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It was hidden under a gold piece {0}! It grabs you! [-3 -> 15] You hear a hurling sound. The carafe crashes on your head and breaks into shards. [-2 -> 13] You feel rather tired. You can see again. The giant eel bites you! [-12 -> 2] Warning: HP low! The giant eel brushes against your leg. The hata-hata bites you! [-1 -> 1] Warning: HP low! You are being crushed. You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Monsters only dropped their musable items with 55% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 81% Wand drop chance was reduced to 62% Potion drop chance was reduced to 67% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Monster spawn increase started at turn 18851 Monster spawn increase reached its maximum at turn 58461 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 334208 The monster class that cannot be genocided was snake The monster class that was spawned more often: umber hulk (freq bonus 2) The monster species that spawned more often: drugged girl (freq bonus 14) The monster species that spawned more often: green mushroom (freq bonus 8) The monster species that spawned more often: rubber gum monster (freq bonus 3) The monster species that spawned more often: big spellbook trove (freq bonus 12) The monster species that spawned more often: rodent of unusual size (freq bonus 8) The monster species that spawned more often: red dragon worm (freq bonus 20) The monster species that spawned more often: thunder drake (freq bonus 6) The monster species that spawned more often: king toad (freq bonus 16) The monster species that spawned more often: hairy spore (freq bonus 7) The monster species that spawned more often: water sprite (freq bonus 4) The monster species that spawned more often: dragon lady (freq bonus 10) The monster species that spawned more often: scruffy little dog (freq bonus 5) The monster species that spawned more often: drow rogue (freq bonus 8) The monster species that spawned more often: espeon (freq bonus 8) The monster species that spawned more often: shard patch (freq bonus 12) The monster species that spawned more often: black baboon (freq bonus 8) The monster species that spawned more often: chasm viper (freq bonus 6) The monster species that spawned more often: Moby Digger (freq bonus 4) The monster species that spawned more often: purple force worm (freq bonus 9) The monster species that spawned more often: Robur, the Conqueror (freq bonus 8) The monster species that never randomly spawned: porter rubber chicken The monster species that never randomly spawned: telegold The monster species that never randomly spawned: nexus mold The monster species that never randomly spawned: agony worm The monster species that never randomly spawned: special spore The monster species that never randomly spawned: undead foxhound agent The monster species that never randomly spawned: petty giant spider The monster species that never randomly spawned: Bear-Man The monster species that never randomly spawned: small locust The monster species that never randomly spawned: cheator rusalka The monster class that more likely to generate with musable stuff: rodent The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: chrysocolla (cyan) The RNG hath decreed that this item was never generated: mirror shield (polished shield) The RNG hath decreed that this item was never generated: water dragon scales ((null)) The RNG hath decreed that this item was never generated: memory (turquoise) The RNG hath decreed that this item was never generated: sakura mochi ((null)) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 4) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 28) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 34) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was always generated cursed: heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: enthronization (XUS MODA) The RNG hath decreed that this item was always generated cursed: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: speed trap The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 4) Next attribute increase check would have come at turn 2251 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant You were acid resistant You were paralyzed (-2) You saw invisible You were able to sense monsters possessing coveted objects You had 1494 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You were held by a brown snake You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn You could not have safely prayed (362) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 37% 300% c - magic missile 3 attack 90% 200% d - jumping 1 body 0% 100% e - extra healing 3 healing 90% 200% f - enchant armor 7 enchant 99% 600% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Acid Mage...