Elronnd, lawful male angbander Tourist ------------ |..........| |<.........| |.........@| --------+--- Elronnd the Rambler St8 Dx8 Co14 In6 Wi6 Ch8 TouAgbMalLaw S118 Dlvl:2 $1218 HP0(19) Pw15(15) AC10 MC0 Xp1/12 Wt60/1200 T124 Latest messages This level looks reasonably safe. There is a staircase up here. You see here 17 gold pieces {0}. 17 gold pieces. In what direction? [hykulnjb><] An uncursed +2 dart {1} hits the ceiling, then falls back on top of your head. An uncursed +2 dart {1} hits the floor. [-4 -> 15] In what direction? [hykulnjb><] An uncursed +2 dart {1} hits the ceiling, then falls back on top of your head. An uncursed +2 dart {1} hits the floor. [-5 -> 10] In what direction? [hykulnjb><] An uncursed +2 dart {1} hits the ceiling, then falls back on top of your head. An uncursed +2 dart {1} hits the floor. [-3 -> 7] In what direction? [hykulnjb><] An uncursed +2 dart {1} almost hits the ceiling, then falls back on top of your head. An uncursed +2 dart {1} hits the floor. You have died. Your inventory Weapons a - 17 uncursed +2 darts (in quiver) {9} z - a blessed +0 dagger {4} Armor n - a cursed +0 Hawaiian shirt (being worn) {2} Comestibles b - an uncursed peanut bag {1} c - 3 uncursed tripe rations {3} d - an uncursed sakura mochi {1} e - an uncursed eucalyptus leaf {1} f - an uncursed sandwich {1} g - 5 uncursed apples {3} h - 3 uncursed carrots {2} i - 2 uncursed tins of fox meat {2} j - an uncursed food ration {1} Scrolls l - 5 uncursed scrolls of magic mapping {5} m - a blessed scroll of magic mapping {1} q - 2 uncursed scrolls of identify {2} r - 2 uncursed scrolls of teleportation {2} s - 5 uncursed scrolls of healing {5} t - 4 uncursed scrolls of mana {4} u - 3 uncursed scrolls of phase door {3} v - 2 uncursed scrolls of standard id {2} w - an uncursed scroll of cure {1} Potions k - 2 uncursed potions of extra healing {2} Rings y - an uncursed -1 ring of gain dexterity {1} Tools o - an uncursed expensive camera (0:66) {1} p - an uncursed credit card {1} Final attributes You have transgressed Your alignment was -49 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 195 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 11 Scroll drop chance was reduced to 71% Amulet drop chance was reduced to 99% Number of artifacts generated was 0 Monster spawn increase started at turn 16916 Monster spawn increase reached its maximum at turn 79726 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 568000 The monster class that cannot be genocided was (null) The monster class that was spawned more often: jelly (freq bonus 1) The monster species that spawned more often: old blue dragon (freq bonus 6) The monster species that spawned more often: big boo (freq bonus 6) The monster species that spawned more often: Mania (freq bonus 3) The monster species that spawned more often: kappa mummy (freq bonus 6) The monster species that spawned more often: evil patch idea implementator (freq bonus 10) The monster species that spawned more often: cursed sword (freq bonus 9) The monster species that spawned more often: bound spirit (freq bonus 2) The monster species that spawned more often: fire clan (freq bonus 3) The monster species that spawned more often: chicken (freq bonus 6) The monster species that spawned more often: porter ki-rin (freq bonus 6) The monster species that spawned more often: corpse mage (freq bonus 10) The monster species that spawned more often: gecko (freq bonus 8) The monster species that spawned more often: giant mumak (freq bonus 4) The monster species that spawned more often: lilac growth (freq bonus 6) The monster species that spawned more often: ankylosaurus (freq bonus 6) The monster species that spawned more often: smg turret (freq bonus 5) The monster species that spawned more often: chasme (freq bonus 28) The monster species that spawned more often: Gridin (freq bonus 12) The monster species that spawned more often: elder air elemental (freq bonus 3) The monster species that spawned more often: velociraptor (freq bonus 3) The monster species that never randomly spawned: quivering blob The monster species that never randomly spawned: Kostchtchie The monster species that never randomly spawned: hell buzzard The monster species that never randomly spawned: sweeping fire vortex The monster species that never randomly spawned: gamma metroid The monster species that never randomly spawned: silver mouse The monster species that never randomly spawned: bullywug shaman The monster species that never randomly spawned: dark monster The monster species that never randomly spawned: soft colony The monster species that never randomly spawned: giant mantis The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was never generated: speedbug boots (profiled boots) The RNG hath decreed that this item was never generated: really heavy iron ball ((null)) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: orange dragon scale mail ((null)) The RNG hath decreed that this item was never generated: disenchanting boots (jade boots) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 18) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 4) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: fire resistance (cooling) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this item was always generated cursed: locking (aluminum) The RNG hath decreed that this item was always generated cursed: lance ((null)) The RNG hath decreed that this trap was always invisible: flooding trap The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 1) Next attribute increase check would have come at turn 540 Strength training was 0 Dexterity training was 1 Wisdom training was 1 Constitution training was 3 You had 1377 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Blind Io You could have not have safely prayed (53) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 foxes (1 created) a kitten 0 kobolds (1 created) 0 goblins (1 created) 0 mega goblins (1 created) 0 sewer rats (1 created) a visor sewer rat 0 lichens (1 created) 0 sub-gnomes (1 created) 0 squint-eyed rogues (1 created) 0 shopkeepers (1 created) 0 tortoises (1 created) 2 creatures vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills dart [Basic] Spellcasting Skills divination spells [Basic] Aloha Elronnd the Tourist... You died in The Dungeons of Doom on dungeon level 2 with 116 points, and 1218 pieces of gold, after 124 moves. Killer: falling object You were level 1 with a maximum of 19 hit points when you died. You reached the 27th place on the top 10000 list. No Points Name Hp [max] 1 970820 Lorskel-Nec-Lic-Mal-Cha died in The Dungeons of Doom on level 25. Killed by a baptist, while paralyzed by a monster spell. - [275] 2 360801 Bluescreen-Dun-Gha-Mal-Law died in The Dungeons of Doom on level 35 [max 40]. Killed by a poisoned blast. - [171] 3 228046 BSOD2-Mon-Wra-Fem-Cha died in The Dungeons of Doom on level 15. Killed by an air elemental. - [175] 25 193 BSOD2-Sha-Dop-Fem-Cha died in The Dungeons of Doom on level 1. Killed by life drainage. 9 [17] 26 149 FIQ-Alt-Rod-Mal-Neu died in The Dungeons of Doom on level 2. Killed by an arrow. - [14] *27 116 Elronnd-Tou-Agb-Mal-Law died in The Dungeons of Doom on level 2. Killed by a falling object. - [19] 28 106 Elronnd-Tou-Agb-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a killer bee. - [19] 29 101 lopular-Bin-Sed-Fem-Cha quit in The Dungeons of Doom on level 1. 16 [18]