that never randomly spawned: hidden warp fungus The monster species that never randomly spawned: hostile POW The monster species that never randomly spawned: black slayer The monster species that never randomly spawned: indigo colony The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was never generated: magictorch (khaki) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 18) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 15) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was always generated cursed: wing cloak (angelic cloak) The RNG hath decreed that this item was always generated cursed: runesword (runic broadsword) The RNG hath decreed that this item was always generated cursed: clairvoyance (dark blue) The RNG hath decreed that this item was always generated cursed: jasper (red) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 10) Next attribute increase check would have come at turn 715 Strength training was 1 Dexterity training was -1 Wisdom training was 2 Constitution training was 2 You were fire resistant You were poison resistant You were stunned (59) You saw invisible You were able to sense monsters possessing coveted objects You had 1467 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Salazar Slytherin You could not have safely prayed (204) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 85% 300% c - acid stream 4 matter 85% 300% d - insulate 2 protect 88% 100% e - cure numbness 2 healing 88% 100% f - endure heat 2 protect 88% 100% g - flame sphere 1 matter 0% 100% Techniques known in the end Name Level Status world fall 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...