Elronnd, lawful male rodneyan Death Eater --s- |>@. |.|. [Elronnd the Lowly Being] St6 Dx8 Co4 In12 Wi4 Ch8 DeaRodMalLaw S13424 Dlvl:38 $0 HP-12(74) Pw84(84) AC7 MC3 Xp6/381 Wt146/850 T84 Ill Latest messages Wizard of Yendor, all your powers will be lost... [-15 -> 6] Warning: HP low! What do you want to read? [e-gl-uwyz or ?*] As you read the scroll, it disappears. You feel revitalized. The muck crawler stings you! You feel deathly sick. [-6 -> 1] Warning: HP low! You hit the muck crawler! You miss the muck crawler. You hear crashing rock. You miss the muck crawler. You curse at the muck crawler. The muck crawler stings you! You feel much worse. You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 160 Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 22% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 48% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 21351 Monster spawn increase reached its maximum at turn 66360 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 66486 The monster class that cannot be genocided was nymph The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: Yumi Saotome (freq bonus 14) The monster species that spawned more often: weapon cube (freq bonus 8) The monster species that spawned more often: panotty (freq bonus 3) The monster species that spawned more often: shining penetrator (freq bonus 5) The monster species that spawned more often: iron man (freq bonus 7) The monster species that spawned more often: sportal wombat (freq bonus 8) The monster species that spawned more often: Blight Disease (freq bonus 6) The monster species that spawned more often: box jellyfish (freq bonus 4) The monster species that spawned more often: pile of killer coins (freq bonus 5) The monster species that spawned more often: indigo fungus (freq bonus 4) The monster species that spawned more often: azure growth (freq bonus 20) The monster species that spawned more often: energy fungus (freq bonus 4) The monster species that spawned more often: weretiger (freq bonus 3) The monster species that spawned more often: giant item trove (freq bonus 8) The monster species that spawned more often: greater air elemental (freq bonus 5) The monster species that spawned more often: kamikaze faerie (freq bonus 3) The monster species that spawned more often: wind spore (freq bonus 14) The monster species that spawned more often: barbed devil (freq bonus 16) The monster species that spawned more often: blue-green mushroom (freq bonus 4) The monster species that spawned more often: mirror force patch (freq bonus 4) The monster species that never randomly spawned: sweet woman The monster species that never randomly spawned: Mother Hydra The monster species that never randomly spawned: flayed skull The monster species that never randomly spawned: gun chick The monster species that never randomly spawned: Center of All The monster species that never randomly spawned: giant zombie The monster species that never randomly spawned: impact hound The monster species that never randomly spawned: blue centipede The monster species that never randomly spawned: Su-Dic The monster species that never randomly spawned: porting trove The monster class that always generated with extra speed: piercer The RNG hath decreed that this item was never generated: knife ((null)) The RNG hath decreed that this item was never generated: immobility (motile) The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was never generated: elysium hostage chain ((null)) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: school cap ((null)) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 18) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 13) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 4) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 20) The RNG hath decreed that this item was always generated cursed: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was always generated cursed: trap creation (weird) The RNG hath decreed that this item was always generated cursed: haste monster (royal) The RNG hath decreed that this item was always generated cursed: time (momentary) The RNG hath decreed that this item was always generated cursed: opal (white) The RNG hath decreed that this trap was always invisible: air trap The RNG hath decreed that this trap was generated more often: stun trap (freq bonus 2) Next attribute increase check would have come at turn 1832 Strength training was 12 Dexterity training was 5 Wisdom training was 1 Constitution training was 5 You were fire resistant You were poison resistant You were sick from illness (21) You saw invisible You were able to sense monsters possessing coveted objects You had 1350 points of nutrition remaining You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Merlin You could not have safely prayed (189) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 0% 300% c - acid stream 4 matter 0% 300% d - enchant armor 7 enchant 99% 600% e - freeze sphere 1 matter 0% 100% f - botox resist 6 protect 98% 500% g - cure sickness 3 healing 90% 200% h - cure stun 3 healing 90% 100% Techniques known in the end Name Level Status world fall 6X LIMIT(0) appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 5 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (29 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...