Elronnd, chaotic female rodneyan Death Eater --- -- |DD H| |TTDo| |DH.D| |HHoC| |DhoD| |oTDD| |HD@D| |ooTD| |DHHD| |oHoT| |DDD}| |Doo}| |DDo}| |TDHo| ------ [Elronnd the Filthy Worm] St10 Dx11 Co11 In18 Wi8 Ch5 DeaRodFemCha S11850 Dlvl:38 $0 HP21(21) Pw24(24) AC8 MC3 Xp1/0 Wt147/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Elronnd, welcome to SlashEMExtended! You are a chaotic female rodneyan Death Eater. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You enter an opulent throne room! These are the halls of Mandos... err, Medusa. Good luck making your way back up! Be careful! New moon tonight. Pick an object. D a dragon (baby rainbow dragon) (base level 4) Accessing Pokedex entry for baby rainbow dragon... Base statistics of this monster type: Base level = 4, difficulty = 6, AC = 4, magic resistance = 10, alignment 0. Slow (9). Normally appears everywhere, with frequency 4. Resists hits as a +1 weapon. No conveyed resistances. Big, genocidable, carnivorous, thick-skinned flyer. Is a valid polymorph form. Attacks: 2d6, bite - drains strength Pick an object. D a dragon (baby silver dragon) (base level 4) Accessing Pokedex entry for baby silver dragon... Base statistics of this monster type: Base level = 4, difficulty = 5, AC = 2, magic resistance = 40, alignment 0. Slow (9). Normally appears everywhere, with frequency 4. No resistances. No conveyed resistances. Big, genocidable, carnivorous, thick-skinned flyer. Is a valid polymorph form. Attacks: 2d6, bite - ordinary physical Pick an object. T a troll (rock troll) (base level 9) (female) Accessing Pokedex entry for rock troll... Base statistics of this monster type: Base level = 9, difficulty = 12, AC = 0, magic resistance = 0, alignment -3. Normal speed (12). Normally appears everywhere, with frequency 6. Resists hits as a +2 weapon. No conveyed resistances. Big, genocidable, carnivorous, regenerating, reviving. Follows you to other levels. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form. Attacks: 3d6, uses weapon - ordinary physical 2d8, claw (punch, hit, etc.) - ordinary physical 2d6, bite - ordinary physical What do you want to zap? [h or ?*] (2x) Never mind. # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 198 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 8 Scroll drop chance was reduced to 98% Ring drop chance was reduced to 83% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 98% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 11666 Monster spawn increase reached its maximum at turn 65166 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 7995200 The monster class that cannot be genocided was lich The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: exeggutor (freq bonus 18) The monster species that spawned more often: great black wyrm (freq bonus 7) The monster species that spawned more often: baobhan sith (freq bonus 20) The monster species that spawned more often: tin golem (freq bonus 3) The monster species that spawned more often: halfling slinger (freq bonus 6) The monster species that spawned more often: gold beetle (freq bonus 8) The monster species that spawned more often: green animation dragon (freq bonus 2) The monster species that spawned more often: secluded patch (freq bonus 12) The monster species that spawned more often: green mantis (freq bonus 6) The monster species that spawned more often: asp (freq bonus 4) The monster species that spawned more often: golden warp fungus (freq bonus 8) The monster species that spawned more often: super wooden statue (freq bonus 8) The monster species that spawned more often: kalmuth sephirah (freq bonus 6) The monster species that spawned more often: porter master lichen (freq bonus 3) The monster species that spawned more often: ice warp patch (freq bonus 16) The monster species that spawned more often: pile of kryptonite coins (freq bonus 4) The monster species that spawned more often: amazon (freq bonus 6) The monster species that spawned more often: static blob (freq bonus 4) The monster species that spawned more often: chibi ninja (freq bonus 6) The monster species that spawned more often: pure chaos horde (freq bonus 12) The monster species that never randomly spawned: elven priest The monster species that never randomly spawned: lava turret The monster species that never randomly spawned: dark jelly The monster species that never randomly spawned: random flying fish The monster species that never randomly spawned: cave worm The monster species that never randomly spawned: sand maggot The monster species that never randomly spawned: giant snow bat The monster species that never randomly spawned: undead acid mage The monster species that never randomly spawned: magic book permamimic The monster species that never randomly spawned: rock kobold The RNG hath decreed that this item was never generated: amulet of reflection (hexagonal) The RNG hath decreed that this item was never generated: urine (manky) The RNG hath decreed that this item was never generated: gold detection (THARR) The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was never generated: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 7) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 3) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 20) The RNG hath decreed that this item was always generated cursed: chemistry (brand-new) The RNG hath decreed that this item was always generated cursed: summon undead (black) The RNG hath decreed that this item was always generated cursed: blood (blood-red) The RNG hath decreed that this item was always generated cursed: amulet of restful sleep (triangular) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this trap was always invisible: guillotine trap The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 5) Next attribute increase check would have come at turn 1056 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1500 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your life would have been saved Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort You could not have safely prayed (195) You survived Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 0% 300% c - acid stream 4 matter 0% 300% d - sleep 2 enchant 0% 100% e - remove curse 5 protect 95% 400% f - summon undead 5 attack 53% 400% g - magic mapping 5 divine 95% 400% h - knock 1 matter 0% 100% Techniques known in the end Name Level Status world fall 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...