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[-3 -> 60] The werekraken claws you! The werekraken rips into your breast with maniacal fervor! [-17 -> 43] [-7 -> 36] The werekraken claws you! [-5 -> 31] The werekraken brushes against your leg. The werekraken bites you! [-7 -> 24] The electric eel bites you! [-17 -> 7] Warning: HP low! The electric eel brushes against your leg. The piranha bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 104 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 14 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 80% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 20808 Monster spawn increase reached its maximum at turn 54054 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 87450 The monster class that cannot be genocided was lich The monster class that was spawned more often: vampire (freq bonus 4) The monster species that spawned more often: disgusting patch (freq bonus 10) The monster species that spawned more often: spit demon (freq bonus 7) The monster species that spawned more often: homicider (freq bonus 11) The monster species that spawned more often: fire bug (freq bonus 8) The monster species that spawned more often: daddy longlegs (freq bonus 14) The monster species that spawned more often: farao mummy (freq bonus 20) The monster species that spawned more often: ice permamimic (freq bonus 7) The monster species that spawned more often: fools garden (freq bonus 7) The monster species that spawned more often: berserk ape (freq bonus 6) The monster species that spawned more often: natsukemono (freq bonus 8) The monster species that spawned more often: wainrider (freq bonus 16) The monster species that spawned more often: Doctor Maex (freq bonus 5) The monster species that spawned more often: Pegasus (freq bonus 12) The monster species that spawned more often: charging kindness (freq bonus 5) The monster species that spawned more often: hairy force patch (freq bonus 36) The monster species that spawned more often: Danielle (freq bonus 10) The monster species that spawned more often: ferrous laser (freq bonus 10) The monster species that spawned more often: Arabella's high-heeled lady shoe (freq bonus 32) The monster species that spawned more often: lava demon (freq bonus 6) The monster species that spawned more often: bronze dragon bat (freq bonus 10) The monster species that never randomly spawned: red fungus The monster species that never randomly spawned: city spirit The monster species that never randomly spawned: fallen pirate The monster species that never randomly spawned: dweller on the threshold The monster species that never randomly spawned: megademon The monster species that never randomly spawned: Duke Nukem player The monster species that never randomly spawned: yellow jaguar The monster species that never randomly spawned: horror archer The monster species that never randomly spawned: ancient cyan dragon The monster species that never randomly spawned: baal spy The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: submachine gun ((null)) The RNG hath decreed that this item was never generated: make invisible (marble) The RNG hath decreed that this item was never generated: blinding venom (splash of venom) The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 53) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 6) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 18) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 4) The RNG hath decreed that this item was always generated cursed: condome ((null)) The RNG hath decreed that this item was always generated cursed: mushroom ((null)) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: sleeping (effervescent) The RNG hath decreed that this item was always generated cursed: red dragon scales ((null)) The RNG hath decreed that this trap was always invisible: bank trap The RNG hath decreed that this trap was generated more often: display trap (freq bonus 5) Next attribute increase check would have come at turn 967 Strength training was 24 Dexterity training was 1 Wisdom training was 3 Constitution training was 6 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1493 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort You could not have safely prayed (425) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 599% b - charm monster 4 enchant 0% 299% c - acid stream 4 matter 0% 299% d - summon undead 5 attack 50% 399% e - knock 1 matter 0% 99% f - command undead 5 attack 50% 399% g - clone monster 8 attack 100% 699% h - detect unseen 3 divine 52% 199% Techniques known in the end Name Level Status world fall 6X LIMIT(0) appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 6 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (26 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...