Elronnd, chaotic male rodneyan Death Eater }}}}S}}}}}}}} }}}}}}}}} }}}}} ..}}}.....} }}}}}}}}} }}}}} -...}}}}.F..#.}}}}}}} |}}}}} |}}.}}}}}}}......}}}} ...}}} |}}}}}}}}}}}.}}}}}}}}- --.}}}}} ....}}}}}}}}}}}}}.?}}} }...}}}} -}}.....}}}}}}}......} }}.}}}}} | }}}}}....}}}}}}}}....#.}}}}}}} }}}}}} }}}}D}}}}}}}}}}}}}....}}.;}} |}....}} .}}}}}}}}}}}}}}}}}N....}}} -....}}}}}}}} # -}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}.?` |}}}}}}}}}.}}}}}}}}}}}}}} }}}}}}}} |}}}}}}}".....}}}}...}}}} -}}}}}}}} -- |}}}}}...(}}}}}}+...}}}}} | |}}}}}}}}}}}}...}}}}}}...}}}}}}..}}}}}} |.......}}}}}}}}}}}}}}..}...}.}}}}`...}}}}} | }}}}}}.......}}}}}}}}}...}}}} # - --.}}}}}}}} #...}}}..}@}}}}}}}} #}}}}}}}}}...}}}}}}}}}}}}}}}}}}}}}}}...}}}}}}}.`..}}}}}}}.}}}..}}}.`A}}}}}}}} #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}±}}}}..?.}}}}}}}}}}}}}}}}}}}...}}}}}} #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} [Elronnd the Creeping Maggot] St5 Dx7 Co7 In10 Wi7 Ch4 DeaRodMalCha S13179 Dlvl:39 $65 HP-1(55) Pw56(56) AC8 MC3 Mov10 Xp4/126 Wt35/950 Latest messages Unknown command ' '. (2x) You fly down along the stairs. The Avorial hits you! [-3 -> 16] The Avorial claws you! [-2 -> 14] The Avorial claws you! [-4 -> 10] Warning: HP low! Unknown command ' '. You lack the strength to teleport. You miss the Avorial. (2x) The Avorial claws you! Wizard of Yendor, all your powers will be lost... [-7 -> 4] Warning: HP low! The Avorial claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were playing in lost soul mode You have transgressed Your alignment was -42 Your max alignment was 12 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: keen memory You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 156 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 28 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 51 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 116 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 75% Wand drop chance was reduced to 86% Implant drop chance was reduced to 95% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 86% Armor drop chance was reduced to 75% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 94% of the time only The following skill could not be trained at all: dagger The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: dart The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: missile weapons (turn 63) The following skill became untrainable if you tried to train it too early: elemental spells (turn 252) The following skill became untrainable after a while: club (turn 47931) The following skill couldn't be trained before a certain turn number is reached: lance (turn 25733) Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 58512 Monster spawn increase reached its maximum at turn 99408 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 3559520 The monster class that cannot be genocided was nymph The monster class that was spawned more often: vampire (freq bonus 3) The monster species that spawned more often: atomic soldier (freq bonus 15) The monster species that spawned more often: scalping nosegay reforested overdefensive savouring (freq bonus 4) The monster species that spawned more often: caterwaul (freq bonus 15) The monster species that spawned more often: cradled imbedded (freq bonus 40) The monster species that spawned more often: petty pink icky thing (freq bonus 48) The monster species that spawned more often: Succubus Kriminologist (freq bonus 12) The monster species that spawned more often: special stalk (freq bonus 10) The monster species that spawned more often: mitzvah sephirah (freq bonus 36) The monster species that spawned more often: skaven (freq bonus 96) The monster species that spawned more often: beige warp fungus (freq bonus 8) The monster species that spawned more often: poison kobold (freq bonus 16) The monster species that spawned more often: piquantly navigable (freq bonus 8) The monster species that spawned more often: undead firefighter (freq bonus 48) The monster species that spawned more often: full trapper (freq bonus 16) The monster species that spawned more often: venom spore lichen (freq bonus 8) The monster species that spawned more often: Moldoux, the Defenceless Mold (freq bonus 14) The monster species that spawned more often: GI trooper (freq bonus 42) The monster species that spawned more often: outwork portable (freq bonus 6) The monster species that spawned more often: Hailbush (freq bonus 12) The monster species that spawned more often: sloppy mold (freq bonus 90) The monster trait that was more common: monsters that mew (freq bonus 2) The monster trait that was more common: monsters that are slithy (freq bonus 6) The monster trait that was more common: monsters with a thick skin (freq bonus 2) The monster species that never randomly spawned: fake coins The monster species that never randomly spawned: bright white force patch The monster species that never randomly spawned: Lexi's wonderfully soft sneaker The monster species that never randomly spawned: narrog The monster species that never randomly spawned: bluish beetle The monster species that never randomly spawned: rothe The monster species that never randomly spawned: cerulean force patch The monster species that never randomly spawned: black and white stalk The monster species that never randomly spawned: dream vortex The monster species that never randomly spawned: threshold warp patch The RNG hath decreed that this item was never generated: epidote (green) The RNG hath decreed that this item was never generated: parfait ((null)) The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: heavy compost ball ((null)) The RNG hath decreed that this item was never generated: robe of spell power (white robe) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was never generated: plain dragon scales ((null)) The RNG hath decreed that this item was never generated: vault cloak (geek cloak) The RNG hath decreed that this item was never generated: holy shield (god-given) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 11) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of redemption (shrewd, freq bonus 20) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 33) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 30) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 22) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 14) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 5) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 7) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 94) The RNG hath decreed that this item was always generated cursed: partisan (vulgar polearm) The RNG hath decreed that this item was always generated cursed: fast forward stone (gray) The RNG hath decreed that this item was always generated cursed: sludge (litter) The RNG hath decreed that this item was always generated cursed: increase accuracy (clay) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this item was always generated cursed: tele level (GON GET YA) The RNG hath decreed that this item was always generated cursed: clockwise stone (gray) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this item was always generated cursed: crystal shield (glass shield) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this trap was always invisible: venom sprinkler The RNG hath decreed that this trap was generated more often: sandra trap (freq bonus 10) Next attribute increase check would have come at turn 887 Strength training was 10 Dexterity training was 2 Wisdom training was 2 Constitution training was 10 You were fire resistant You were poison resistant You had not decided on your sexuality yet You were prevented from having manaleech (0) You were prevented from having stealth (0) You were prevented from having keen memory (0) You saw invisible You were able to sense monsters possessing coveted objects You had 824 points of nutrition remaining You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection You were unlucky (-3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (0) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 0% 142% b - charm monster 4 enchant 90% 297% c - acid stream 4 matter 90% 297% d - detect monsters 4 divine 90% 297% e - jumping 1 body 0% 97% f - cure confusion 3 healing 90% 197% g - clairvoyance 3 divine 90% 197% h - sleep 2 enchant 0% 102% i - finger of death 7 attack 99% 597% Techniques known in the end Name Level Status world fall 4X Prepared(0) recharge 4X Prepared(0) blood ritual 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Amulets amulet of life saving (glaring) Weapons quarterstaff (staff) Armor cloak of reflection (excrement cloak) Scrolls scroll of healing (IUSTIO QUE PIS) scroll of mana (UNPLAYABLE BINDER ROLE) scroll of phase door (AITOFCD TINGAED NCELCD NFUSFCD) scroll of standard id (PETENNABOUTHI PEPTOU BASI) scroll of cure (DAELOELOELOELOELOE FUEUEUEUEUEUE) scroll of identify (ARE YOU HAVING FUN YET) * scroll of extra healing (NETHACK FOURK FORCEFEEDS US ACHIEVEMENT UNLOCKABLES) * scroll of greater mana restoration (L OPERATORE DEL PUNTO ASCENSIONE CORSA E PAZZO) scroll of enchant armor (IEO BELPHENO) Spellbooks spellbook of finger of death (pigtail) spellbook of charm monster (candy) spellbook of acid stream (black) spellbook of detect monsters (powered) spellbook of jumping (charming) spellbook of cure confusion (magnificent) spellbook of clairvoyance (maroon) spellbook of sleep (luxurious) spellbook of magic missile (crumpled) Wands wand of death (fucked) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 39 Level 39: <- You are here Voluntary challenges You went without food You have communicated with the gods 3 times You never prayed to the gods You hit with a wielded weapon 8 times You killed 4 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (28 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (2 of 20) missile weapons [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (28 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (41 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (25 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...