Elronnd, chaotic female hemophage Healer --.-- ...| |.{.| ..$.| |@F.| |%..| ----- Elronnd the Rhizotomist St8 Dx8 Co18 In9 Wi13 Ch3 HeaHepFemCha S45 Dlvl:1 $1731 HP0(21) Pw24(24) AC8 MC0 Xp1/11 Wt53/1400 T36 Latest messages [-1 -> 5] The deathmold hits you! [-1 -> 5] The deathmold hits you! [-1 -> 4] Warning: HP low! The deathmold hits you! [-1 -> 3] Warning: HP low! The deathmold hits you! [-1 -> 3] Warning: HP low! The deathmold hits you! [-1 -> 2] Warning: HP low! The deathmold hits you! [-1 -> 1] Warning: HP low! The deathmold hits you! You die... Your inventory Weapons a - an uncursed +1 scalpel (weapon in hand) {2} Armor b - a blessed +1 pair of leather gloves (being worn) {4} Comestibles j - 31 uncursed apples {18} Scrolls l - 5 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} Spellbooks i - a blessed spellbook of healing (0:3) {1} Potions e - 4 uncursed potions of healing {4} f - 4 uncursed potions of extra healing {4} Wands g - an uncursed wand of sleep (0:4) {1} h - a blessed wand of healing (0:7) {1} Tools c - an uncursed stethoscope {1} d - an uncursed medical kit {1} k - an uncursed blindfold {1} Contents of the medical kit: 2 uncursed pills {2} Final attributes You have transgressed Your alignment was -40 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 324 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 77% chance Ring drop chance was reduced to 90% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Your leg damage was 2 Monster spawn increase started at turn 41030 Monster spawn increase reached its maximum at turn 72367 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 137898 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: hedrow blademaster (freq bonus 8) The monster species that spawned more often: death sentry (freq bonus 3) The monster species that spawned more often: traitor (freq bonus 3) The monster species that spawned more often: werecockatrice (freq bonus 7) The monster species that spawned more often: green firebird (freq bonus 16) The monster species that spawned more often: wretched defiler (freq bonus 5) The monster species that spawned more often: speedlich (freq bonus 2) The monster species that spawned more often: undead slave master (freq bonus 9) The monster species that spawned more often: spiker (freq bonus 8) The monster species that spawned more often: fire clan (freq bonus 3) The monster species that spawned more often: swimmer troll (freq bonus 6) The monster species that spawned more often: demon dog (freq bonus 3) The monster species that spawned more often: Robin (freq bonus 3) The monster species that spawned more often: long worm (freq bonus 3) The monster species that spawned more often: real dark hound (freq bonus 3) The monster species that spawned more often: emperor mimic (freq bonus 2) The monster species that spawned more often: whispering spirit (freq bonus 2) The monster species that spawned more often: multi-hued vortex (freq bonus 3) The monster species that spawned more often: monkey head (freq bonus 6) The monster species that spawned more often: gremlin warlord (freq bonus 12) The monster species that never randomly spawned: lurker below The monster species that never randomly spawned: brown jelly The monster species that never randomly spawned: bronze dragon worm The monster species that never randomly spawned: low priest The monster species that never randomly spawned: freezer bot The monster species that never randomly spawned: stone warp fungus The monster species that never randomly spawned: enginah sephirah The monster species that never randomly spawned: creeping vine The monster species that never randomly spawned: Tuxedo Mask The monster species that never randomly spawned: arcane automata The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: stone to flesh (thick) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was never generated: felt-tip marker ((null)) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 8) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 118) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 3) The RNG hath decreed that this item was always generated cursed: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was always generated cursed: lance ((null)) The RNG hath decreed that this item was always generated cursed: clone monster (radiating) The RNG hath decreed that this item was always generated cursed: obsid ((null)) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this trap was always invisible: invisible trap The RNG hath decreed that this trap was generated more often: chaos trap (freq bonus 6) Next attribute increase check would have come at turn 837 Strength training was 3 Dexterity training was 2 Wisdom training was 2 Constitution training was 0 You were poison resistant You had 1465 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Athena, Hermes and Poseidon Your deity was Poseidon You could not have safely prayed (122) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% Techniques known in the end Name Level Status surgery 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures a kitten 0 kobolds (1 created) 0 evasive sewer rats (1 created) 0 deathmolds (1 created) 0 kobold zombies (2 created) 0 mini rub monsters (1 created) 1 creatures vanquished. 7 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Healer... You died in The Dungeons of Doom on dungeon level 1 with 45 points, and 1731 pieces of gold, after 36 moves. Killer: deathmold You were level 1 with a maximum of 21 hit points when you died. You reached the 37th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 35 97 Elronnd-Brd-Mou-Mal-Neu quit in The Dungeons of Doom on level 1. 23 [23] 36 93 SexyIvy-Drd-Vam-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a falling boulder. - [22] *37 45 Elronnd-Hea-Hep-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a deathmold. - [21] 38 42 Wolfechu-Jed-Ill-Fem-Neu died in The Dungeons of Doom on level 1. Killed by levitating down a narrow set of stairs. 25 [25] 39 28 Elronnd-Sup-Pea-Mal-Cha died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [17]