Elronnd, chaotic female rodneyan Death Eater ############################################################################# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}} #.}}}}}}}}}}}}}}}}}}}}..I}}}}}}}.}}}...}}}}}}}. }}}}. #.}}}}}}}}}}}$.}}}I..#.}}}}}}...# .#..}}...#.. }..- -....}}}}} #..}}}}} 36] The raven claws you! [-1 -> 35] The raven picks up a scroll of healing {1}. The raven bites you! [-3 -> 34] The raven claws you! The raven rips into your breast with maniacal fervor! [-6 -> 28] [-3 -> 25] The greater permamimic claws you! [-11 -> 14] Warning: HP low! The greater permamimic claws you! The greater permamimic rips into your breast with maniacal fervor! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 15 Monsters only dropped their musable items with 55% chance Wand drop chance was reduced to 90% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 92% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 27000 Monster spawn increase reached its maximum at turn 83410 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1022912 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: cat or other feline (freq bonus 1) The monster species that spawned more often: petty cockatrice (freq bonus 5) The monster species that spawned more often: spike piercer (freq bonus 28) The monster species that spawned more often: ego pit fiend (freq bonus 8) The monster species that spawned more often: blade barrier (freq bonus 2) The monster species that spawned more often: jealousy (freq bonus 3) The monster species that spawned more often: dull warp fungus (freq bonus 7) The monster species that spawned more often: tasmanian zombie (freq bonus 2) The monster species that spawned more often: abnormal colony (freq bonus 12) The monster species that spawned more often: gore warp fungus (freq bonus 3) The monster species that spawned more often: Obox-ox (freq bonus 4) The monster species that spawned more often: medium generator (freq bonus 8) The monster species that spawned more often: psychlich (freq bonus 2) The monster species that spawned more often: kobold cleric (freq bonus 2) The monster species that spawned more often: Minion of Quetzalcoatl (freq bonus 6) The monster species that spawned more often: extremely ugly cat (freq bonus 6) The monster species that spawned more often: adanrog (freq bonus 4) The monster species that spawned more often: clear hound (freq bonus 10) The monster species that spawned more often: cave giant (freq bonus 4) The monster species that spawned more often: japanese dragon (freq bonus 6) The monster species that spawned more often: quantum penetrator (freq bonus 2) The monster species that never randomly spawned: furry yeti The monster species that never randomly spawned: duton The monster species that never randomly spawned: ravenous ant The monster species that never randomly spawned: wind bowman The monster species that never randomly spawned: Julchen's sneaker The monster species that never randomly spawned: orange mushroom The monster species that never randomly spawned: weapon cube The monster species that never randomly spawned: fanged horror The monster species that never randomly spawned: full refuge The monster species that never randomly spawned: opal mold The RNG hath decreed that this item was never generated: amulet of flying (convex) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: jumping (torn) The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was never generated: oilskin gloves (slippery gloves) The RNG hath decreed that this item was never generated: mind shielding (oblivion) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 25) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 391) The RNG hath decreed that this item was always generated cursed: huge club ((null)) The RNG hath decreed that this item was always generated cursed: elven gauntlets (faded mittens) The RNG hath decreed that this item was always generated cursed: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this item was always generated cursed: gold chain ((null)) The RNG hath decreed that this trap was always invisible: glass bolt trap The RNG hath decreed that this trap was generated more often: air trap (freq bonus 4) Next attribute increase check would have come at turn 2397 Strength training was 9 Dexterity training was 2 Wisdom training was 5 Constitution training was 4 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1338 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort You could have safely prayed (121) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 0% 300% c - acid stream 4 matter 0% 305% d - turn undead 6 protect 98% 500% e - resist sleep 1 protect 0% 100% f - remove curse 5 protect 95% 400% Techniques known in the end Name Level Status world fall 8X Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 14 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (28 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (28 of 160) Goodbye Elronnd the Death Eater...