Elronnd, lawful female redguardian Warrior }}}}}}}}}}}}} }}}}}}}}} }}}}} }..}}}.....} S}}}}}}}} }}}}} -...}}}}....#.}}}}}}} |}}}}} |}}.}}}}}}}......}}}} q..}}} |}}}}}}}}}}}.}}}}}}}}----.}}}}} ..N.`}}}}}}}}}}}}}..}}} }...}}}} -----}}`....}}}}}}}......} }}.}}}}} }}}}}}}}}}}}....}}}}}}}}....#.}}}}}}} }}}}}}}}}}}}}}}}}}}}}}....}}..}} ..}}}}}}}}}}}}}}}}}.....}}} -}}}}}}}}}}}}}}}}}}}}}}}} |}}}}}}}}}.}}}}}}}}}}}}}} |}}}}}}}......}}}}..[}}}} -}}} -- |}}}}}....S}}}}}A...}}}}} | |}}}}}}}}}}}}.`.S}}}}}...}}}}}}<.}}}}}} |..N....}}}}}}}}}}}}}}..}...}.}}}}..@`}}}}} |.}}}}}}}}}}}}}}.......}}}}}}}};...}}}} -.}}}}}}}}..}}}}}}. #...}}}.&}}}}}}}}}} }}}}...}}}}}}}....}}}} }.}}}.%}}}...}}}}}}}} }}}}}}}}}}}}}}}}}}}!}}}}}}....}}}}}}}}}}}}}}}}}}}...}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} Elronnd the Swordsman St12 Dx10 Co4 In6 Wi7 Ch3 WarRedFemLaw+A S11750 Dlvl:36 $0 HP-7(29) Pw10(10) AC-1 MC2 Xp1/0 Wt349/900 T15 Latest messages [-15 -> 14] The blast of missiles bounces! You hear a distant squeak. Kaablamm! You hear an explosion in the distance! You hear a distant squeak. You hear a crunching sound. You hear a nearby zap. Pick an object. ^ a trap (famine trap) Do you really want to step into that famine trap? [yn] (n) Count: 10 Count: 100 The porter spiked devil picks up a pancake {1}. You stop waiting. The harmonic alien pod touches you! [-1 -> 13] [-6 -> 7] The mantine claws you! Your scale mail rusts! You have died. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 138 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 25 Monsters only dropped their musable items with 81% chance Amulet drop chance was reduced to 82% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 36345 Monster spawn increase reached its maximum at turn 55584 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2264064 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: undead mahou shoujo (freq bonus 5) The monster species that spawned more often: mi-go, the fungi from yuggoth (freq bonus 3) The monster species that spawned more often: shadowy vampire lord (freq bonus 6) The monster species that spawned more often: dwarf python (freq bonus 5) The monster species that spawned more often: imp (freq bonus 16) The monster species that spawned more often: large dog-man (freq bonus 8) The monster species that spawned more often: spectral tyrannosaur (freq bonus 6) The monster species that spawned more often: pink unicorn (freq bonus 4) The monster species that spawned more often: Helen's lady pump (freq bonus 6) The monster species that spawned more often: dark gray fungus (freq bonus 4) The monster species that spawned more often: clock golem (freq bonus 16) The monster species that spawned more often: crude turret (freq bonus 3) The monster species that spawned more often: stone mewlip (freq bonus 16) The monster species that spawned more often: Windows 8 (Smartphone Edition) (freq bonus 24) The monster species that spawned more often: high gnome lord (freq bonus 10) The monster species that spawned more often: leprelich (freq bonus 16) The monster species that spawned more often: irresistible warp fungus (freq bonus 6) The monster species that spawned more often: petty boobed permamimic (freq bonus 4) The monster species that spawned more often: porter phaser stalk (freq bonus 32) The monster species that spawned more often: Minamoto Yoshitsune (freq bonus 3) The monster species that never randomly spawned: duam xnaht agent The monster species that never randomly spawned: JUGEN The monster species that never randomly spawned: undead jester The monster species that never randomly spawned: pit ufo The monster species that never randomly spawned: mutated battle bunny The monster species that never randomly spawned: charcoal growth The monster species that never randomly spawned: stronger turret The monster species that never randomly spawned: quantum piercer The monster species that never randomly spawned: white marketeer The monster species that never randomly spawned: adult water dragon The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)) The RNG hath decreed that this item was never generated: leather gloves (old gloves) The RNG hath decreed that this item was never generated: huge chunk of meat ((null)) The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was never generated: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 30) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 6) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 16) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was always generated cursed: speed monster (brass) The RNG hath decreed that this item was always generated cursed: disintegration (solid) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 5) Next attribute increase check would have come at turn 1005 Strength training was -1 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You were immune to sickness Your chance to block was 40% You had 1331 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos You could have safely prayed (176) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Elronnd the Warrior...