Elronnd, lawful female redguardian Warrior ############################################# }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}D}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}`}} }}}}}}}}}}}}}}..}}}}}}}}.}}} }}..}}}}..#^}}}}}}...# ..# # }..- #..}}}}}...II}}}.....# }}}}......B #.n.$.`}}}}n.B.B}}.}}}.}}...}}}}}.# #.}}}}n...@}}}}}}.# }}}}}}..# #B.}}}}}}}}}}}} #.;}}}}}}}..}}}}}}}} }}}}}...}}}}}}}}}}} }}}}}#.}}}}}}}}}}}}}}}}.# .M.....}}}}}}..}}}}}}}}}.} }}}}}}}} }}}}}}}}}B}}}}}B}.}}}. #BB$} #}}}}}}}}}}}.. }}}}}}}}# }}}.# }...}}}}}}}}}}}}}}...}} B..}}}}}}}}}}} # }}}}}}}}.# .#... # ..`}}}}}}}}}}}}}.}}}}}} }}}}}}}....}}}}}} }.}R}}}}}}}} . .... # `}}}}}.# }}}}}}}}}}} }}}}}}}}}}}}}. #..}} }}}}}}..}}}}} -----+- # }}}....} }}}}}}} #}}}}.}/.}}}}}} #.... }}}}}..#.}}}B.# }}.}}}}}.. }}} #}}} #.}...} # # }.}}}}}}} ...}}.. }}}}..# # }..}} }...}}}}} }}}}}}}# ...# #}}}}} }}.#..}}}} }}}}}}} ..) #}} }}}} }.}}}}}}}}}}}}}} # }}}} }}}}}}} }}}}}}}}} Elronnd the Swordsman St10 Dx8 Co6 In7 Wi5 Ch3 WarRedFemLaw+A S11900 Dlvl:39 $0 HP-1(29) Pw10(10) AC-1 MC2 Xp1/0 Wt269/900 T5 Latest messages You feel a tug on your purse [-1 -> 18] The visor crow bites you! [-2 -> 16] The visor crow claws you! [-1 -> 15] The visor crow bites you! [-1 -> 14] Your white dragon scales blocks the visor crow's attack. The goldfish stings you! [-5 -> 9] You hear a distant squeak. Your white dragon scales deflects the visor crow's attack. The visor crow claws you! [-3 -> 6] The gutraven Avoider bites you! [-2 -> 4] ***LOW HITPOINT WARNING*** The gutraven Avoider claws you! You have died. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 148 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 31 Wand identification only worked 3 times out of 9 Wand drop chance was reduced to 89% Amulet drop chance was reduced to 28% Potion drop chance was reduced to 87% Number of artifacts generated was 0 Monster spawn increase started at turn 47500 Monster spawn increase reached its maximum at turn 73196 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 88347 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: soft growth (freq bonus 3) The monster species that spawned more often: grass lizard (freq bonus 8) The monster species that spawned more often: dragonbreath nymph (freq bonus 8) The monster species that spawned more often: model mummy (freq bonus 8) The monster species that spawned more often: great storm wyrm (freq bonus 5) The monster species that spawned more often: tanked elephant (freq bonus 12) The monster species that spawned more often: etheric dimensional phase automaton (freq bonus 4) The monster species that spawned more often: bad egg (freq bonus 8) The monster species that spawned more often: paranoid schizo (freq bonus 5) The monster species that spawned more often: phaser warp patch (freq bonus 12) The monster species that spawned more often: astral elemental (freq bonus 10) The monster species that spawned more often: brown mold (freq bonus 16) The monster species that spawned more often: flounder (freq bonus 8) The monster species that spawned more often: timid troll (freq bonus 6) The monster species that spawned more often: turkey chick (freq bonus 7) The monster species that spawned more often: azure gel (freq bonus 18) The monster species that spawned more often: butterfree (freq bonus 20) The monster species that spawned more often: magic turret (freq bonus 7) The monster species that spawned more often: undead healer (freq bonus 16) The monster species that spawned more often: Nikolei (freq bonus 3) The monster species that never randomly spawned: werejabberwock The monster species that never randomly spawned: Lisa The monster species that never randomly spawned: large snake The monster species that never randomly spawned: black laser The monster species that never randomly spawned: grandmaster lichen The monster species that never randomly spawned: colluded spore The monster species that never randomly spawned: tyrannosaurus The monster species that never randomly spawned: bumbling priest The monster species that never randomly spawned: yellow growth The monster species that never randomly spawned: rust water vortex The RNG hath decreed that this item was never generated: cyanide (vermillion) The RNG hath decreed that this item was never generated: elven gauntlets (faded mittens) The RNG hath decreed that this item was never generated: amulet of flying (convex) The RNG hath decreed that this item was never generated: glaive (single-edged polearm) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 19) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 6) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: elven dagger (runed dagger) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: land mine ((null)) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: statue trap (freq bonus 15) Next attribute increase check would have come at turn 559 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were cold resistant You were poison resistant You were immune to sickness Your chance to block was 35% You had 1489 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos You could have safely prayed (176) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Elronnd the Warrior...