Elronnd, lawful female moonelven Musician --@--- |.@... |....| |k...| |....| |....| ------ Elronnd the Doodler St12 Dx15 Co13 In4 Wi7 Ch9 MusMooFemLaw Dlvl:1 $1 HP19(19) Pw14(14) AC7 Exp1 Latest messages Version mismatch for file "1003Elronnd". Delete the old file? [yn] (n) Hello Elronnd, welcome to SlashEMExtended! You are a lawful female moonelven Musician. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 10% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 81% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 20913 Monster spawn increase reached its maximum at turn 53387 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 367920 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: ghost (freq bonus 2) The monster species that spawned more often: wimpy hireling (freq bonus 12) The monster species that spawned more often: hell bull (freq bonus 10) The monster species that spawned more often: rainbow mushroom (freq bonus 9) The monster species that spawned more often: winged horror (freq bonus 4) The monster species that spawned more often: ipoo (freq bonus 3) The monster species that spawned more often: mirror stalk (freq bonus 24) The monster species that spawned more often: ice spawn (freq bonus 4) The monster species that spawned more often: burning permamimic (freq bonus 11) The monster species that spawned more often: siena force fungus (freq bonus 20) The monster species that spawned more often: little giant (freq bonus 5) The monster species that never randomly spawned: big turret The monster species that never randomly spawned: tasloi The monster species that never randomly spawned: violet worm The monster species that never randomly spawned: amorphous growth The monster species that never randomly spawned: weeping angel The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: white peach ((null)) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: figurine ((null)) The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 14) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 15) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this item was always generated cursed: club ((null)) The RNG hath decreed that this item was always generated cursed: mood (ridged) The RNG hath decreed that this item was always generated cursed: amulet of depetrify (charmed) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this trap was always invisible: dart trap The RNG hath decreed that this trap was generated more often: alarm (freq bonus 2) Next attribute increase check would have come at turn 885 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You saw invisible You had infravision You had 1500 points of nutrition remaining You could breathe water You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Donblas, Grome and Arioch Your deity was Donblas You could have not have safely prayed (843) You survived You didn't know any spells. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye Elronnd the Musician...