Elronnd, lawful male redguardian Warrior ---------- ...u@..*.. |........| |......... |........| ---------- Elronnd the Swordsman St14 Dx4 Co12 In4 Wi6 Ch3 WarRedMalLaw+A S0 Dlvl:1 $0 HP29(29) Pw10(10) AC-1 MC2 Xp1/0 Wt335/1400 T1 Latest messages Add the homicider hybrid race to your character? [yn] (n) Add the suxxor hybrid race to your character? [yn] (n) Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Hello Elronnd, welcome to SlashEMExtended! You are a lawful male angbander redguardian Warrior. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 95% Amulet drop chance was reduced to 84% Concealing monsters were spawned underneath items 93% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 60400 Monster spawn increase reached its maximum at turn 87558 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 810290 The monster class that cannot be genocided was nemese The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: lost ufo part (freq bonus 18) The monster species that spawned more often: giant beetle (freq bonus 10) The monster species that spawned more often: dark gray growth (freq bonus 4) The monster species that spawned more often: desert elf (freq bonus 7) The monster species that spawned more often: mana warp fungus (freq bonus 14) The monster species that spawned more often: ancient multi-hued dragon (freq bonus 6) The monster species that spawned more often: Miriam (freq bonus 4) The monster species that spawned more often: undead pokemon (freq bonus 4) The monster species that spawned more often: gray warp patch (freq bonus 2) The monster species that spawned more often: full nymph (freq bonus 2) The monster species that spawned more often: rot worm (freq bonus 2) The monster species that spawned more often: lion cub (freq bonus 16) The monster species that spawned more often: world-ending horror (freq bonus 6) The monster species that spawned more often: halfling slinger (freq bonus 2) The monster species that spawned more often: cribo (freq bonus 8) The monster species that spawned more often: adult rainbow dragon (freq bonus 7) The monster species that spawned more often: bipolar oddity (freq bonus 8) The monster species that spawned more often: mist wolf (freq bonus 2) The monster species that spawned more often: adult blue dragon (freq bonus 8) The monster species that spawned more often: algolian suntiger (freq bonus 10) The monster species that never randomly spawned: ultramarine growth The monster species that never randomly spawned: greater ice cattle The monster species that never randomly spawned: mirror force patch The monster species that never randomly spawned: tapicoa pudding The monster species that never randomly spawned: giant rotting toad The monster species that never randomly spawned: freezing sphere The monster species that never randomly spawned: baby guivre The monster species that never randomly spawned: undead rocker The monster species that never randomly spawned: petro patch The monster species that never randomly spawned: alien pseudopod The RNG hath decreed that this item was never generated: levitation (cyan) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was never generated: leather jacket ((null)) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 37) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 9) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 14) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 45) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this trap was always invisible: statue trap The RNG hath decreed that this trap was generated more often: vulnerability trap (freq bonus 3) Next attribute increase check would have come at turn 127 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were poison resistant You were immune to sickness Your chance to block was 35% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos You could not have safely prayed (1136) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Elronnd the Warrior...