Elronnd, neutral male rodneyan Death Eater .----- L@...| .....| .>| ### [Elronnd the Filthy Worm] St6 Dx7 Co9 In11 Wi8 Ch3 DeaRodMalNeu S13500 Gehennom:70 $0 HP-3(21) Pw23(23) AC11 MC0 Xp1/0 Wt148/850 T11 Latest messages The emperor lich charms you. You gladly hand over your cloak. It stole an uncursed +1 cloak of reflection {4}. The emperor lich puts on an uncursed +1 cloak of reflection {4}. The emperor lich touches you! [-1 -> 5] You're covered in frost! You die... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! [-10 -> 21] You feel a tug on your knapsack You survived that attempt on your life. The emperor lich touches you! [-1 -> 20] You're covered in frost! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 101 Ring identification only worked 4 times out of 26 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 67% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 33835 Monster spawn increase reached its maximum at turn 78515 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 222453 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: (null) (freq bonus 4) The monster species that spawned more often: rabid goblin (freq bonus 7) The monster species that spawned more often: old sky dragon (freq bonus 16) The monster species that spawned more often: Lea (freq bonus 28) The monster species that spawned more often: giant brown tick (freq bonus 18) The monster species that spawned more often: catfish (freq bonus 14) The monster species that spawned more often: unmaker (freq bonus 12) The monster species that spawned more often: sea dolphin (freq bonus 6) The monster species that spawned more often: trap troll (freq bonus 6) The monster species that spawned more often: wisdom naga hatchling (freq bonus 14) The monster species that spawned more often: Al Capone (freq bonus 6) The monster species that spawned more often: nightwalker (freq bonus 20) The monster species that spawned more often: furious patch (freq bonus 22) The monster species that spawned more often: beige fungus (freq bonus 44) The monster species that spawned more often: activistor (freq bonus 16) The monster species that spawned more often: thighs (freq bonus 12) The monster species that spawned more often: hell swarm (freq bonus 5) The monster species that spawned more often: charcoal warp patch (freq bonus 5) The monster species that spawned more often: crystal growth (freq bonus 7) The monster species that spawned more often: blister growth (freq bonus 7) The monster species that spawned more often: Victoria's lady pump (freq bonus 7) The monster species that never randomly spawned: antimatter vampire The monster species that never randomly spawned: shadow troll The monster species that never randomly spawned: worm that walks The monster species that never randomly spawned: blister stalk The monster species that never randomly spawned: analgesic fungus The monster species that never randomly spawned: dark jedi The monster species that never randomly spawned: energy force fungus The monster species that never randomly spawned: abnormal mushroom The monster species that never randomly spawned: petty nightwing The monster species that never randomly spawned: Pinocchio The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: scimitar (curved sword) The RNG hath decreed that this item was never generated: booze (brown) The RNG hath decreed that this item was never generated: bodyglove (tight black clothes) The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 4) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: leash ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 22) The RNG hath decreed that this item was always generated cursed: gain mana (DAMN IT) The RNG hath decreed that this item was always generated cursed: spawn cloak (voluminous cloak) The RNG hath decreed that this item was always generated cursed: trap creation stone (gray) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this trap was always invisible: caster trap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 3) Next attribute increase check would have come at turn 509 Strength training was 1 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1484 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Salazar Slytherin You could not have safely prayed (467) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 90% 300% c - acid stream 4 matter 90% 300% d - polymorph 6 body 98% 500% e - lightning 4 matter 90% 300% f - cure blindness 2 healing 90% 100% g - reflection 6 matter 98% 500% h - flying 7 body 99% 600% Techniques known in the end Name Level Status world fall 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...