ElonStoshi, lawful male gelatinous Ice Mage #@# ,, , ---.-- |.......,,,# ## |......#,#,,%,# |......|,# ##,### |......|,# #,,,,##| # |.......,# # #I,,-<.# |......|# ##--- ------- [ElonStosh the Cooler] St7 Dx15 Co11 In7 Wi13 Ch10 IceGelMalLaw Dlvl:1 $0 HP17(17) Pw23(23) AC6 Exp1 T241 Leg Bli Latest messages Argh! That didn't work! You have no legs to kick with. Try a full-body tackle instead? [yn] (n) Argh! That didn't work! You attack thin air. ring of polymorph control - This is a ring. Color: transparent. Material: wooden. Appearance: drained. You can wear a maximum of two rings; they will often have some sort of magical effect if worn. Every worn ring will cause you to go hungry a little bit faster. Dropping a ring on a sink will cause it to disappear while providing you with a clue to its nature. While wearing this ring, you can control your polymorphs and specify what monster you would like to become. You can't see... (2x) What do you want to put on? [g or ?*] (2x) You cannot make the ring stick to your body. Wait! There's something there you can't see! You have no legs to kick with. Try a full-body tackle instead? [yn] (n) You attack thin air. Wait! There's something there you can't see! You attack thin air. You try to feel what is lying here on the ground. You feel here a bullwhip {8}. # Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in foreclaws) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {2} Scrolls e - a blessed scroll of charging {1} l - 5 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} Spellbooks h - a blessed spellbook of freeze sphere (0:4) {1} i - a blessed spellbook of cone of cold (0:4) {1} j - a blessed spellbook of confuse monster (4:1) {1} Potions d - an uncursed potion of banishing fear {1} Rings g - an uncursed ring of polymorph control {1} Wands f - an uncursed wand of cold (0:1) {1} Tools k - an uncursed oil lamp {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: regeneration You could nothave this property extrinsically: glib combat You could not have this property intrinsically: jumping Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 40 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 91% Musable item generation frequency was reduced by 4% Amulet drop chance was reduced to 98% Concealing monsters were spawned underneath items 18% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: pick-axe The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 25) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17390 Monster spawn increase reached its maximum at turn 46339 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 164376 The monster class that cannot be genocided was troll The monster class that was spawned more often: turret (freq bonus 3) The monster species that spawned more often: assassin bug (freq bonus 6) The monster species that spawned more often: splash hound (freq bonus 12) The monster species that spawned more often: two-tentacle hententmon (freq bonus 9) The monster species that spawned more often: Dimdrel, Queen of Trolls (freq bonus 24) The monster species that spawned more often: bavaria star (freq bonus 20) The monster species that spawned more often: blister stalk (freq bonus 16) The monster species that spawned more often: mooncalf (freq bonus 8) The monster species that spawned more often: pink horror (freq bonus 4) The monster species that spawned more often: purple spore (freq bonus 4) The monster species that spawned more often: goat (freq bonus 4) The monster species that spawned more often: brain-eating ghoul (freq bonus 5) The monster species that spawned more often: Nonerotic Irina (freq bonus 5) The monster species that spawned more often: very strong turret (freq bonus 12) The monster species that spawned more often: hippie lady (freq bonus 14) The monster species that spawned more often: ifrit (freq bonus 10) The monster species that spawned more often: Maria (freq bonus 12) The monster species that spawned more often: guardian naga (freq bonus 10) The monster species that spawned more often: blue-green force fungus (freq bonus 10) The monster species that spawned more often: warg (freq bonus 10) The monster species that spawned more often: ocean naga hatchling (freq bonus 5) The monster species that never randomly spawned: thirsty vortex The monster species that never randomly spawned: venomeon The monster species that never randomly spawned: Kristin's block-heeled sandal The monster species that never randomly spawned: gun turret The monster species that never randomly spawned: mud runner The monster species that never randomly spawned: yellow faerie The monster species that never randomly spawned: mountain pack centaur The monster species that never randomly spawned: frost ogre The monster species that never randomly spawned: egoxan The monster species that never randomly spawned: haunted helmet The RNG hath decreed that this item was never generated: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was never generated: fumble boots (riding boots) The RNG hath decreed that this item was never generated: slime (slimy) The RNG hath decreed that this item was never generated: teleportation (iridium) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was never generated: nasty cloak (chilling cloak) The RNG hath decreed that this item was never generated: shit stone (gray) The RNG hath decreed that this item was never generated: copper dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 185) The RNG hath decreed that this item was generated more often: ruby (red, freq bonus 31) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 31) The RNG hath decreed that this item was generated more often: robe of specialty (brown robe, freq bonus 16) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 5) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 4) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 7) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 9) The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 11) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 9) The RNG hath decreed that this item was always generated cursed: really heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: talc (gray) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was always generated cursed: cloak of stability (heavy cloak) The RNG hath decreed that this item was always generated cursed: helm of lose identification (conical hat) The RNG hath decreed that this item was always generated cursed: amber (yellowish brown) The RNG hath decreed that this item was always generated cursed: untame monster (classy) The RNG hath decreed that this item was always generated cursed: heroism (tan) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: egotrap (freq bonus 1) Next attribute increase check would have come at turn 300 Strength training was 0 Dexterity training was -7 Wisdom training was 1 Constitution training was 11 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were acid resistant You were petrification resistant You were prevented from having regeneration (0) You were prevented from having glib combat (0) You had wounded rear limbs (18) You had 1250 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Air, Frost and Smoke Your deity was Air You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 0% 98% b - cone of cold 5 matter 95% 398% c - confuse monster 2 enchant 0% 98% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of charging (MAND PENDING MAGIC SPELL) scroll of healing (ABRA KA DABRA) scroll of mana (INS CUBITOR) scroll of phase door (GRUNTHACK IS MUCH MORE EVIL THAN SLEX) scroll of standard id (KIRJE) scroll of cure (SUOMI MAINITTU TORILLA TAVATAAN) Spellbooks spellbook of freeze sphere (goofy) spellbook of cone of cold (glowing) spellbook of confuse monster (impenetrable) Potions potion of banishing fear (jasmine) potion of oil (forget-me-not) Rings ring of polymorph control (drained) Wands wand of cold (avada kedavra) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a fox 0 winter wolf cubs (1 created) 0 hobbit merchants (1 created) a grid bug (3 created) 0 lichens (2 created) 0 porter lichens (1 created) 0 spore lichens (2 created) 0 ungenomolds (1 created) 0 deathmolds (1 created) 0 shriekers (1 created) 0 twens (1 created) 15 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye ElonStoshi the Ice Mage... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 241 moves. Killer: quit You were level 1 with a maximum of 17 hit points when you quit. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 189 1 billy2-Aci-Ang-Mal-Law quit in The Dungeons of Doom on level 1. 19 [19] 190 1 Winter-Sag-Gha-Fem-Neu quit in The Dungeons of Doom on level 1. 17 [17] * 0 ElonStoshi-Ice-Gel-Mal-Law quit in The Dungeons of Doom on level 1. 17 [17]