Elronnd, lawful male redguardian Warrior -------------- ..........$..| |.@........... |.u..........| --------- - -- Elronnd the Swordsman St14 Dx5 Co11 In6 Wi7 Ch3 WarRedMalLaw+A S0 Dlvl:1 $0 HP29(29) Pw10(10) AC2 MC2 Xp1/0 Wt268/1350 T2 Latest messages Add the suxxor hybrid race to your character? [yn] (n) Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Hello Elronnd, welcome to SlashEMExtended! You are a lawful male angbander redguardian Warrior. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. You displaced your saddled green nightmare. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 279 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 15 Scroll drop chance was reduced to 98% Wand drop chance was reduced to 78% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 84% Monster death drops spawned with only 88% chance Number of artifacts generated was 0 Monster spawn increase started at turn 72720 Monster spawn increase reached its maximum at turn 114360 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 871652 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: death wing (freq bonus 5) The monster species that spawned more often: Girtab (freq bonus 6) The monster species that spawned more often: lsd trove (freq bonus 5) The monster species that spawned more often: Olog-hai thief (freq bonus 8) The monster species that spawned more often: hunger turret (freq bonus 5) The monster species that spawned more often: Mailie's thick girl boot (freq bonus 5) The monster species that spawned more often: thick disenchanter (freq bonus 3) The monster species that spawned more often: Howl the Wizard (freq bonus 4) The monster species that spawned more often: storm naga hatchling (freq bonus 5) The monster species that spawned more often: mean patch (freq bonus 5) The monster species that spawned more often: steam-powered mechanical dragon (freq bonus 7) The monster species that spawned more often: bone archer (freq bonus 8) The monster species that spawned more often: smart trapper (freq bonus 10) The monster species that spawned more often: volt growth (freq bonus 10) The monster species that spawned more often: evil orange (freq bonus 10) The monster species that spawned more often: black raptor (freq bonus 10) The monster species that spawned more often: Mongai Sakurada (freq bonus 5) The monster species that spawned more often: vicious swan (freq bonus 6) The monster species that spawned more often: wild boar (freq bonus 3) The monster species that spawned more often: white blob (freq bonus 5) The monster species that never randomly spawned: Internet Exploder The monster species that never randomly spawned: teamkiller The monster species that never randomly spawned: meanie The monster species that never randomly spawned: Nyogtha, the Thing that Should not Be The monster species that never randomly spawned: two-headed ogre The monster species that never randomly spawned: red ogre The monster species that never randomly spawned: Nicholas D. Wolfwood The monster species that never randomly spawned: golden brown dragon The monster species that never randomly spawned: chaos warrior The monster species that never randomly spawned: hungry growth The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was never generated: spawn cloak (voluminous cloak) The RNG hath decreed that this item was never generated: alacrity (black signet) The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 12) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 18) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 6) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: dementia boots (ankle boots) The RNG hath decreed that this item was always generated cursed: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: drop trap (freq bonus 4) Next attribute increase check would have come at turn 380 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were immune to sickness Your chance to block was 40% You had 1496 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos You could not have safely prayed (83) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Elronnd the Warrior...