Elronnd, neutral male angbander Tourist ------ |..f.| |<..@| |..... |{...| ------ Elronnd the Rambler St8 Dx6 Co21 In4 Wi8 Ch8 TouAgbMalNeu S13 Dlvl:1 $1096 HP-1(19) Pw15(15) AC11 MC0 Xp1/0 Wt65/1550 T7 Latest messages The moon is waxing tonight. You see here 13 gold pieces {0}. 13 gold pieces. In what direction? [hykulnjb><] An uncursed +2 dart {1} hits the ceiling, then falls back on top of your head. An uncursed +2 dart {1} hits the floor. [-6 -> 13] In what direction? [hykulnjb><] An uncursed +2 dart {1} hits the ceiling, then falls back on top of your head. An uncursed +2 dart {1} hits the floor. [-5 -> 8] In what direction? [hykulnjb><] An uncursed +2 dart {1} hits the ceiling, then falls back on top of your head. An uncursed +2 dart {1} hits the floor. [-6 -> 2] ***LOW HITPOINT WARNING*** In what direction? [hykulnjb><] An uncursed +2 dart {1} hits the ceiling, then falls back on top of your head. An uncursed +2 dart {1} hits the floor. You have died. Your inventory Weapons a - 27 uncursed +2 darts (in quiver) {14} Armor k - a cursed +0 Hawaiian shirt (being worn) {2} Comestibles b - an uncursed tin of slimebesu {1} c - 15 uncursed slime molds {8} d - 2 uncursed holy wafers {2} e - an uncursed food ration {1} f - 4 uncursed tripe rations {4} g - 5 uncursed apples {3} h - an uncursed grid bug egg {1} Scrolls j - 6 uncursed scrolls of magic mapping {6} n - 2 uncursed scrolls of identify {2} o - 2 uncursed scrolls of teleportation {2} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Potions i - 2 uncursed potions of extra healing {2} Tools l - an uncursed expensive camera (0:87) {1} m - an uncursed credit card {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 130 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 32 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 86% Concealing monsters were spawned underneath items 57% of the time only Monster death drops spawned with only 84% chance Number of artifacts generated was 0 Monster spawn increase started at turn 38180 Monster spawn increase reached its maximum at turn 74659 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 578488 The monster class that cannot be genocided was vortex The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: unreal warp patch (freq bonus 4) The monster species that spawned more often: venom colony lichen (freq bonus 8) The monster species that spawned more often: vacuum warp patch (freq bonus 10) The monster species that spawned more often: Policeman Kommissioner (freq bonus 4) The monster species that spawned more often: greater earth elemental (freq bonus 5) The monster species that spawned more often: generic error (freq bonus 5) The monster species that spawned more often: coffin nail (freq bonus 14) The monster species that spawned more often: sickle skeleton (freq bonus 7) The monster species that spawned more often: giant tarantula (freq bonus 8) The monster species that spawned more often: yellow warp fungus (freq bonus 8) The monster species that spawned more often: drunk (freq bonus 5) The monster species that spawned more often: gray fungus (freq bonus 24) The monster species that spawned more often: bone fish (freq bonus 16) The monster species that spawned more often: omega metroid (freq bonus 6) The monster species that spawned more often: soft growth (freq bonus 6) The monster species that spawned more often: enemy trooper (freq bonus 6) The monster species that spawned more often: ill mushroom (freq bonus 8) The monster species that spawned more often: winter wolf cub (freq bonus 16) The monster species that spawned more often: dragon girl (freq bonus 8) The monster species that spawned more often: voodoo fetish (freq bonus 12) The monster species that never randomly spawned: metal mechanic The monster species that never randomly spawned: Transformator The monster species that never randomly spawned: wolf The monster species that never randomly spawned: rusty permamimic The monster species that never randomly spawned: gnoll chieftain The monster species that never randomly spawned: ancient blood dragon The monster species that never randomly spawned: decaying permamimic The monster species that never randomly spawned: Rat-Egoman The monster species that never randomly spawned: gray growth The monster species that never randomly spawned: ultramarine mold The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)) The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: chrysocolla (cyan) The RNG hath decreed that this item was never generated: wings of angel (wings) The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: red dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 86) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 17) The RNG hath decreed that this item was always generated cursed: elysium scourge ((null)) The RNG hath decreed that this item was always generated cursed: agate (orange) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this item was always generated cursed: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was always generated cursed: blood dragon scales ((null)) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: ntll (freq bonus 60) Next attribute increase check would have come at turn 800 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1494 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was The Lady You could have not have safely prayed (483) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 kittens (1 created) 0 rabbits (1 created) 0 millipedes (1 created) 0 kobold zombies (1 created) 0 tortoises (1 created) 0 twens (1 created) 0 creatures vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills dart [Basic] Spellcasting Skills divination spells [Basic] Aloha Elronnd the Tourist... You died in The Dungeons of Doom on dungeon level 1 with 12 points, and 1096 pieces of gold, after 7 moves. Killer: falling object You were level 1 with a maximum of 19 hit points when you died. You reached the 15th place on the top 10000 list. No Points Name Hp [max] 1 360801 Bluescreen-Dun-Gha-Mal-Law died in The Dungeons of Doom on level 35 [max 40]. Killed by a poisoned blast. - [171] 2 40210 FIQ-Alt-Rod-Mal-Neu quit in The Gnomish Mines on level 6 [max 8]. 8 [41] 3 5545 Elronnd-Rog-Agb-Mal-Cha died in The Dungeons of Doom on level 2 [max 4]. Killed by a dagger. - [79] 13 50 Elronnd-Tou-Wim-Mal-Law died in The Dungeons of Doom on level 1. Killed by an Undead Kop. - [3] 14 25 Elronnd-Loc-Kha-Fem-Neu quit in The Dungeons of Doom on level 1. 17 [17] *15 12 Elronnd-Tou-Agb-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [19] 16 8 Elronnd-Rog-Spr-Fem-Cha quit in The Dungeons of Doom on level 1. 15 [15] 17 7 Elronnd-Wiz-Lep-Fem-Neu quit in The Dungeons of Doom on level 1. 17 [17]