Elronnd, chaotic female rodneyan Death Eater ################################################################ #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}B}}}}}}}}}}} }}}}`}}}}}}}}}}B}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}} #.}}}}}}}}}}}}}}}}}}}} .}}}}}}}}.}}B.r }}}}}}}}}}^.}}}}..#.};}}}}rrr# .`# # #B.}}}}}BB@;}}}}rr.)r# }}}}......# #...G..B}}}.B# .}}r}}}.}}...}}}}}.B .n...} #.}}}}.%...}}}}}}.# }}}}}}}}}}..# #..}}}}}}}}}}}};#.}}}}}}}}..}}}}}}}}}}}.....- }}}}...}}}}}}}}}}}}}}I}}}}# }}}}}}}}}}}}}}}}.# ..... .......}}}}}}..}}}D}}}}}.}}}}}}I}}}}}} }}}}}}}}}}}}}.}}}. # #...} #}}B}}}}}}}}.`..}B}}}I }}}#}}} # }...}}}}}}}}}}}}}}...}} }o`}}}}}}}}}}}.#...}}}}} }}.# .# # ...}}}}}}}}}}}}}.}}}}}} }}}}}}}.o.F}}}}}}}. .}}.}}}}} }}}} . # .}}}}}.# }}}}}}}}}} }}}}}}}} }}o #o.}}}}}}}}}}}}}}.. }}}}. -- # }}}....} }}}}} #}}}}.}..}} }}} #..oFo}}}}}}}}}}}..#. }}.# }.}}}}}.. #}}} #.} .}`. #F#.}}}}}}.}}}}}}} . }}.. }}}}..# # }}.. }}}}}}}[[.}}}}}} } }}}# ...# }..}} .}}}}}}}}.#..}}}}} }} }}}} .. }}}}} }}}}}}}}}} }.}}}}}} }} }}} #}}}}} }}}}}}}}}}}}}}}}}}}}} }} }}} [Elronnd the Lowly Being] St7 Dx12 Co7 In11 Wi5 Ch4 DeaRodFemCha S13878 Dlvl:38 $0 HP-10(74) Pw60(79) AC7 MC3 Xp6/430 Wt146/1050 T53 Held Latest messages An eel-lizard was hidden under the water! The eel-lizard bites you! [-13 -> 21] The eel-lizard brushes against your leg. The raven bites you! [-3 -> 18] The raven claws you! The raven rips into your breast with maniacal fervor! [-5 -> 13] Warning: HP low! [-2 -> 11] Warning: HP low! You are being held, and cannot go up. The piranha bites you! [-6 -> 6] Warning: HP low! You are being crushed. You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 4 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 56% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 92% Wand drop chance was reduced to 93% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 71170 Monster spawn increase reached its maximum at turn 115510 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 902016 The monster class that cannot be genocided was nemese The monster class that was spawned more often: dog or other canine (freq bonus 8) The monster species that spawned more often: fourth-wall breaker (freq bonus 9) The monster species that spawned more often: werecockatrice (freq bonus 20) The monster species that spawned more often: darkest thief (freq bonus 24) The monster species that spawned more often: Tatewaki Kuno (freq bonus 9) The monster species that spawned more often: evil patch idea implementator (freq bonus 12) The monster species that spawned more often: screaming spirit (freq bonus 14) The monster species that spawned more often: Unsatiable Eater (freq bonus 18) The monster species that spawned more often: Klaf (freq bonus 10) The monster species that spawned more often: Natascha's plateau boot (freq bonus 10) The monster species that spawned more often: Noviere (freq bonus 12) The monster species that spawned more often: master spore lichen (freq bonus 12) The monster species that spawned more often: undead thalmor (freq bonus 11) The monster species that spawned more often: speedhack horror (freq bonus 26) The monster species that spawned more often: elder fox (freq bonus 11) The monster species that spawned more often: guardian beast (freq bonus 22) The monster species that spawned more often: stone warp patch (freq bonus 22) The monster species that spawned more often: soft mushroom (freq bonus 10) The monster species that spawned more often: zombie (freq bonus 11) The monster species that spawned more often: bramble warp fungus (freq bonus 40) The monster species that spawned more often: prick witch (freq bonus 10) The monster species that never randomly spawned: lost soul The monster species that never randomly spawned: kentrosaurus The monster species that never randomly spawned: hehehe-he guy The monster species that never randomly spawned: saiyan The monster species that never randomly spawned: threshold colony The monster species that never randomly spawned: small tarantula The monster species that never randomly spawned: oathbreaker The monster species that never randomly spawned: scarlet spore The monster species that never randomly spawned: nasty wraith The monster species that never randomly spawned: shantak The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: whispering helmet (spired helmet) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 10) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 50) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 17) The RNG hath decreed that this item was always generated cursed: enlighten (faded) The RNG hath decreed that this item was always generated cursed: weakness stone (gray) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this item was always generated cursed: cram ration ((null)) The RNG hath decreed that this item was always generated cursed: adornment (wooden) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 7) Next attribute increase check would have come at turn 481 Strength training was 6 Dexterity training was 4 Wisdom training was 0 Constitution training was 3 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1380 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You were held by an octopus You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort You could have safely prayed (210) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 0% 300% c - acid stream 4 matter 0% 305% d - create monster 4 attack 0% 300% e - healing 1 healing 0% 100% f - clairvoyance 3 divine 90% 200% g - freeze sphere 1 matter 0% 100% Techniques known in the end Name Level Status world fall 6X Prepared(0) appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 7 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (26 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (24 of 160) Goodbye Elronnd the Death Eater...