Elronnd, lawful female scurrier Dunmer ---+-.-- |.....@| |....B.| |......| |..r...+ -------- Elronnd the Radical Elf St15 Dx12 Co11 In5 Wi4 Ch5 DunScuFemLaw S0 Dlvl:1 $0 HP19(19) Pw9(9) AC10 MC0 Xp1/0 Wt81/1400 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a lawful female scurrier Dunmer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 8 Scroll drop chance was reduced to 89% Wand drop chance was reduced to 81% Potion drop chance was reduced to 99% Number of artifacts generated was 0 Monster spawn increase started at turn 20420 Monster spawn increase reached its maximum at turn 96060 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 201501 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: goblin mummy (freq bonus 12) The monster species that spawned more often: evasive tank breaker (freq bonus 5) The monster species that spawned more often: giant badger (freq bonus 3) The monster species that spawned more often: castle wight (freq bonus 6) The monster species that spawned more often: glowing warp patch (freq bonus 2) The monster species that spawned more often: hairy colony (freq bonus 4) The monster species that spawned more often: black piercer (freq bonus 4) The monster species that spawned more often: watcher overlord (freq bonus 7) The monster species that spawned more often: gray twen (freq bonus 8) The monster species that spawned more often: quantum force fungus (freq bonus 4) The monster species that spawned more often: bad spitter (freq bonus 14) The monster species that spawned more often: kobold cleric (freq bonus 2) The monster species that spawned more often: sulfur force fungus (freq bonus 6) The monster species that spawned more often: sunbeam (freq bonus 10) The monster species that spawned more often: rat-thing (freq bonus 6) The monster species that spawned more often: runt shaman (freq bonus 2) The monster species that spawned more often: aggressor (freq bonus 6) The monster species that spawned more often: clear mushroom patch (freq bonus 6) The monster species that spawned more often: rabid cow (freq bonus 6) The monster species that spawned more often: novel colony (freq bonus 2) The monster species that never randomly spawned: mountain springy The monster species that never randomly spawned: alhoon The monster species that never randomly spawned: Elisabeth The monster species that never randomly spawned: baby blue dragon The monster species that never randomly spawned: phantom The monster species that never randomly spawned: cockatoo chick The monster species that never randomly spawned: large centipede The monster species that never randomly spawned: huge battle tank The monster species that never randomly spawned: fiendish goblin The monster species that never randomly spawned: young adult shimmering dragon The monster class that always generated with extra speed: jelly The RNG hath decreed that this item was never generated: amulet of depetrify (charmed) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was never generated: time stop (continued) The RNG hath decreed that this item was never generated: bardiche (long poleaxe) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 8) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 38) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 9) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 10) The RNG hath decreed that this item was always generated cursed: increase accuracy (clay) The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: silver khakkhara (silver monk's staff) The RNG hath decreed that this trap was always invisible: waterpool The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 5) Next attribute increase check would have come at turn 511 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Orome, Yavanna and Tulkas Your deity was Orome You could have not have safely prayed (357) You survived You didn't know any spells. Techniques known in the end Name Level Status cutthroat 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] bow [Basic] Spellcasting Skills (none) Goodbye Elronnd the Dunmer...