Elronnd, lawful female rodneyan Death Eater ------ |....|## |.....,# |....|,# |....|,# |....|,# -.----,# ### ##,# #,# ##,# #,,,# #`###,## ##,## #`,,-(----- #,,# ##)-...<.| ----.------- ##|..{..| |.....@8...|###|.. ..| |..........|,,,......| |..........|###|.....| ------------ ------- Elronnd the Creeping Maggot St5 Dx12 Co15 In11 Wi5 Ch8 DeaRodFemLaw S17574 Dlvl:37 $44 HP-15(76) Pw38(61) AC7 MC3 Xp5/319 Wt153/1300 T428 Satiated Fear Latest messages The young spirit touches you! [-1 -> 31] [-21 -> 10] Warning: HP low! Where do you want to jump? (For instructions type a ?) You cannot see where to land! Nothing happens. The young spirit touches you! [-1 -> 10] Warning: HP low! You are stricken with fear! [-1 -> 9] Warning: HP low! The young spirit touches you! [-1 -> 8] Warning: HP low! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 150 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 73% chance Ring drop chance was reduced to 76% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 99% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 15132 Monster spawn increase reached its maximum at turn 49391 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1363120 The monster class that cannot be genocided was trove The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: pas op (freq bonus 2) The monster species that spawned more often: legion devil captain (freq bonus 8) The monster species that spawned more often: ghoul (freq bonus 14) The monster species that spawned more often: lethe monster (freq bonus 3) The monster species that spawned more often: high-elven ranger (freq bonus 3) The monster species that spawned more often: Sally's velcro sneaker (freq bonus 36) The monster species that spawned more often: dervish (freq bonus 3) The monster species that spawned more often: cave orc (freq bonus 8) The monster species that spawned more often: flying lemure (freq bonus 3) The monster species that spawned more often: ogre ego lord (freq bonus 6) The monster species that spawned more often: elven shade (freq bonus 5) The monster species that spawned more often: atomic quantum mechanic (freq bonus 6) The monster species that spawned more often: reaper patch (freq bonus 3) The monster species that spawned more often: high gnome lord (freq bonus 16) The monster species that spawned more often: yellow draconian (freq bonus 3) The monster species that spawned more often: phase cat (freq bonus 6) The monster species that spawned more often: vacuum growth (freq bonus 3) The monster species that spawned more often: venus flytrap (freq bonus 5) The monster species that spawned more often: fortress master (freq bonus 12) The monster species that spawned more often: little tyrannosaurus (freq bonus 6) The monster species that never randomly spawned: eastern poltergeist The monster species that never randomly spawned: retriever The monster species that never randomly spawned: aggressor The monster species that never randomly spawned: Schezo Wegey The monster species that never randomly spawned: sword fighter The monster species that never randomly spawned: ballas The monster species that never randomly spawned: opal growth The monster species that never randomly spawned: airborne parrot The monster species that never randomly spawned: ichthyosaur The monster species that never randomly spawned: copper mushroom patch The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was never generated: elysium hostage chain ((null)) The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: chrysoberyl (yellow) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 11) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 19) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 16) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this trap was always invisible: slingshot trap The RNG hath decreed that this trap was generated more often: falling rock trap (freq bonus 1) Next attribute increase check would have come at turn 1657 Strength training was 50 Dexterity training was -14 Wisdom training was 12 Constitution training was 1 You were fire resistant You were poison resistant You were stricken with fear (7) You saw invisible You were able to sense monsters possessing coveted objects You had 2645 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were a werewolf You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Merlin You could have safely prayed (0) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 596% b - charm monster 4 enchant 79% 296% c - acid stream 4 matter 79% 296% d - sleep 2 enchant 0% 126% e - slow monster 2 enchant 0% 101% f - freeze sphere 1 matter 0% 96% g - jumping 1 body 0% 106% h - turn undead 6 protect 98% 496% i - cone of cold 5 matter 95% 99% Techniques known in the end Name Level Status world fall 5X Prepared(0) appraisal 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 4 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (25 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (34 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...