Elronnd, lawful male worm Saiyan ------ +....| |..@`| ..@=.| ------ Elronnd the Little Wannabe Fighter St15 Dx9 Co16 In8 Wi17 Ch13 SaiWorMalLaw Dlvl:1 $0 HP19(19) Pw13(13) AC8 Exp1 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Elronnd, the worm Saiyan, welcome back to SlashEMExtended! The moon is waxing tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 61% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 7608 Monster spawn increase reached its maximum at turn 93448 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 24430 The monster class that cannot be genocided was Keystone Kop Today, this monster class was always generated invisible: lich The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: vamp mimic (freq bonus 3) The monster species that spawned more often: software bug (freq bonus 9) The monster species that spawned more often: dungeon fern (freq bonus 18) The monster species that spawned more often: blink force fungus (freq bonus 3) The monster species that spawned more often: giant slug (freq bonus 12) The monster species that spawned more often: ermine (freq bonus 4) The monster species that spawned more often: sepia force patch (freq bonus 8) The monster species that spawned more often: freezer snake (freq bonus 4) The monster species that spawned more often: Angel (freq bonus 6) The monster species that spawned more often: hairy spore (freq bonus 4) The monster species that spawned more often: dark lady (freq bonus 3) The monster species that spawned more often: rainbow fungus (freq bonus 3) The monster species that spawned more often: skelettocrotta (freq bonus 4) The monster species that spawned more often: slow spore (freq bonus 3) The monster species that spawned more often: bramble warp fungus (freq bonus 3) The monster species that spawned more often: ferrous force patch (freq bonus 6) The monster species that spawned more often: retriever (freq bonus 5) The monster species that spawned more often: enraged shaman (freq bonus 12) The monster species that spawned more often: snowball thrower (freq bonus 6) The monster species that spawned more often: burner (freq bonus 3) The monster species that never randomly spawned: master rogue The monster species that never randomly spawned: maulotaur The monster species that never randomly spawned: reston The monster species that never randomly spawned: basher The monster species that never randomly spawned: purple wraith The monster species that never randomly spawned: black horror The monster species that never randomly spawned: Pedalas The monster species that never randomly spawned: hypno The monster species that never randomly spawned: umbra force patch The monster species that never randomly spawned: beartrapper The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was never generated: infravision (zinc) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 27) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 17) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 15) The RNG hath decreed that this item was always generated cursed: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was always generated cursed: crystal ball (glass orb) The RNG hath decreed that this item was always generated cursed: knout ((null)) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt ((null)) The RNG hath decreed that this item was always generated cursed: torpedo ((null)) The RNG hath decreed that this trap was always invisible: blade wire The RNG hath decreed that this trap was generated more often: girliness trap (freq bonus 4) Next attribute increase check would have come at turn 880 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moori, King Kai and Vegeta Your deity was Moori You could have not have safely prayed (251) You survived You didn't know any spells. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills (none) Spellcasting Skills protection spells [Basic] Goodbye Elronnd the Saiyan...