Elronnd, lawful male asgardish Saiyan .`.} .7@| ...| [Elronnd the Little Wannabe Fighter] St18/04 Dx7 Co7 In5 Wi6 Ch7 SaiAsgMalLaw S11851 Dlvl:38 $1 HP-5(21) Pw13(13) AC9 MC0 Xp1/0 Wt111/1400 T4 Latest messages You return to level 38 in The Dungeons of Doom. Hello Elronnd, the asgardish Saiyan, welcome back to SlashEMExtended! Be careful! New moon tonight. Unknown command ' '. Pick an object. @ a human or elf or you (asgardish saiyan called Elronnd) Accessing Pokedex entry for saiyan... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 10. Normal speed (12). Normally appears everywhere, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - ordinary physical The statue comes to life! 1 gold piece. # Really quit [yes/no]? Unknown command ' '. The rubber gum monster hits you! [-6 -> 15] The rubber gum monster kicks you! [-8 -> 7] The rubber gum monster kicks you! [-5 -> 2] Warning: HP low! The lesser intrinsic eating permamimic claws you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 8 Scroll drop chance was reduced to 87% Ring drop chance was reduced to 87% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 77% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 21292 Monster spawn increase reached its maximum at turn 61632 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1897383 The monster class that cannot be genocided was Zouthern animal Today, this monster class was always generated invisible: pudding or ooze The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: smart smasher (freq bonus 8) The monster species that spawned more often: hippie guy (freq bonus 3) The monster species that spawned more often: Bael (freq bonus 3) The monster species that spawned more often: bullywug (freq bonus 16) The monster species that spawned more often: sloppy growth (freq bonus 8) The monster species that spawned more often: petty berator (freq bonus 24) The monster species that spawned more often: vapor rat (freq bonus 3) The monster species that spawned more often: insecteon (freq bonus 9) The monster species that spawned more often: annoying cat (freq bonus 6) The monster species that spawned more often: thighs (freq bonus 20) The monster species that spawned more often: plaguebearer of Nurgle (freq bonus 5) The monster species that spawned more often: undead assassin (freq bonus 3) The monster species that spawned more often: pale mold (freq bonus 2) The monster species that spawned more often: sexy child model (freq bonus 4) The monster species that spawned more often: bramble force fungus (freq bonus 8) The monster species that spawned more often: Left Ass (freq bonus 10) The monster species that spawned more often: scrag (freq bonus 4) The monster species that spawned more often: netherworld troll (freq bonus 16) The monster species that spawned more often: warhorse (freq bonus 3) The monster species that spawned more often: sapphire dragon (freq bonus 6) The monster species that never randomly spawned: sukiya The monster species that never randomly spawned: chillbug The monster species that never randomly spawned: ogre chieftain The monster species that never randomly spawned: little wild pig The monster species that never randomly spawned: baby white dragon The monster species that never randomly spawned: giant bright green jellyfish The monster species that never randomly spawned: undead mind flayer The monster species that never randomly spawned: blue giant The monster species that never randomly spawned: Lamashtu The monster species that never randomly spawned: mirror monster The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was never generated: platinum dragon scales ((null)) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 18) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 14) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 25) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: broom ((null)) The RNG hath decreed that this item was always generated cursed: nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this trap was always invisible: vulnerability trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 4) Next attribute increase check would have come at turn 1092 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had 1497 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moori, King Kai and Vegeta Your deity was Moori You could not have safely prayed (456) You are dead You didn't know any spells. Techniques known in the end Name Level Status pummel 1X LIMIT(0) air dash 1X LIMIT(0) chained blitz 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Saiyan...