Elronnd, lawful male rodneyan Death Eater I .;;; ..n@. ..&.; ...I ..I ...I .... %<.. ... Elronnd the Creeping Maggot St5 Dx11 Co10 In9 Wi5 Ch4 DeaRodMalLaw S15182 Dlvl:38 $0 HP-1(55) Pw56(56) AC8 MC3 Xp4/158 Wt144/1000 T22 Fear Held Latest messages Warning: HP low! The giant eel swings itself around you! What do you want to read? [e-gl-uwy or ?*] As you read the scroll, it disappears. You feel healthier! The starmie bites you! [-9 -> 46] The starmie brushes against your leg. The sand mite bites you! [-18 -> 28] The sand mite bites you! [-16 -> 12] The sand mite multiplies! The giant rockfish claws you! [-7 -> 5] Warning: HP low! The giant rockfish claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 79% Ring drop chance was reduced to 45% Wand drop chance was reduced to 90% Potion drop chance was reduced to 85% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 30790 Monster spawn increase reached its maximum at turn 52665 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 848120 The monster class that cannot be genocided was (null) The monster class that was spawned more often: trove (freq bonus 2) The monster color that was spawned more often: magenta (freq bonus 2) The monster species that spawned more often: stalking lichen (freq bonus 4) The monster species that spawned more often: Victoria's lady pump (freq bonus 8) The monster species that spawned more often: skeletal king (freq bonus 4) The monster species that spawned more often: blue lizard (freq bonus 7) The monster species that spawned more often: blue dragon (freq bonus 4) The monster species that spawned more often: eight-headed hydra (freq bonus 10) The monster species that spawned more often: Megumi Kannazuki (freq bonus 5) The monster species that spawned more often: Morton (freq bonus 7) The monster species that spawned more often: agent black mold (freq bonus 9) The monster species that spawned more often: Solar Boss (freq bonus 4) The monster species that spawned more often: northerner (freq bonus 4) The monster species that spawned more often: Arnold Paole (freq bonus 8) The monster species that spawned more often: undead saiyan (freq bonus 12) The monster species that spawned more often: giant red frog (freq bonus 3) The monster species that spawned more often: horse man (freq bonus 8) The monster species that spawned more often: pink spore (freq bonus 5) The monster species that spawned more often: topaz force fungus (freq bonus 8) The monster species that spawned more often: slashem horror (freq bonus 5) The monster species that spawned more often: loudspeaker (freq bonus 8) The monster species that spawned more often: novel mushroom (freq bonus 5) The monster species that never randomly spawned: asiyah sephirah The monster species that never randomly spawned: roper The monster species that never randomly spawned: snark The monster species that never randomly spawned: yellow fungus The monster species that never randomly spawned: octarine patch The monster species that never randomly spawned: gatsu The monster species that never randomly spawned: forest hulk The monster species that never randomly spawned: demon dog The monster species that never randomly spawned: selenite herder The monster species that never randomly spawned: giant firefly The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: huge chunk of meat ((null)) The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was never generated: malachite (green) The RNG hath decreed that this item was never generated: field helm (yellow helmet) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: curse items (fake) The RNG hath decreed that this item was always generated cursed: jet (black) The RNG hath decreed that this item was always generated cursed: ice box of waterproofing (cooling box) The RNG hath decreed that this item was always generated cursed: fireball (octagonal) The RNG hath decreed that this item was always generated cursed: clouds (VOLARE) The RNG hath decreed that this trap was always invisible: sleeping gas trap The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 2) Next attribute increase check would have come at turn 360 Strength training was 3 Dexterity training was 0 Wisdom training was 3 Constitution training was 2 You were fire resistant You were poison resistant You were stricken with fear (3) You saw invisible You were able to sense monsters possessing coveted objects You had 1465 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You were held by a giant eel You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Merlin You could not have safely prayed (438) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 90% 300% c - acid stream 4 matter 90% 300% d - polymorph 6 body 98% 500% e - cause fear 3 enchant 0% 200% f - stone to flesh 3 healing 90% 200% g - remove curse 5 protect 95% 400% h - dissolve food 2 divine 90% 100% Techniques known in the end Name Level Status world fall 4X Prepared(0) appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 4 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (21 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...