Elronnd, neutral male rodneyan Acid Mage ..`| .<@| ...| ...| Elronnd the Oozer St10 Dx12 Co17 In19 Wi10 Ch6 AciRodMalNeu S11900 Dlvl:39 $0 HP-2(19) Pw23(23) AC7 MC1 Xp1/0 Wt204/1450 T3 Latest messages Use hybrid races? [yn] (n) Error: Spell knock already known. Hello Elronnd, welcome to SlashEMExtended! You are a neutral male rodneyan Acid Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waning tonight. Unknown command ' '. (2x) You hear a mumbled incantation. You hear a flinging sound. You are hit by a boulder! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 719 Potion identification only worked 3 times out of 7 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 65% Ring drop chance was reduced to 91% Wand drop chance was reduced to 97% Number of artifacts generated was 0 Monster spawn increase started at turn 29505 Monster spawn increase reached its maximum at turn 47234 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 722858 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 1) The monster species that spawned more often: topaz fungus (freq bonus 4) The monster species that spawned more often: aether hound (freq bonus 2) The monster species that spawned more often: female girl (freq bonus 10) The monster species that spawned more often: spirit (freq bonus 3) The monster species that spawned more often: lava dragon (freq bonus 4) The monster species that spawned more often: squint-eyed rogue (freq bonus 7) The monster species that spawned more often: Henrietta the Burly Woman (freq bonus 4) The monster species that spawned more often: moon-elf (freq bonus 9) The monster species that spawned more often: Dark Schneider (freq bonus 4) The monster species that spawned more often: null mold (freq bonus 6) The monster species that spawned more often: mental lady (freq bonus 6) The monster species that spawned more often: mud man (freq bonus 10) The monster species that spawned more often: dead fly (freq bonus 2) The monster species that spawned more often: jumping school kraken (freq bonus 16) The monster species that spawned more often: lethe stalk (freq bonus 4) The monster species that spawned more often: slow stalk (freq bonus 10) The monster species that spawned more often: time force patch (freq bonus 12) The monster species that spawned more often: petty berator (freq bonus 6) The monster species that spawned more often: undead mystic (freq bonus 3) The monster species that spawned more often: creeping mithril coins (freq bonus 12) The monster species that never randomly spawned: pale spore The monster species that never randomly spawned: The Greater Hell-Lichen The monster species that never randomly spawned: carnivorous flying monkey The monster species that never randomly spawned: elder aranea The monster species that never randomly spawned: disenchanter stalk The monster species that never randomly spawned: Colonel Sebastian Moran The monster species that never randomly spawned: bright white force fungus The monster species that never randomly spawned: master mindcrafter The monster species that never randomly spawned: adult shimmering dragon The monster species that never randomly spawned: undead lich The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: item-teleporting stone (gray) The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)) The RNG hath decreed that this item was never generated: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 13) The RNG hath decreed that this item was always generated cursed: blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this item was always generated cursed: gain strength (granite) The RNG hath decreed that this item was always generated cursed: droven lance (obsidian lance) The RNG hath decreed that this trap was always invisible: ntll The RNG hath decreed that this trap was generated more often: swarm trap (freq bonus 2) Next attribute increase check would have come at turn 359 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were acid resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1497 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Goldblight of the Flame You could have safely prayed (246) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 0% 300% c - knock 1 matter 0% 100% d - protection 1 protect 0% 100% e - psybeam 6 body 98% 500% f - detect treasure 4 divine 78% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Acid Mage...