Elronnd, lawful male addicted Failed Existence ----- |...| |.$.| |...| |f@.. ----- Elronnd the Looser St25 Dx25 Co25 In25 Wi25 Ch25 FaiAddMalLaw+CHAOSQWRNMVXPLIKEY S8 Dlvl:1 $8 HP14(14) Pw9(9) AC-2 MC0 Xp1/0 Wt112/2600 T1 Conf Latest messages Add the haxor hybrid race to your character? [yn] (n) Add the homicider hybrid race to your character? [yn] (n) Add the suxxor hybrid race to your character? [yn] (n) Add the warper hybrid race to your character? [yn] (n) Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Hello Elronnd, welcome to SlashTHEM Extended! You are a lawful male angbander aquarian curser haxor homicider suxxor warper randomizer null mazewalker soviet x-race heretic sokosolver specialist american minimalist nastinator addicted Failed Existence. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 160 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 78% chance Scroll drop chance was reduced to 62% Ring drop chance was reduced to 56% Wand drop chance was reduced to 96% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 78% of the time only Monster death drops spawned with only 75% chance Number of artifacts generated was 0 Monster spawn increase started at turn 48071 Monster spawn increase reached its maximum at turn 111891 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 482019 The monster class that cannot be genocided was naga The monster class that was spawned more often: piercer (freq bonus 1) The monster color that was spawned more often: green (freq bonus 1) The monster species that spawned more often: duergar warrior (freq bonus 4) The monster species that spawned more often: tunnel spider (freq bonus 9) The monster species that spawned more often: pustulent growth (freq bonus 3) The monster species that spawned more often: cock (freq bonus 6) The monster species that spawned more often: dark gray force fungus (freq bonus 8) The monster species that spawned more often: Rebel Ringfailure (freq bonus 3) The monster species that spawned more often: radioactive gnoll (freq bonus 12) The monster species that spawned more often: Woodland-elf (freq bonus 12) The monster species that spawned more often: urdar on crack (freq bonus 6) The monster species that spawned more often: animated marble statue (freq bonus 3) The monster species that spawned more often: meanie (freq bonus 4) The monster species that spawned more often: mental lady (freq bonus 8) The monster species that spawned more often: volcano dragon (freq bonus 8) The monster species that spawned more often: agate warp fungus (freq bonus 12) The monster species that spawned more often: dhole (freq bonus 10) The monster species that spawned more often: vampiric patch (freq bonus 16) The monster species that spawned more often: icicle penetrator (freq bonus 4) The monster species that spawned more often: Spearfish of Sorrow (freq bonus 6) The monster species that spawned more often: gravity force fungus (freq bonus 4) The monster species that spawned more often: shimmering dragon (freq bonus 8) The monster species that never randomly spawned: acid paraelemental The monster species that never randomly spawned: hippocampus The monster species that never randomly spawned: big potion trove The monster species that never randomly spawned: nukvah sephirah The monster species that never randomly spawned: Silvana The monster species that never randomly spawned: young red dragon The monster species that never randomly spawned: knapsack bull The monster species that never randomly spawned: Kop Kchief The monster species that never randomly spawned: eog golem The monster species that never randomly spawned: spider The monster class that always generated with extra speed: fungus or mold Items generated only 1 time in 2 The RNG hath decreed that this item was never generated: heavy clay ball ((null)) The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: soft sneakers (svet obuv') The RNG hath decreed that this item was generated more often: death (long, freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 15) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 10) The RNG hath decreed that this item was generated more often: ice box of waterproofing (korobka okhlazhdeniya, freq bonus 57) The RNG hath decreed that this item was always generated cursed: shield of mobility (skol'zkoy shchit) The RNG hath decreed that this item was always generated cursed: runesword (runicheskaya palash) The RNG hath decreed that this item was always generated cursed: terpet' kholod (deep) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: peanut bag ((null)) The RNG hath decreed that this trap was always invisible: glyph of animation The RNG hath decreed that this trap was generated more often: sleeping gas trap (freq bonus 9) Next attribute increase check would have come at turn 152 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were confused (0) You had the following problem: Blacky and his NG walls were closing in. (0) You had the following problem: Your food consumption was much faster. (0) You were subjected to random bad effects (83886080) You had the risk of temporarily losing intrinsics (83886080) You had 1500 points of nutrition remaining You aggravated monsters You were extremely unlucky (-13) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jennifer, some guy called Shade and Master Shifter Your deity was Jennifer You could have not have safely prayed (289) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye Elronnd the Failed Existence...