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You feel much better! The medallion crumbles to dust! [-12 -> 28] The ixitxachitl priest stings you! [-12 -> 16] The wartortle bites you! [-8 -> 8] The wartortle brushes against your leg. The wartortle lashes you! Wizard of Yendor, all your powers will be lost... [-6 -> 2] Warning: HP low! You survived that attempt on your life. The giant eel bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 82% chance Ring drop chance was reduced to 95% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 85% Concealing monsters were spawned underneath items 50% of the time only Monster death drops spawned with only 84% chance Number of artifacts generated was 0 Monster spawn increase started at turn 11318 Monster spawn increase reached its maximum at turn 36572 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 498134 The monster class that cannot be genocided was ogre The monster class that was spawned more often: vortex (freq bonus 8) The monster species that spawned more often: master quylthulg (freq bonus 22) The monster species that spawned more often: thematic air elemental (freq bonus 13) The monster species that spawned more often: baby platinum dragon (freq bonus 10) The monster species that spawned more often: razor beast (freq bonus 9) The monster species that spawned more often: vampiric patch (freq bonus 11) The monster species that spawned more often: submachine nymph (freq bonus 10) The monster species that spawned more often: Verena's worn-out combat boot (freq bonus 11) The monster species that spawned more often: mad mage (freq bonus 10) The monster species that spawned more often: wereflyfish (freq bonus 12) The monster species that spawned more often: fire spirit (freq bonus 18) The monster species that spawned more often: Seraph (freq bonus 20) The monster species that spawned more often: hidden elf (freq bonus 12) The monster species that spawned more often: null stalk (freq bonus 20) The monster species that spawned more often: glass swarm piercer (freq bonus 12) The monster species that spawned more often: snuffed corpse-candle (freq bonus 30) The monster species that spawned more often: undead thalmor (freq bonus 17) The monster species that spawned more often: black dragon (freq bonus 24) The monster species that spawned more often: devious skeleton fish (freq bonus 12) The monster species that spawned more often: wood elf priest (freq bonus 10) The monster species that spawned more often: water archer (freq bonus 20) The monster species that never randomly spawned: hidden mold The monster species that never randomly spawned: palace robber The monster species that never randomly spawned: demonic bladewitch The monster species that never randomly spawned: Giacomo Casanova The monster species that never randomly spawned: wumpus The monster species that never randomly spawned: death leprechaun The monster species that never randomly spawned: depraved shaman The monster species that never randomly spawned: quantum spore The monster species that never randomly spawned: ice statue The monster species that never randomly spawned: golem The monster class that always generated with extra speed: golem The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: skill up (OPGELEVELT) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: katana (samurai sword) The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 19) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 54) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 11) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: orcish bow (crude bow) The RNG hath decreed that this item was always generated cursed: transistor (three-wired thing) The RNG hath decreed that this item was always generated cursed: cloak of respawning (hammered cloak) The RNG hath decreed that this item was always generated cursed: watermelon ((null)) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this trap was always invisible: falling boulder trap The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 2) Next attribute increase check would have come at turn 4060 Strength training was 20 Dexterity training was 0 Wisdom training was 0 Constitution training was 10 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1295 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You had stun resistance You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort You could not have safely prayed (204) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 599% b - charm monster 4 enchant 37% 299% c - acid stream 4 matter 37% 299% d - light 1 divine 0% 99% e - chemistry 1 divine 0% 99% f - stone to flesh 3 healing 90% 199% g - wizard lock 2 matter 0% 99% h - polymorph 6 body 98% 499% Techniques known in the end Name Level Status world fall 2X LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...