Elronnd, chaotic male dwarven Flame Mage }}}}}}}}}}}} }}}}} }..}}}...$ }}}}} -...}}}}... # |}}}}} |}}.}}}}}}}.. ...}}} | |. |}}}}}}}}}}}.}} ----.}}}}} |}}}} .......}}}}}}}}}}}}} }}}...}}}} -}}}}}....}}}.. -----}}.....}}}}}}}.... }}}.}}}}} | | |}}}}}}}..}}}}}}}}}}}}}}}}}}}}....}}}}}}}}N/. #N}}}}}}} +..!.#}}}}}}}..}}}}}}}}}}}}}}...}}}}}}}}}}}}}}}}}}}}}}....}}..}} |}`...}}}}}}..*.}}}...}}}}}...}}}}}}}}}}}}}}}}};.@..}}} - # ---}}}}}}}}}}}}}}}}}}}}}}}} |}}}}}}}}}.}}}}}}}}}}}}}} |}}}}}}}......}}}}...}}}} |}}}}}....}}}}}}..>.}}}}} }...}}}}}}...}}}}}}..}}}}}} }}}}}}}}}}..}`..}[}}}}....}}}}} }}}}}}}}}}}}......(}}}}}}}}}...}}}} -.}}}}}}}}..}}}}}}..#...}}}..}}}}}}}}}} ..}}}}}}}....}}}}}} }}}H.}}}...}}}}}}}} }}}}}.}}}}}}....}}}}} }}}}}}}}}}}}...}}}}}} }}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}} }} [Elronnd the Spark] St6 Dx13 Co8 In15 Wi5 Ch5 FlaDwaMalCha S11850 Dlvl:38 $0 HP19(19) Pw18(18) AC7 MC1 Xp1/0 Wt201/800 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a chaotic male dwarven Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! Be careful! New moon tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 132 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 66% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 68% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 24070 Monster spawn increase reached its maximum at turn 67016 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3101510 The monster class that cannot be genocided was rodent The monster class that was spawned more often: bat or bird (freq bonus 1) The monster species that spawned more often: morlock (freq bonus 21) The monster species that spawned more often: red weed (freq bonus 4) The monster species that spawned more often: giant rotting toad (freq bonus 12) The monster species that spawned more often: red puyo (freq bonus 6) The monster species that spawned more often: vortex (freq bonus 6) The monster species that spawned more often: Crone Lilith (freq bonus 3) The monster species that spawned more often: flame punisher (freq bonus 3) The monster species that spawned more often: ultramarine warp patch (freq bonus 6) The monster species that spawned more often: jamclamper (freq bonus 16) The monster species that spawned more often: lethe mold (freq bonus 2) The monster species that spawned more often: arctic wonderer (freq bonus 3) The monster species that spawned more often: clear mushroom patch (freq bonus 4) The monster species that spawned more often: seven-feet we-sell (freq bonus 3) The monster species that spawned more often: amok running yardie (freq bonus 4) The monster species that spawned more often: undead fencer (freq bonus 4) The monster species that spawned more often: small jabberwock (freq bonus 8) The monster species that spawned more often: weregiant (freq bonus 6) The monster species that spawned more often: mimic (freq bonus 6) The monster species that spawned more often: rod permamimic (freq bonus 3) The monster species that spawned more often: two-headed giant (freq bonus 4) The monster species that never randomly spawned: large gem trove The monster species that never randomly spawned: gnome zombie The monster species that never randomly spawned: globefish The monster species that never randomly spawned: inertia turret The monster species that never randomly spawned: golbat The monster species that never randomly spawned: skeleton sentai The monster species that never randomly spawned: azure spore The monster species that never randomly spawned: amorphous stalk The monster species that never randomly spawned: Maeglin, the Traitor of Gondolin The monster species that never randomly spawned: wind spore The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: bugging (wooden) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 51) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 33) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this item was always generated cursed: fear (rusty) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this trap was always invisible: verisiert! The RNG hath decreed that this trap was generated more often: egomonster trap (freq bonus 1) Next attribute increase check would have come at turn 236 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You had automatic searching You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Ash You could not have safely prayed (212) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 37% 300% c - light 1 divine 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Flame Mage...