Elronnd, neutral female dryad Tourist -------- |..@)`.| |.)..<.| |......| -------- Elronnd the Rambler St8 Dx6 Co11 In7 Wi10 Ch6 TouDryFemNeu S75 Dlvl:1 $1319 HP0(17) Pw13(13) AC11 MC0 Xp1/17 Wt82/1050 T11 Latest messages The dart misses the hidden kobold. In what direction? [hykulnjb><] You kill the hidden kobold! In what direction? [hykulnjb><] (2x) An uncursed +2 dart {1} hits the ceiling, then falls back on top of your head. An uncursed +2 dart {1} hits the floor. [-5 -> 12] In what direction? [hykulnjb><] An uncursed +2 dart {1} hits the ceiling, then falls back on top of your head. An uncursed +2 dart {1} hits the floor. [-3 -> 9] In what direction? [hykulnjb><] An uncursed +2 dart {1} almost hits the ceiling, then falls back on top of your head. An uncursed +2 dart {1} hits the floor. [-7 -> 2] Warning: HP low! In what direction? [hykulnjb><] An uncursed +2 dart {1} almost hits the ceiling, then falls back on top of your head. An uncursed +2 dart {1} hits the floor. You die... Your inventory Weapons a - 20 uncursed +2 darts (in quiver) {10} Armor p - a cursed +0 Hawaiian shirt (being worn) {2} Comestibles b - an uncursed peanut bag {1} c - an uncursed food ration {1} d - 2 uncursed tripe rations {2} e - an uncursed tin of sewer rat meat {1} f - an uncursed fortune cookie {1} g - an uncursed newt corpse {10} h - an uncursed hare corpse {20} i - 8 uncursed slime molds {4} j - an uncursed cram ration {1} k - 5 uncursed carrots {3} l - 2 uncursed bananas {1} Scrolls n - 4 uncursed scrolls of magic mapping {4} o - 2 blessed scrolls of magic mapping {2} s - 5 uncursed scrolls of healing {5} t - 4 uncursed scrolls of mana {4} u - 3 uncursed scrolls of phase door {3} v - 2 uncursed scrolls of standard id {2} w - an uncursed scroll of cure {1} Potions m - 2 uncursed potions of extra healing {2} Tools q - an uncursed expensive camera (0:44) {1} r - an uncursed credit card {1} Final attributes You have transgressed Your alignment was -54 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 273 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 15 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 65% Wand drop chance was reduced to 86% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 51% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 59350 Monster spawn increase reached its maximum at turn 83065 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1494603 The monster class that cannot be genocided was golem The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: dividing ochre jelly (freq bonus 4) The monster species that spawned more often: agate force patch (freq bonus 28) The monster species that spawned more often: purple force patch (freq bonus 12) The monster species that spawned more often: barking spider (freq bonus 3) The monster species that spawned more often: threshold stalk (freq bonus 3) The monster species that spawned more often: quarterback tortoise (freq bonus 2) The monster species that spawned more often: evasive smirking sneak thief (freq bonus 4) The monster species that spawned more often: nature lady (freq bonus 4) The monster species that spawned more often: barbarian (freq bonus 3) The monster species that spawned more often: undead paladin (freq bonus 8) The monster species that spawned more often: Blight Disease (freq bonus 8) The monster species that spawned more often: bosmer (freq bonus 2) The monster species that spawned more often: bronze gargoyle (freq bonus 6) The monster species that spawned more often: night marauder (freq bonus 9) The monster species that spawned more often: Nina (freq bonus 3) The monster species that spawned more often: large armor trove (freq bonus 5) The monster species that spawned more often: brain mole (freq bonus 16) The monster species that spawned more often: elder earth elemental (freq bonus 4) The monster species that spawned more often: slime spore (freq bonus 3) The monster species that spawned more often: evasive maggot (freq bonus 10) The monster species that never randomly spawned: decayed colony The monster species that never randomly spawned: thick deep one The monster species that never randomly spawned: paralyzed ufo part The monster species that never randomly spawned: novice medium wall The monster species that never randomly spawned: hobbit wizard The monster species that never randomly spawned: enginah sephirah The monster species that never randomly spawned: kagero cuttie The monster species that never randomly spawned: gloombat The monster species that never randomly spawned: goldfish The monster species that never randomly spawned: sticky growth The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was never generated: cyan dragon scales ((null)) The RNG hath decreed that this item was never generated: runesword (runic broadsword) The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 25) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 8) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 9) The RNG hath decreed that this item was always generated cursed: adom cloak (mysterious cloak) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: spear trap (freq bonus 2) Next attribute increase check would have come at turn 957 Strength training was 0 Dexterity training was 1 Wisdom training was -1 Constitution training was 1 You had 1490 points of nutrition remaining You could teleport You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was The Lady You could have not have safely prayed (476) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures a little dog a hidden kobold 0 little wild pigs (2 created) 2 creatures vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills dart [Basic] Spellcasting Skills divination spells [Basic] Aloha Elronnd the Tourist... You died in The Dungeons of Doom on dungeon level 1 with 75 points, and 1319 pieces of gold, after 11 moves. Killer: falling object You were level 1 with a maximum of 17 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 360801 Bluescreen-Dun-Gha-Mal-Law died in The Dungeons of Doom on level 35 [max 40]. Killed by a poisoned blast. - [171] 2 40210 FIQ-Alt-Rod-Mal-Neu quit in The Gnomish Mines on level 6 [max 8]. 8 [41] 3 5545 Elronnd-Rog-Agb-Mal-Cha died in The Dungeons of Doom on level 2 [max 4]. Killed by a dagger. - [79] 7 149 FIQ-Alt-Rod-Mal-Neu died in The Dungeons of Doom on level 2. Killed by an arrow. - [14] 8 99 Elronnd-Bin-Sed-Fem-Law died in The Dungeons of Doom on level 2. Killed by a human thief. - [11] * 9 75 Elronnd-Tou-Dry-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [17] 10 67 Elronnd-Fai-Orc-Mal-Law quit in The Dungeons of Doom on level 2. 13 [13] 11 59 Elronnd-Fox-Tro-Mal-Law died in The Dungeons of Doom on level 1. Killed by a falling object. - [20]