Elronnd, neutral male rodneyan Acid Mage ############################### ################## #}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}} #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} #}}.}}}}}..}}}}}......}}}}}}}}}}}}}}}}}}}}} #}``.}}.....}}}}}....}}}}}}}}}}}}}}}}}} #}....}}}}}}}}}}....}}}..}}}}}}}}}}} #}....}}}}}}}}.....}}}}..}}}}}}.. #}....}}}}}}}}}}}}r}}}}.}}}}}}.- #}....}}}}}}}}}}}}}}}}}}.}}}...| #}.....}.}}....}}}}}}}}}.}}....----- #}.....F}}}}..}}}}}}}}}}}}}........| #}.....}}}}}}}}}}}}}}}}}}}}........ #}...>.}}}}}}}}}}}}}}}}}}}}....- #}.....%}}}}}}}}}}}}}}}}}}}}.+.| #}.`.....}}}}}}}%.}}}}}}}}}}}}.----------------- }}}}....}}}}}}# #}..c.@...}}.}}....}}}}}}}}}}}}.......N.......±.}}}}}..}}}}}}}}}.d.F...}}}}}# #}.w..)..}}}}}}}......}}}}}}}}}}}}}}...$...}}}}}}}}}[....}}}}}}...}}..}}}}}}# #}....`}}}}}}}}}}}..)..}}}}}}}}}}}}}}}}}}}}}}F}}}}}}}..}}}}}}}}}}....}}}}}}}# #}}..}}}}}}}}}}}}}....}}}}}}}}}}}}}}}}}}}}}}...}}..}}}}}}}.}}.}}}}..}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}T}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# Elronnd the Oozer St6 Dx11 Co11 In14 Wi4 Ch8 AciRodMalNeu S11850 Dlvl:38 $0 HP-2(19) Pw24(24) AC7 MC1 Xp1/0 Wt207/950 T5 Latest messages You hear a flinging sound. You are hit by an arrow! [-9 -> 10] You stop studying. You are hit by an arrow. [-5 -> 5] The black spore drinks a greasy potion {1}! The black spore's body takes on a strange transparency. For some reason, the invisible black spore's presence is known to you. You feel aggravated at the invisible black spore. You hear a flinging sound. The arrow misses it. You are hit by an arrow! [-3 -> 4] The arrow misses it. You are hit by an arrow. You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 199 Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 30% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 77% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 47360 Monster spawn increase reached its maximum at turn 92219 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 946312 The monster class that cannot be genocided was kobold The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: Anji Mito (freq bonus 3) The monster species that spawned more often: wizard of the high council (freq bonus 3) The monster species that spawned more often: pink frog (freq bonus 4) The monster species that spawned more often: beige sentai (freq bonus 10) The monster species that spawned more often: lava grue (freq bonus 4) The monster species that spawned more often: pile of extremely dirty coins (freq bonus 4) The monster species that spawned more often: mage eater (freq bonus 6) The monster species that spawned more often: chaos knight (freq bonus 24) The monster species that spawned more often: Liselotte's hugging boot (freq bonus 3) The monster species that spawned more often: slime elemental (freq bonus 20) The monster species that spawned more often: yardie (freq bonus 12) The monster species that spawned more often: slow fungus (freq bonus 4) The monster species that spawned more often: stone jelly (freq bonus 8) The monster species that spawned more often: werewolf (freq bonus 8) The monster species that spawned more often: octarine warp patch (freq bonus 16) The monster species that spawned more often: baby gray dragon (freq bonus 10) The monster species that spawned more often: absent colony (freq bonus 3) The monster species that spawned more often: redguard woman (freq bonus 5) The monster species that spawned more often: legion devil buzzer (freq bonus 6) The monster species that spawned more often: green ant (freq bonus 5) The monster species that never randomly spawned: real nexus hound The monster species that never randomly spawned: young white dragon The monster species that never randomly spawned: magidrakee The monster species that never randomly spawned: real chromatic hound The monster species that never randomly spawned: raging torrent The monster species that never randomly spawned: desert wing The monster species that never randomly spawned: Rubinho The monster species that never randomly spawned: stygian doll blowdart The monster species that never randomly spawned: Aburame Shino The monster species that never randomly spawned: false accretion The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was never generated: K-ration ((null)) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 587) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 13) The RNG hath decreed that this item was always generated cursed: level stone (gray) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this item was always generated cursed: amnesia stone (gray) The RNG hath decreed that this trap was always invisible: polymorph trap The RNG hath decreed that this trap was generated more often: nakedness trap (freq bonus 3) Next attribute increase check would have come at turn 168 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant You were acid resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1494 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Goldblight of the Flame You could have safely prayed (162) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 52% 300% c - slow monster 2 enchant 65% 100% d - resist sleep 1 protect 0% 100% e - solar beam 6 matter 98% 500% f - magic mapping 5 divine 95% 400% g - confuse monster 2 enchant 65% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Acid Mage...