Elronnd, neutral male bat Wild Talent -#----- ------ ......| |....| |.....| |....|#|.....| +.....,...q.@| |..<.|#|.....| |....| ------- ------ [Elronnd the Poschengband Noob] St12 Dx15 Co10 In11 Wi7 Ch7 WilBatMalNeu S10 Dlvl:1 $10 HP0(16) Pw9(9) AC-6 MC9 Mov12 Xp1/0 Wt1536/1310 T49 Burdened Latest messages An uncursed +0 high-heeled sandal {1} hits the floor. [-1 -> 2] Warning: HP low! Unknown command ' '. What do you want to throw? [$bcdeD or ?*] Never mind. You have a little trouble lifting a - an uncursed +0 high-heeled sandal {1}. What do you want to throw? [$a-eD or ?*] In what direction? [hykulnjb><] An uncursed +0 high-heeled sandal {1} hits the ceiling, then falls back on top of your head. An uncursed +0 high-heeled sandal {1} hits the floor. [-1 -> 1] Warning: HP low! Unknown command ' '. You have a little trouble lifting a - an uncursed +0 high-heeled sandal {1}. What do you want to throw? [$a-eD or ?*] In what direction? [hykulnjb><] An uncursed +0 high-heeled sandal {1} hits the ceiling, then falls back on top of your head. An uncursed +0 high-heeled sandal {1} hits the floor. You die... Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 12 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: magical breathing You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 50 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 95% chance Amulet drop chance was reduced to 54% Potion drop chance was reduced to 79% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 77% Food drop chance was reduced to 94% The following skill could not be trained at all: javelin The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: searching (turn 3) The following skill became untrainable if you tried to train it too early: long sword (turn 4875) The following skill became untrainable after a while: divination spells (turn 77089) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 37271) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38364 Monster spawn increase reached its maximum at turn 234624 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1017362 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: blood sprout (freq bonus 12) The monster species that spawned more often: pustulent growth (freq bonus 36) The monster species that spawned more often: yellow nightmare (freq bonus 8) The monster species that spawned more often: wildcard circuiteer (freq bonus 3) The monster species that spawned more often: eastern ogre (freq bonus 12) The monster species that spawned more often: werekobold (freq bonus 12) The monster species that spawned more often: harmonize taping (freq bonus 4) The monster species that spawned more often: glowing mushroom (freq bonus 5) The monster species that spawned more often: Anji Mito (freq bonus 20) The monster species that spawned more often: unveil arriving (freq bonus 12) The monster species that spawned more often: anachronist (freq bonus 24) The monster species that spawned more often: suspenseful dunging (freq bonus 8) The monster species that spawned more often: complainant untired wisest (freq bonus 15) The monster species that spawned more often: palpably infinitely (freq bonus 12) The monster species that spawned more often: renegade watch captain (freq bonus 30) The monster species that spawned more often: water fungus (freq bonus 6) The monster species that spawned more often: red sentai (freq bonus 4) The monster species that spawned more often: parrot (freq bonus 3) The monster species that spawned more often: Ilona Szilagy (freq bonus 21) The monster species that spawned more often: brown wort (freq bonus 6) The monster trait that was more common: monsters that mew (freq bonus 4) The monster species that never randomly spawned: polina The monster species that never randomly spawned: duller freezer The monster species that never randomly spawned: Miriam's cone-heel boot The monster species that never randomly spawned: matchbook involving reembodying The monster species that never randomly spawned: voodooism peritonitic setter The monster species that never randomly spawned: idiom aberrantly The monster species that never randomly spawned: hedgehog The monster species that never randomly spawned: special water nymph The monster species that never randomly spawned: dark light The monster species that never randomly spawned: onsen penguin The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: assault rifle ((null)) The RNG hath decreed that this item was never generated: helm of telepathy (visored helmet) The RNG hath decreed that this item was never generated: implant of dusk (volcanic) The RNG hath decreed that this item was never generated: time spending (clocked) The RNG hath decreed that this item was never generated: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was never generated: steel-capped sandal ((null)) The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 54) The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 6) The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: yellow lightsaber (lightsaber, freq bonus 14) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: platinum spell boots (ballet heels, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 39) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 2) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 9) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 10) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 47) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 8) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 88) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 4) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 66) The RNG hath decreed that this item was always generated cursed: implant of blitzen (trump) The RNG hath decreed that this item was always generated cursed: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was always generated cursed: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was always generated cursed: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was always generated cursed: unlucky stone (gray) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this item was always generated cursed: cure insanity (jackpot) The RNG hath decreed that this item was always generated cursed: hoe sable ((null)) The RNG hath decreed that this item was always generated cursed: twelve course dinner ((null)) The RNG hath decreed that this trap was always invisible: disenchantment trap The RNG hath decreed that this trap was generated more often: intrinsic loss trap (freq bonus 2) Trap randomization happened for 1 in 356 traps Next attribute increase check would have come at turn 760 Strength training was 2 Dexterity training was 2 Wisdom training was 1 Constitution training was 1 Your sanity was 0 You were level-drain resistant You were resistant to fear You had the following problem: Your possessions sometimes unidentified themselves. (0) You had not decided on your sexuality yet You were prevented from having magical breathing (0) You had 1443 points of nutrition remaining You could fly You had improved technique levels Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Polyhymnia, Euterpe and Terpsichore Your deity was Euterpe The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (391) You are dead Spells known in the end Name Level Category Fail Memory a - enchant armor 7 enchant 99% 600% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) weapon practice 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Weapons droven crossbow (spider-legged crossbow) ranseur (hilted polearm) Armor unfair stilettos (thigh boots) Scrolls scroll of identify (PLAY DOT POKEMONSHOWDOWN DOT COM) scroll of remove curse (LESBIANISM FOR EVERYONE) scroll of healing (I AM SO FUCKING TIRED) scroll of mana (ITS NEITHER YANNY NOR LAUREL ITS COVFEFE) scroll of phase door (AROBREITHA BOLCHOSETH KOKKOLOIPTOLE RAMBITHNIPS) scroll of standard id (STOP IN THE RACE SLIDE) scroll of cure (GENIE STUNT IS MORE POWER) * scroll of extra healing (KERNOD WEL) * scroll of greater mana restoration (YASDORIAN COLLECTS ALL THE TROPHIES) Spellbooks spellbook of enchant armor (posh) Potions potion of see invisible (turquoise) potion of invisibility (caramel) Rings ring of polymorph (catched) ring of warning (finger-smashing) Wands wand of sleep (painted) wand of trap creation (smelly) Tools bag of tricks (bag) chest (wooden container) leather saddle (saddle) Gems worthless piece of yellowish brown glass (yellowish brown) worthless piece of white glass (white) worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Basic) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Skilled) (0 of 20) implants [Unskilled] (max Basic) (0 of 20) form VI (Niman) [Unskilled] (max Master) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Skilled) (0 of 20) saber [Unskilled] (max Skilled) (0 of 20) club [Unskilled] (max Master) (0 of 20) quarterstaff [Unskilled] (max Legendary) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Skilled) (0 of 20) boomerang [Unskilled] (max Legendary) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Basic) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Master) (0 of 20) elemental spells [Unskilled] (max Skilled) (0 of 20) Goodbye Elronnd the Wild Talent...