Elronnd, lawful male redguardian Warrior --------- |.......| ........| |.......| |.d.....| |.d.....| |.....@u| |.......| -------.- Elronnd the Swordsman St13 Dx6 Co7 In5 Wi7 Ch3 WarRedMalLaw+A S0 Dlvl:1 $0 HP29(29) Pw10(10) AC1 MC2 Xp1/0 Wt269/1100 T1 Latest messages Add the homicider hybrid race to your character? [yn] (n) Add the suxxor hybrid race to your character? [yn] (n) Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Hello Elronnd, welcome to SlashEMExtended! You are a lawful male angbander redguardian Warrior. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 184 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 15 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 21% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 92% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 26157 Monster spawn increase reached its maximum at turn 90959 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1018552 The monster class that cannot be genocided was major demon The monster class that was spawned more often: trove (freq bonus 2) The monster species that spawned more often: gnome king (freq bonus 6) The monster species that spawned more often: crystal warp patch (freq bonus 5) The monster species that spawned more often: theme ox (freq bonus 5) The monster species that spawned more often: corrupted shambler (freq bonus 28) The monster species that spawned more often: absent warp patch (freq bonus 4) The monster species that spawned more often: spectral warrior (freq bonus 4) The monster species that spawned more often: Grey-elf (freq bonus 6) The monster species that spawned more often: snake sniper (freq bonus 8) The monster species that spawned more often: evil orange (freq bonus 10) The monster species that spawned more often: stone force patch (freq bonus 5) The monster species that spawned more often: Beruthiel, Queen of Cats (freq bonus 8) The monster species that spawned more often: Zalnok (freq bonus 3) The monster species that spawned more often: snakeman hunter (freq bonus 4) The monster species that spawned more often: onsokumaru (freq bonus 7) The monster species that spawned more often: giant silver dragonfly (freq bonus 3) The monster species that spawned more often: bandersnatch boss (freq bonus 4) The monster species that spawned more often: razorvine (freq bonus 6) The monster species that spawned more often: chimera lizard (freq bonus 4) The monster species that spawned more often: mutated snow ant (freq bonus 14) The monster species that spawned more often: deformed fish (freq bonus 5) The monster species that never randomly spawned: Kristin's block-heeled combat boot The monster species that never randomly spawned: huge white bat The monster species that never randomly spawned: highly explosive bomb The monster species that never randomly spawned: high mushroom The monster species that never randomly spawned: really dangerous warp fungus The monster species that never randomly spawned: trap force patch The monster species that never randomly spawned: volt growth The monster species that never randomly spawned: mean chthonian The monster species that never randomly spawned: nexus colony The monster species that never randomly spawned: giant grey termite The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: deep dragon scale mail ((null)) The RNG hath decreed that this item was never generated: root password detection (XYZZY) The RNG hath decreed that this item was never generated: monster detection (bubbly) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 19) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 170) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 15) The RNG hath decreed that this item was always generated cursed: cram ration ((null)) The RNG hath decreed that this item was always generated cursed: detect monsters (leather) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: resist petrification (rocky) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this trap was always invisible: inertia trap The RNG hath decreed that this trap was generated more often: land mine (freq bonus 8) Next attribute increase check would have come at turn 1620 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were immune to sickness Your chance to block was 35% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos You could not have safely prayed (562) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Elronnd the Warrior...