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It bites you! [-6 -> 30] It bites you! [-6 -> 25] It bites you! [-2 -> 23] Wait! There's something there you can't see! It hits you! [-8 -> 16] It blasts you! [-1 -> 15] It bites you! You're on fire! The fire doesn't feel hot! It bites you! [-3 -> 12] # Really quit [yes/no]? Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 28 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 98% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 30237 Monster spawn increase reached its maximum at turn 46036 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 195723 The monster class that cannot be genocided was golem The monster class that was spawned more often: vampire (freq bonus 1) The monster species that spawned more often: funny girl (freq bonus 4) The monster species that spawned more often: giant pygmy (freq bonus 3) The monster species that spawned more often: giant totoro (freq bonus 3) The monster species that spawned more often: old sorcerer (freq bonus 8) The monster species that spawned more often: nexus quylthulg (freq bonus 12) The monster species that spawned more often: zombee (freq bonus 8) The monster species that spawned more often: shadow recluse (freq bonus 2) The monster species that spawned more often: torauma (freq bonus 4) The monster species that spawned more often: baby brass dragon (freq bonus 9) The monster species that spawned more often: grandmaster spore lichen (freq bonus 7) The monster species that spawned more often: sticky patch (freq bonus 2) The monster species that spawned more often: Hannah's combat boot (freq bonus 4) The monster species that spawned more often: big weapon trove (freq bonus 2) The monster species that spawned more often: blank colony (freq bonus 8) The monster species that spawned more often: biker gang member (freq bonus 3) The monster species that spawned more often: volareon (freq bonus 6) The monster species that spawned more often: clanking chains (freq bonus 8) The monster species that spawned more often: shock turret (freq bonus 3) The monster species that spawned more often: Arabella the Tufted Asian Girl (freq bonus 4) The monster species that spawned more often: flint lich (freq bonus 2) The monster species that never randomly spawned: armored cow The monster species that never randomly spawned: colony lichen The monster species that never randomly spawned: twelve-headed hydra The monster species that never randomly spawned: squeaking lich The monster species that never randomly spawned: glowing spore The monster species that never randomly spawned: gore warp fungus The monster species that never randomly spawned: animated iron statue The monster species that never randomly spawned: crystal stalk The monster species that never randomly spawned: domestic dragon The monster species that never randomly spawned: Obox-ox The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: chrysocolla (cyan) The RNG hath decreed that this item was never generated: meatball ((null)) The RNG hath decreed that this item was never generated: amulet of polymorph control (transformer) The RNG hath decreed that this item was never generated: punishment (edgy) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 16) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 8) The RNG hath decreed that this item was always generated cursed: land mine ((null)) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this item was always generated cursed: watermelon ((null)) The RNG hath decreed that this item was always generated cursed: droven dagger (obsidian dagger) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this trap was always invisible: lava trap The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 5) Next attribute increase check would have come at turn 1123 Strength training was 17 Dexterity training was 3 Wisdom training was -1 Constitution training was 5 You were fire resistant You were poison resistant You were blinded (7) You saw invisible You were able to sense monsters possessing coveted objects You had 1648 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort You could have safely prayed (10) You survived after being killed twice You didn't know any spells. Techniques known in the end Name Level Status world fall 4X Prepared(0) appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 5 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (28 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (22 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...