¯²W3¼Ñ Player: Einojuhani Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-08-15.19:44:47.ttyrec Time: (1471290287) Mon Aug 15 19:44:47 2016 ¯²W™ËiThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Restoring save file...¯²WdÏø[Einojuhan the Doodler ] St16 Dx6 Co7 In5 Wi8 Ch6 MusImpMalLaw Dlvl:1 $0 HP 21(21)  Pw 11(11)  AC9 Exp1 T237You return to level 1 in The Dungeons of Doom.--More--°²WÅÚÄÄÄÄÄ¿³úúúúú³##³úúúúú@±#³úúúúú³±#ÀÄÄÄÄÄÙ°#ÚÄÄÄ¿##°#°#³úúúúÚÄÄÄúÄ¿#°#³úúú³³úúúúú³####°####³úúú³³úúúúú³#°°°°##°°úúúú³#######³úúúúú³#°²W!ÅÀ°ÚÄÄÄÄÄÄ¿####°°³úúúú°°°°°°°³úúúúú³#°úúúúúú>³°°°°°°³úúú³######°ú<úúúú³##³úúúúúú³#####°³úúú³#°°³úú$úú³³úúúúúúþ°°°°°°ÀÄÄÄÙ##°ÀÄÄÄÄÄÙ³úúúúúú³########°#ÀÄÄÄÄÄÄÙ###[23;°²W Å1H[Einojuhan the Doodler ] St16 Dx6 Co7 In5 Wi8 Ch6 MusImpMalLaw Dlvl:1 $0 HP 21(21)  Pw 11(11)  AC9 Exp1 T237Hello Einojuhani, the imperial Musician, welcome back to SlashEMExtended! --More--²²WÛf ; The moon is waxing tonight.³²W;†# ´²W•ˆquit´²Wò )Really quit [yes/no]? µ²WÔy¶²W3Ÿ e¶²WUq s¶²W…*{[Einojuhan the Doodler  21(21)  Pw 11(11)¶²WŽ+ÚÄÄÄÄÄ¿³úúúúú³##³úúúúú@±#³úúúúú³±#ÀÄÄÄÄÄÙ°#ÚÄÄÄ¿##°#°#³úúúúÚÄÄÄúÄ¿#°#³úúú³³úúúúú³####°####³úúú³³úúúúú³#°°°°##°°úúúú³#######³úúúúú³#°[¶²W²+ÀmÚÄÄÄÄÄÄ¿####°°³úúúú°°°°°°°³úúúúú³#°úúúúúú>³°°°°°°³úúú³######°ú<úúúú³##³úúúúúú³#####°³úúú³#°°³úú$úú³³úúúúúúþ°°°°°°ÀÄÄÄÙ##°ÀÄÄÄÄÄÙ³úúúúúú³########°#ÀÄÄÄÄÄÄÙ###[Ei¶²W,ãnojuhan the Doodler ] St16 Dx6 Co7 In5 Wi8 Ch6 MusImpMalLaw Dlvl:1 $0 HP 21(21)  Pw 11(11)  AC9 Exp1 T237Do you want your possessions identified? DYWYPI? [ynq] (n) ·²W–Ì &n Armor a - an uncursed +0 fedora (being worn) {2} b - a cursed +2 Hawaiian shirt (being worn) {2} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Spellbooks m - an uncursed spellbook of command undead (0:2) {1} Tools c - an uncursed magic flute (4:1) {1} d - an uncursed magic harp (0:7) {1} e - an invisible uncursed drum of earthquake (0:3) {1} f - an uncursed frost horn (0:5) {1} g - an uncursed fire horn (0:3) {1}(end) ¸²W \ ÚÄÄÄ¿##°³úúúúÚÄÄÄúÄ¿³úúú³³úúúúú³##³úúú³³úúúúú³°°úúúú³#######³úúúúú³°°³úúúú°°°°°°°³úúúúú³°°³úúú³######°ú<úúúú³#°³úúú³#°°³[38;¸²W*\ Ä5;7múú$úú³°°ÀÄÄÄÙ##°ÀÄÄÄÄÄÙDo you want to see your attributes? [ynq] (n) ¹²WF6nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 53. Wand identification only worked 3 times out of 4. Spellbook identification only worked 2 times out of 5. Tool identification only worked 5 times out of 6. Scroll drop chance was reduced to 73%. Ring drop chance was reduced to 88%. Wand drop chance was reduced to 66%. Amulet drop chance was reduced to 71%. Potion drop chance was reduced to 87%. Concealing monsters were spawned underneath items 54% of the time only. Monster death drops spawned with only 93% chance. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 15367. Monster spawn increase had reached its maximum a¹²Wt6Wt turn 42040. In this game, Eevee's evolution was umbreon. --More--º²WUYour limit for ascension was at turn 1411928. The monster class that cannot be genocided was pudding or ooze. The monster class that was spawned more often: light (freq bonus 2). The monster species that was spawned more often: rock chunneler (freq bonus 20). The monster species that was spawned more often: opal stalk (freq bonus 6). The monster species that was spawned more often: snore fungus (freq bonus 12). The monster species that was spawned more often: pestilent trove (freq bonus 6).The monster species that was spawned more often: giant leech (freq bonus 10). The monster species that was spawned more often: gray mushroom (freq bonus 5). The monster species that was spawned more often: disenchanter force patch (freq bonus 3). The monster species that was spawned more often: baby roc (freq bonus 10). The monster species that was spawned more often: wonderful unknown girl (freq bonus 3). The mº²Wl onster species that was spawned more often: secluded growth (freq bonus 6).The monster species that was spawned more often: water dragon (freq bonus 4). The monster species that was spawned more often: kiri mochi (freq bonus 32). The monster species that was spawned more often: epidote patch (freq bonus 6). The monster species that was spawned more often: duergar (freq bonus 4). The monster species that was spawned more often: big bear brother (freq bonus --More--»²W·6).The monster species that was spawned more often: young adult blue dragon (freq bonus 4). The monster species that was spawned more often: Transcendent Dreamer (freq bonus 5). The monster species that was spawned more often: raticlaw (freq bonus 12). The monster species that was spawned more often: Oberon Worker (freq bonus 32). The monster species that was spawned more often: giant ego permamimic (freq bonus 6). The monster species that was never randomly spawned: black widow. The monster species that was never randomly spawned: crippling self-doubt. The monster species that was never randomly spawned: brain eater. The monster species that was never randomly spawned: undead camperstriker. The monster species that was never randomly spawned: adventurer colony. The monster species that was never randomly spawned: greater xorn. The monster species that was never randomly spawned: large death dog. »²W·ôThe monster species that was never randomly spawned: colombian potato. The monster species that was never randomly spawned: novice priest. The monster species that was never randomly spawned: kagero servant. The RNG hath decreed that this item was never generated: feather armor ((null)). The RNG hath decreed that this item was never generated: talc (gray). The RNG hath decreed that this item was never generated: lycanthropy (doggy). --More--»²W’ÜThe RNG hath decreed that this item was never generated: eucalyptus leaf ((null)). The RNG hath decreed that this item was never generated: low stats (cheap). The RNG hath decreed that this item was never generated: glaive (single-edged polearm). The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 18). The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 35). The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 6). The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 26). The RNG hath decreed tha»²WºÜFt this item was generated more often: poison (mum, freq bonus 20). The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 6). --More--»²WY„ The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 13). The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 16). The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 2). The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 8). The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 10). The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 2). The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 10). The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 7). The RNG hath decreed that this item was generated more often: »²Wj„ ¨ugh memory to create inventory window ((null), freq bonus 21). The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 11). The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 3). The RNG hath decreed that this item class was generated more often: Rings (freq --More--»²WàÌbonus 33). The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet). The RNG hath decreed that this item was always generated cursed: watermelon ((null)). The RNG hath decreed that this item was always generated cursed: dream eater (tapered). The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield). The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield). The RNG hath decreed that this trap was always invisible: glyph of guarding. The RNG hath decreed that this trap was generated more often: blade wire (freq bonus 8). Next attribute increase check would have come at turn 1035. Strength training was -1. Dexterity training was 1. Wisdom training was 2. Constitution training was 14. You had 1264 points of nutrition remaining. You were lucky (3). »²WñÌTYou had extra luck. Good luck did not time out for you. --More--¼²WÒTYou could have safely prayed (0). You survived. --More--¼²WÎÚÄÄÄÄÄ¿³úúúúú³##³úúúúú@±#³úúúúú³±#ÀÄÄÄÄÄÙ°#ÚÄÄÄ¿##°#°#³úúúúÚÄÄÄúÄ¿#°#³úúú³³úúúúú³####°####³úúú³³úúúúú³#°°°°##°°úúúú³#######³úúúúú³#[¼²WõÀ38;5;6m°ÚÄÄÄÄÄÄ¿####°°³úúúú°°°°°°°³úúúúú³#°úúúúúú>³°°°°°°³úúú³######°ú<úúúú³##³úúúúúú³#####°³úúú³#°°³úú$úú³³úúúúúúþ°°°°°°ÀÄÄÄÙ##°ÀÄÄÄÄÄÙ³úúúúúú³########°#ÀÄÄÄÄÄÄÙ###[¼²WRìEinojuhan the Doodler ] St16 Dx6 Co7 In5 Wi8 Ch6 MusImpMalLaw Dlvl:1 $0 HP 21(21)  Pw 11(11)  AC9 Exp1 T237Do you want an account of creatures vanquished? [ynq] (n) ¼²W†)n Vanquished creatures:  0 bus drivers (1 created) 0 sukiyas (1 created) 0 stalking lichens (2 created) 0 vicars (1 created) 0 drunkards (1 created) 0 sailors (1 created) a battle scarred ronin 0 immunizers (1 created) 0 Green-elves (1 created) 0 newts (1 created)  1 creatures vanquished. 11 creatures born. 0 bosses vanquished. 0 bosses born.--More--½²WŠ>õDo you want to see your conduct? [ynq] (n) ½²WÃÜ ên Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--½²W2$ ö°Ä¿ú³ú³Goodbye Einojuhani the Musician... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 237 moves. You were level 1 with a maximum of 21 hit points when you quit.--More--½²W!u  No Points Name Hp [max] 1 587162 Heliokopis-Wiz-Gno-Mal-Neu turned to stone in Grund's Stronghold on level 14. Petrified by a petrifying gaze. 123 [168] 2 233006 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Gnomish Mines on level 6 [max 12]. Poisoned by a swamp fern spore. 171 [171] 3 206632 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 2 [max 12]. Killed by a monster (sonicbat, while praying unsuccessfully). - [180] 270 1 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 1. 16 [16] 271 1 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 1. ½²W9u À 16 [16]  0 Einojuhani-Mus-Imp-Mal-Law quit in The Dungeons of   Doom on level 1. 21 [21]