Elronnd, lawful female rodneyan Death Eater }} ... } .<.} } ..@; } ..# } } } } }} }} [Elronnd the Filthy Worm] St9 Dx12 Co8 In17 Wi5 Ch11 DeaRodFemLaw S11850 Dlvl:38 $0 HP-13(21) Pw25(25) AC8 MC3 Xp1/0 Wt145/950 T3 Latest messages The vampiric amazonas fish stings you! You die... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! [-17 -> 21] The vampiric amazonas fish brushes against your leg. You survived that attempt on your life. Unknown command ' '. What do you want to zap? [h or ?*] The wand of death suddenly explodes! The vampiric amazonas fish is caught in the magical blast! You are caught in the magical blast! [-16 -> 5] The vampiric amazonas fish stings you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 97% Wand drop chance was reduced to 90% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 33% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 26207 Monster spawn increase reached its maximum at turn 60425 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1243782 The monster class that cannot be genocided was nymph The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: mean growth (freq bonus 3) The monster species that spawned more often: red dragon (freq bonus 14) The monster species that spawned more often: bloodthirsty piranha (freq bonus 4) The monster species that spawned more often: Eveline (freq bonus 8) The monster species that spawned more often: ill warp fungus (freq bonus 10) The monster species that spawned more often: biclops (freq bonus 14) The monster species that spawned more often: scratch turret (freq bonus 6) The monster species that spawned more often: large hobbit (freq bonus 4) The monster species that spawned more often: quartz penetrator (freq bonus 6) The monster species that spawned more often: shaolin priestess (freq bonus 16) The monster species that spawned more often: furious growth (freq bonus 6) The monster species that spawned more often: Runner (freq bonus 9) The monster species that spawned more often: security bot (freq bonus 10) The monster species that spawned more often: whiny Mary-Sue (freq bonus 10) The monster species that spawned more often: race X (freq bonus 6) The monster species that spawned more often: dragonkin broodmaster (freq bonus 6) The monster species that spawned more often: indigo force patch (freq bonus 10) The monster species that spawned more often: geodude (freq bonus 3) The monster species that spawned more often: Shaddai El Chai, Prince of Air (freq bonus 6) The monster species that spawned more often: leather golem (freq bonus 3) The monster species that never randomly spawned: pit ufo The monster species that never randomly spawned: red starlit sky The monster species that never randomly spawned: translucent warp fungus The monster species that never randomly spawned: giant pygmy shaman The monster species that never randomly spawned: young adult gray dragon The monster species that never randomly spawned: full-plated lich The monster species that never randomly spawned: overseer The monster species that never randomly spawned: gnoll rogue The monster species that never randomly spawned: .Ë¿îânQsf¹÷ç The monster species that never randomly spawned: roadblock fungus The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was never generated: chaos terrain stone (gray) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: crysknife ((null)) The RNG hath decreed that this item was never generated: magic missile (steel) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 8) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 51) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 36) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this item was always generated cursed: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was always generated cursed: wind (timber) The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves) The RNG hath decreed that this item was always generated cursed: chainwhip ((null)) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: rust trap (freq bonus 8) Next attribute increase check would have come at turn 680 Strength training was -1 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1497 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Merlin You could not have safely prayed (524) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 4% 300% c - acid stream 4 matter 4% 300% d - sleep 2 enchant 0% 100% e - levitation 4 body 90% 300% f - enlighten 4 body 90% 300% g - teleport away 6 body 98% 500% Techniques known in the end Name Level Status world fall 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...