Elronnd, neutral female rodneyan Death Eater --- .<.. .|@- |.& [Elronnd the Filthy Worm] St7 Dx6 Co7 In16 Wi8 Ch6 DeaRodFemNeu S13500 Gehennom:71 $0 HP-20(21) Pw23(23) AC9 MC3 Xp1/0 Wt272/800 T3 Latest messages Enjoy your stay, and try to get out if you can. Be careful! New moon tonight. Pick an object. & a major demon (Pride) (base level 30) (female) Accessing Pokedex entry for Pride... Base statistics of this monster type: Base level = 30, difficulty = 36, AC = -5, magic resistance = 100, alignment 0. Normal speed (12). Special generation, unique. Resists fire, cold, sleep, electricity, poison, petrification. No conveyed resistances. Not genocidable, regenerating, reviving flyer. See invisible. Controls teleport. Eating its corpse is instantly fatal. Follows you to other levels. Has infravision. Can be seen with infravision. Is not a valid polymorph form. Attacks: 8d8, claw (punch, hit, etc.) - drains charisma 8d8, claw (punch, hit, etc.) - unique Pride attack What do you want to zap? [h or ?*] (2x) Never mind. "This will be your final battle, Elronnd. May whatever god you pray to have mercy on you, because I will not." Pride claws you! Pride rips into your breast with maniacal fervor! You die... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! [-43 -> 21] You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 156 Ring identification only worked 4 times out of 12 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 89% Potion drop chance was reduced to 89% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 23489 Monster spawn increase reached its maximum at turn 63236 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 233306 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: lich (freq bonus 1) The monster species that spawned more often: threshold growth (freq bonus 2) The monster species that spawned more often: bright white warp fungus (freq bonus 4) The monster species that spawned more often: zeta metroid (freq bonus 2) The monster species that spawned more often: lavender patch (freq bonus 12) The monster species that spawned more often: dark fungus (freq bonus 5) The monster species that spawned more often: young adult orange dragon (freq bonus 6) The monster species that spawned more often: unaligned priest (freq bonus 3) The monster species that spawned more often: weresmasher (freq bonus 3) The monster species that spawned more often: Green-elf rogue (freq bonus 6) The monster species that spawned more often: iguana (freq bonus 3) The monster species that spawned more often: great wyrm of many colors (freq bonus 5) The monster species that spawned more often: lesser nishikiori (freq bonus 8) The monster species that spawned more often: Belial (freq bonus 34) The monster species that spawned more often: insurmountable stalk (freq bonus 2) The monster species that spawned more often: Michaela (freq bonus 3) The monster species that spawned more often: keeper of secrets (freq bonus 4) The monster species that spawned more often: cazador (freq bonus 3) The monster species that spawned more often: wyvern (freq bonus 4) The monster species that spawned more often: nine of clubs (freq bonus 8) The monster species that spawned more often: Amelje's sandal (freq bonus 22) The monster species that never randomly spawned: mastodon The monster species that never randomly spawned: random horror The monster species that never randomly spawned: giant sapphire frog The monster species that never randomly spawned: seven-feet we-sell The monster species that never randomly spawned: voracious piercer The monster species that never randomly spawned: carrion creeper The monster species that never randomly spawned: sniper turret The monster species that never randomly spawned: creeping stalk The monster species that never randomly spawned: dire mosquito The monster species that never randomly spawned: living cannon The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: runesword (runic broadsword) The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak) The RNG hath decreed that this item was never generated: school cap ((null)) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 20) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 79) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 9) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 23) The RNG hath decreed that this item was always generated cursed: high-heeled sandal ((null)) The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was always generated cursed: ensnaring (cryptolocker) The RNG hath decreed that this item was always generated cursed: cure numbness (opaque) The RNG hath decreed that this item was always generated cursed: trap creation stone (gray) The RNG hath decreed that this trap was always invisible: animation trap The RNG hath decreed that this trap was generated more often: glass bolt trap (freq bonus 5) Next attribute increase check would have come at turn 369 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were paralyzed (-1) You saw invisible You were able to sense monsters possessing coveted objects You had 1497 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Salazar Slytherin You could not have safely prayed (162) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 19% 300% c - acid stream 4 matter 19% 300% d - turn undead 6 protect 98% 500% e - cure hallucination 3 healing 81% 200% f - resist poison 1 protect 0% 100% g - endure cold 2 protect 36% 100% h - cure blindness 2 healing 36% 100% Techniques known in the end Name Level Status world fall 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...