}bj Player: Ehalcodon Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-07-24.02:35:41.ttyrec Time: (1784860541) Fri Jul 24 02:35:41 2026 }bj^=This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. }bj?Restoring save file...~bj/~bjx[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw Dlvl:4 $99 HP 97(97)  Pw 38(38)  AC-3 Exp7 T5385You return to level 4 in The Dungeons of Doom.--More--bjbĿĿ##`####ٰ)%)#########`##`#####%##bjH ##Ŀ#####Ŀ#######)########Ŀ###>#####|@##########bjA ####<#################%########bju[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw Dlvl:4 $99 HP 97(97)  Pw 38(38)  AC-3 Exp7 T5385Velkommen Ehalcodon, the female dwarven Valkyrie, welcome back to SlashEMExtended!--More--bj bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5385bjx Count: 66bj:[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5385bj  Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false] (1 of 7)bjI a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - epyxmode [true]  s - extmenu [false]  t - gmmessage [true]  u - graffitihilite [true]  v - help [true]  w - hilite_pet [true] (2 of 7)bjn a - hitpointbar [true]  b - IBMgraphics [true]  c - ignintr [false]  d - inertiaconfirm [false]  e - invweight [true]  f - knapsacklimit [false]  g - lit_corridor [true]  h - lootabc [false]  i - mail [true]  j - materialglyph [false]  k - memorizationknown [false]  l - statuscolors [true]  m - menucolors [false]  n - menu_on_esc [true]  o - menu_glyphs [false]  p - missing_safety [true]  q - mon_polycontrol [false]  r - moreforced [true]  s - numpadmessage [true]  t - null [true]  u - paranoidquit [true]  v - perm_invent [true]  w - pickup_thrown [true] (3 of 7)bjp  a - pickup_cursed [false]  b - pokedex [true]  c - prayconfirm [true]  d - pushweapon [false]  e - quiver_fired [false]  f - qwertz_layout [false]  g - rest_on_space [false]  h - safe_pet [true]  i - showexp [false]  j - showrace [false]  k - showrealtime [false]  l - showscore [false]  m - showsym [true]  n - showdmg [true]  o - showweight [false]  p - showmc [false]  q - showmovement [false]  r - showlongstats [false]  s - showsanity [false]  t - showsymbiotehp [false]  u - silent [true]  v - simpledescs [false]  w - sortpack [true] (4 of 7)bj, G a - sound [true]  b - sparkle [true]  c - standout [false]  d - tabcursesconfirm [false]  e - tech_description [true]  f - time [true]  g - timed_autosave [true]  h - quick_autosave [false]  i - tombstone [true]  j - toptenwin [false]  k - travel [true]  l - use_inverse [false]  m - verbose [true]  n - wallglyph [true]   Compounds (selecting will prompt for new value):  name [Ehalcodon]  role [Valkyrie]  race [dwarf]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)] (5 of 7)bj2 dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single] (6 of 7)bj{ a - number_pad [0=off]  b - packorder [$"])[%?+!=/(*`0_.]  c - pickup_burden [stressed]  d - pickup_types [none]  e - pilesize [5]  f - runmode [run]  g - scores [3 top/2 around]  h - sortloot [none]  i - suppress_alert [(none)]  j - tileset [(none)]  k - autopickup exceptions (0 currently set)   Attention: DO NOT press ESC here or you'll cancel your changes!!  Scroll out of the menu via spacebar or > to save your changes!!! (7 of 7)bj7 +bjJ  Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) bjL +ĿĿ##`[?1l>[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw Dlvl:4 $99 HP 97(97)  Pw 38(38)  AC-3 Exp7 T5385ĿĿ##`####j 48Hٰ)%)#########`##`#####%####Ŀ#####Ŀ#######)########Ŀ##j+ 0m#>#####|@##############<#########j1 1m########%########bjG[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5386@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5387@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5388@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5389@bj @bj. You see here 20 darts {0}.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5389bjAbjv# - 20 darts {0}.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5389bjf[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5390@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5391@bj{ [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5391@bj }[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5392@bjI[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5392 [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5393@bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5393@bj\ [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5394@bjThere is a wall in the way![Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5394bjs[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5395@bjh There is a wall in the way![Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5395bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5396bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5396bj#[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5397bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5398bjG [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5399bj[ [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5399bj98 [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5400bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5401bj" [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5401bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5402bjwM [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5403bj] [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5404bj= [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5404bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5405bj?[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5406bjD[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5407bjr[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5408bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5408bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5409bj3[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5410bj$[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5410bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5411bj_[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5412bj"[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5413@bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5413@bjW [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5414@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5415@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5416bj k[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5416 [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5417bje [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5418bj= %You find a secret door!--More--bj?G [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5418+bj l [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5419@bjThis door is locked.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5419bj) bj+ Unknown command ' '.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5419bjN4In what direction? [47896321><] bjfbjiWHAMMM!!![Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5420bj 4In what direction? [47896321><] bjs bjv WHAMMM!!![Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5421bj4In what direction? [47896321><] bj]bjAs you kick the door, it crashes open![Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5421#bjK[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5422##@bj?[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5423##@bj8[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5424<##@bjy[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5424###@bj&^[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5425Ŀ+@bjI g[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5426@bj.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5426@bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5427@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5428@bj\[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5428@1bjWB You dig into the grave wall.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5429bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5430bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5431bje[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5431bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5432bjS[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5433bj>[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5433bj:[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5434@bj)You dig out the grave wall.--More--bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5435@bj8o[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5435@bj e [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5436@bjק [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5437@bjYou dig into the grave wall.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5437bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5438bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5439bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5440bjj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5440 [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5441bj8D[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5441bjR[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5442bjB )You dig out the grave wall.--More--bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5443@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5444@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5444@bj|[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5445@bj@Pick an object with the cursor and press the , key.bj1bj bjbj] bj^ a turret or a lit corridor (lit corridor)[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5445bja MPick an object with the cursor and press the , key.bjz@ a human or elf or you (invisible dwarven valkyrie called Ehalcodon)  Accessing Pokedex entry for dwarf...   Base statistics of this monster type:  Base level = 2, difficulty = 4, AC = 10, magic resistance = 10, alignment 4. Very slow (6). Normal generation, with frequency 35. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous miner. Is the same race as you. Has infravision. Can be seen with infravision. Origin: Vanilla NetHack or SLASH'EM. Is not a valid polymorph form.  Attacks:  1d4, uses weapon - ordinary physical  1d4, uses weapon - ordinary physical bj  --More--bjs Ŀ ĿĿ 1 ##` <+# @### bjYx a[Kٰ)%) #########` ####`##### ##%###[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5445bjA%[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5446@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5447@bjI$[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5448@bj This door is locked.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5448bj  bjUnknown command ' '.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5448bj=[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5448@bjZ [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5449@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5450@bjI [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5451@bjO[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5452@bjм[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5452 [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5453@bj0&In what direction? [47896321><] bjbjXAs you kick the door, it crashes open![Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5454bjk[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5455#@#bjj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5456@#bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5456#@##bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5457@bj'\[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5458###@bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5459@bjТ[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5459@bjoj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5460@bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5461@bj\ 1[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5462#@#bj~[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5463#@bj;[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5463#@#bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5464Ŀ@#bj&s[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5464 [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5465@bjN)[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5466@bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5467@1bj$@Pick an object with the cursor and press the , key.bjbj1 ice or a lowered drawbridge or snow or a stalactite or unknown creature causing you worry (stalactite)--More--bj7 [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5467bj I[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5467@bjj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5468@bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5469@bj{x[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5470@bjZY [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5471#@bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5471##@bjThere is a wall in the way![Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5471bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5472@bjThere is a wall in the way![Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5472bj bjThere is a wall in the way![Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5472bj, bj/ There is a wall in the way![Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5472bj-[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5473@bj` [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5473@bj$;[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5474@bjC[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5475@bjR [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5475@bj![Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5476@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5476 [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5477@bj5 [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5478@bjf|[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5479@bj9[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5479@#bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5480@#bjn[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5481@#[bjmJ K@##bjN You see here a plate mail {200}.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5481bjA bj There is a wall in the way![Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5481bj] [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5482@[bj:+ 2Specify unknown object by cursor? [ynq] (q) bjq[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5482bj1@@bjYou see here a plate mail {200}.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5483bj\ Amulets  y - an amulet of physical boost (being worn) {0}  Weapons  # - 20 darts {0}  # - a bohemian ear spoon {20}  # - an eagle ball {2}  a - an uncursed very corroded +1 dwarvish spear {12}  b - 5 uncursed +0 daggers {20}  r - a rubber hose {8}  I - an orcish spear named Narsil {12}  N - a crossbow named Immortal Corruptor {20}  T - a cane named The Adventures of Huckleberry Finn {2}  W - a short sword (weapon in hand) {12}  Armor  c - an uncursed +3 dwarvish roundshield (being worn) {40}  o - a white coat {4}  F - a +0 pair of low boots (being worn) {4}  P - a cyan robe {16}  Comestibles  d - an uncursed food ration {0}  w - 2 bananas {0}  J - 4 asian pears {0}  K - an uncursed tin of gibat meat {0} (1 of 4)bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw Dlvl:4 $99 HP 97(97)  Pw 38(38)  AC-3 Exp7 T5483##ĿĿ#####ĿĿ1#####`bj[1m<###########@#ٰ)%)###########`####bj[m`#######%######Ŀ#####Ŀ###############Ŀ###>#####bjq[36m|##############<#################%#######[35bjү"m#bjThere is a wall in the way![Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5483bj6bjAThere is a wall in the way![Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5483bj1[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5484@[bje[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5484@bjP[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5485@bjC6@bjFYou see here a plate mail {200}.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5486bjKbjM# - a plate mail {200}.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5486bj CWhat do you want to wield? [- ##abrINTW or ?*] bjbj6Never mind.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5486bj^ :What do you want to wear? [#oP or ?*] bj bjc [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T5486 Par You are putting on a plate mail.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-13 Exp7 T5487 Par [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-13 Exp7 T5488 Par [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-13 Exp7 T5488 Par [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-13 Exp7 T5489 Par [Ehalcodon the Fighbj4 gter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-13 Exp7 T5490 Par [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-13 Exp7 T5490 Par bj; [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-13 Exp7 T5491You finish your dressing maneuver.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-13 Exp7 T5491+bj>What do you want to take off? [#cF or ?*] -bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-13 Exp7 T5492 Par [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-13 Exp7 T5492 Par [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-13 Exp7 T5493 Par [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-13 Exp7 T5494 Par [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-13 Exp7 T5495 Par [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 W-bj i4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-13 Exp7 T5495 Par -bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-13 Exp7 T5496You finish taking off your suit.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-3 Exp7 T54960bj* Amulets  y - an amulet of physical boost (being worn) {0}  Weapons  # - 20 darts {0}  # - a bohemian ear spoon {20}  # - an eagle ball {2}  a - an uncursed very corroded +1 dwarvish spear {12}  b - 5 uncursed +0 daggers {20}  r - a rubber hose {8}  I - an orcish spear named Narsil {12}  N - a crossbow named Immortal Corruptor {20}  T - a cane named The Adventures of Huckleberry Finn {2}  W - a short sword (weapon in hand) {12}  Armor  # - a +0 plate mail {200}  c - an uncursed +3 dwarvish roundshield (being worn) {40}  o - a white coat {4}  F - a +0 pair of low boots (being worn) {4}  P - a cyan robe {16}  Comestibles  d - an uncursed food ration {0}  w - 2 bananas {0}  J - 4 asian pears {0} (1 of 4);bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw Dlvl:4 $99 HP 97(97)  Pw 38(38)  AC-3 Exp7 T5496##ĿĿ#####ĿĿ1#####`;bj<###########@#ٰ)%)###########`####;bj#`#######%######Ŀ#####Ŀ###############Ŀ###>#####;bj5|##############<#################%#######;bj/6#bj! >bj( You are now wearing a white coat.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5497Abj_2  Amulets  y - an amulet of physical boost (being worn) {0}  Weapons  # - 20 darts {0}  # - a bohemian ear spoon {20}  # - an eagle ball {2}  a - an uncursed very corroded +1 dwarvish spear {12}  b - 5 uncursed +0 daggers {20}  r - a rubber hose {8}  I - an orcish spear named Narsil {12}  N - a crossbow named Immortal Corruptor {20}  T - a cane named The Adventures of Huckleberry Finn {2}  W - a short sword (weapon in hand) {12}  Armor  # - a +0 plate mail {200}  c - an uncursed +3 dwarvish roundshield (being worn) {40}  o - a -4 white coat (being worn) {4}  F - a +0 pair of low boots (being worn) {4}  P - a cyan robe {16}  Comestibles  d - an uncursed food ration {0}  w - 2 bananas {0}  J - 4 asian pears {0} (1 of 4)Ibj|[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw Dlvl:4 $99 HP 97(97)  Pw 38(38)  AC0 Exp7 T5497##ĿĿ#####ĿĿ1#####`Ibj<###########@#ٰ)%)###########`####bj9m`#######%######Ŀ#####Ŀ###############Ŀ###>#####bj5m|##############<#################%######bj-33m##Jbj0What do you want to take off? [coF or ?*] LbjYLbj\You can't. It is cursed.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5497Obj  Amulets  y - an amulet of physical boost (being worn) {0}  Weapons  # - 20 darts {0}  # - a bohemian ear spoon {20}  # - an eagle ball {2}  a - an uncursed very corroded +1 dwarvish spear {12}  b - 5 uncursed +0 daggers {20}  r - a rubber hose {8}  I - an orcish spear named Narsil {12}  N - a crossbow named Immortal Corruptor {20}  T - a cane named The Adventures of Huckleberry Finn {2}  W - a short sword (weapon in hand) {12}  Armor  # - a +0 plate mail {200}  c - an uncursed +3 dwarvish roundshield (being worn) {40}  o - a cursed -4 white coat (being worn) {4}  F - a +0 pair of low boots (being worn) {4}  P - a cyan robe {16}  Comestibles  d - an uncursed food ration {0}  w - 2 bananas {0}  J - 4 asian pears {0} (1 of 4)cbjPg[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw Dlvl:4 $99 HP 97(97)  Pw 38(38)  AC0 Exp7 T5497##ĿĿ#####ĿĿ1#####`cbjU[37m<###########@#ٰ)%)###########`####bj]7m`#######%######Ŀ#####Ŀ###############Ŀ###>#####cbj[m|##############<#################%#######cbj0)#dbjX[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5498@dbjD'[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5499@dbj'[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5499@dbj4 [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5500@ebjR[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5500 [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5501@ebjt[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5501@ebj8$ [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5502@fbjћ[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5503@fbjx[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5504@gbjYou cannot diagonally move out of a door![Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5504hbj Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) bj6Ŀ##`####ٰ)%)[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5504bjE^[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5505@bj\+What do you want to wear? [#P or ?*] bjJ bjET [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5505 Par You are putting on a cyan robe.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-1 Exp7 T5505 Par bj{W [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-1 Exp7 T5506You finish your dressing maneuver.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-1 Exp7 T5506bj9 Amulets  y - an amulet of physical boost (being worn) {0}  Weapons  # - 20 darts {0}  # - a bohemian ear spoon {20}  # - an eagle ball {2}  a - an uncursed very corroded +1 dwarvish spear {12}  b - 5 uncursed +0 daggers {20}  r - a rubber hose {8}  I - an orcish spear named Narsil {12}  N - a crossbow named Immortal Corruptor {20}  T - a cane named The Adventures of Huckleberry Finn {2}  W - a short sword (weapon in hand) {12}  Armor  # - a +0 plate mail {200}  c - an uncursed +3 dwarvish roundshield (being worn) {40}  o - a cursed -4 white coat (being worn) {4}  F - a +0 pair of low boots (being worn) {4}  P - a +0 cyan robe (being worn) {16}  Comestibles  d - an uncursed food ration {0}  w - 2 bananas {0}  J - 4 asian pears {0} (1 of 4)bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw Dlvl:4 $99 HP 97(97)  Pw 38(38)  AC-1 Exp7 T5506##ĿĿ#####ĿĿ@1#####`j m<############ٰ)%)###########`####bj" [m`#######%######Ŀ#####Ŀ###############Ŀ###>#####bj E [36m|##############<#################%#######jE !m#bj.M0What do you want to take off? [coF or ?*] bjׁbjK[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-1 Exp7 T5507 Par Attention, main weather broadcast coming in:bj"The sky is cloudy.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-1 Exp7 T5507 Par bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC-1 Exp7 T5508--More--bj You finish taking off your boots.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5508bjn[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5509@bj%[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5509@bj+[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5510@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5511@bj\~ [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5512@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5512@bjmm[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5513@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5514@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5514@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5515@bj}[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5516@bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5516@bjg; Amulets  y - an amulet of physical boost (being worn) {0}  Weapons  # - 20 darts {0}  # - a bohemian ear spoon {20}  # - an eagle ball {2}  a - an uncursed very corroded +1 dwarvish spear {12}  b - 5 uncursed +0 daggers {20}  r - a rubber hose {8}  I - an orcish spear named Narsil {12}  N - a crossbow named Immortal Corruptor {20}  T - a cane named The Adventures of Huckleberry Finn {2}  W - a short sword (weapon in hand) {12}  Armor  # - a +0 plate mail {200}  c - an uncursed +3 dwarvish roundshield (being worn) {40}  o - a cursed -4 white coat (being worn) {4}  F - a +0 pair of low boots {4}  P - a +0 cyan robe (being worn) {16}  Comestibles  d - an uncursed food ration {0}  w - 2 bananas {0}  J - 4 asian pears {0} (1 of 4) bjp [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw Dlvl:4 $99 HP 97(97)  Pw 38(38)  AC0 Exp7 T5516##ĿĿ#####ĿĿ1@#####`[8;1 bjP 0H<############ٰ)%)###########`## bjѬ [33m##`#######%######Ŀ#####Ŀ###############Ŀ###>####[33 bj m#|##############<#################%######[ bj 422;40H## bjb[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5517@ bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5518@ bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5519@bj~K[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5520@bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5520@bjI [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5521@bj#ĿĿ#####^<#Ŀ######Ŀ#####Ŀ##############################bjh9[33m(################`############[^###`###%Ŀ##################bjN[m##################@##########`####Ŀ##%####bj Z[37m`########`##bjZ[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw Dlvl:3 $99 HP 97(97)  Pw 38(38)  AC0 Exp7 T5521bjG [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5521bjL! You hear a lightsaber deactivate.[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw  97(97)  Pw 38(38)  AC0 Exp7 T5522bj Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) bjQ@+Ŀ^####### Game  O - Options r - Redraw Screen n - Switch Number Pad On/Off S - Save q - Quit [M-q](end) bjJ{+Ŀ##^Ŀ##################Really quit? WARNING: this will erase your game permanently! [yes/no]? bjybj+ebj$ sbjUJt[Ehalcodon the Fighter  97(97)  Pw 38(38)bjXoĿĿ#####^<#Ŀ######Ŀ#####Ŀ##############################bj&(################`############[^###`###%Ŀ###################bjS#################@##########`####Ŀ##%####[3bjg7m`########`##bj[Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw Dlvl:3 $99 HP 97(97)  Pw 38(38)  AC0 Exp7 T5522Do you want your possessions identified? DYWYPI? [ynq] (n) !bj> n Amulets  y - an uncursed amulet of physical boost (being worn) {0}  Weapons  # - 20 blessed +0 darts {0}  # - an uncursed +0 bohemian ear spoon {20}  # - an uncursed +0 eagle ball {2}  a - an uncursed very corroded +1 dwarvish spear {12}  b - 5 uncursed +0 daggers {20}  r - an uncursed +0 rubber hose {8}  I - the uncursed +2 orcish spear named Narsil {12}  N - the blessed +8 crossbow named Immortal Corruptor {20}  T - the blessed -4 cane named The Adventures of Huckleberry Finn {2}  W - an uncursed +0 short sword (weapon in hand) {12}  Armor  # - a blessed +0 plate mail {200}  c - an uncursed +3 dwarvish roundshield (being worn) {40}  o - a cursed -4 lab coat (being worn) {4}  F - an uncursed +0 pair of low boots {4}  P - a cursed +0 robe of randomness (being worn) {16}  Comestibles  d - an uncursed food ration {0}  w - !bjk S2 uncursed bananas {0}  J - 4 uncursed asian pears {0} (1 of 4)$bj ĿĿ#####^<#Ŀ######Ŀ#####Ŀ##############################$bjE (################`############[^###`###%Ŀ#################[3$bjZ 3m###################@##########`####Ŀ##%####$bj `########`##$bj' [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw Dlvl:3 $99 HP 97(97)  Pw 38(38)  AC0 Exp7 T5522The statue of a chock mochi is empty.--More--&bj ADo you want to see your attributes? [ynq] (n) 'bjȺnFinal Attributes: You were fervently aligned. Your alignment was 11. Your max alignment was 29. You carried 0 sins. You could not have this property at all: wonderlegs. You could not have this property extrinsically: poison resistance. You could not have this property intrinsically: mystery resistance. You could not have the double effect of this property: full nutrients. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 21. Implant identification only worked 1 times out of 42. Wand identification only worked 3 times out of 4. Armor identification only worked 15 times out of 18. Spellbook identification only worked 2 times out of 9. Gem identification only worked 100 times out of 121. Tool identification only worked 5 times out of 11. Monsters only dropped their equipment with 95% chance. Scroll drop chance was reduced to 98'bj%. Wand drop chance was reduced to 94%. Potion drop chance was reduced to 98%. Weapon drop chance was reduced to 98%. --More--'bjArmor drop chance was reduced to 92%. Food drop chance was reduced to 93%. Shop item generation was reduced to 94%. Musable item generation frequency had a negative bias of 17%. Concealing monsters were spawned underneath items 92% of the time only. Mastering the following skill taught you the hidden power: short sword. The following skill could not be trained at all: chaos spells. The following skill was trained at half the usual rate: boulder-throwing. The following skill was limited to basic proficiency: squeaking. The following skill couldn't be trained before a certain turn number is reached: form I (Shii-Cho) (turn 46107). Monster spawn rate multiplier was currently 100. Number of artifacts generated was 0. Number of fake artifacts generated was 5. Your hairstyle was 'iron maiden'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got'bjG` a new haircut was 10521 turns ago. Your areola diameter was 27. Monster spawn increase would have started at turn 128189. Monster spawn increase had reached its maximum at turn 364968. In this game, Eevee's evolution was sylveon. Maximum amount of combined random monster spawn freqs was 17714. --More--'bjuYour limit for ascension was at turn 1502976. The monster class that cannot be genocided was leprechaun. The monster class that was spawned more often: umber hulk (freq bonus 4). The monster species that was spawned more often: classic block-heeled combat boot (freq bonus 28). The monster species that was spawned more often: musu colony (freq bonus 12). The monster species that was spawned more often: amalgamator unctuosity (freq bonus 30). The monster species that was spawned more often: thrummiest overinterest (freq bonus 12). The monster species that was spawned more often: lamia (freq bonus 45). The monster species that was spawned more often: cheesy firmest (freq bonus 56). The monster species that was spawned more often: giant pink rat (freq bonus 36). The monster species that was spawned more often: dark blue cube (freq bonus 52). The monster species that was spawned more often: gigg'bj3vnoll (freq bonus 30). The monster species that was spawned more often: clear icky thing (freq bonus 30). The monster species that was spawned more often: Silvana (freq bonus 24). The monster species that was spawned more often: Katcher (freq bonus 27). The monster species that was spawned more often: ocho-maru (freq bonus 10). --More--'bjThe monster species that was spawned more often: audiologist lint (freq bonus 48). The monster species that was spawned more often: white force fungus (freq bonus 7).The monster species that was spawned more often: brimming orc (freq bonus 10). The monster species that was spawned more often: wrath lich (freq bonus 24). The monster species that was spawned more often: german sniper (freq bonus 10). The monster species that was spawned more often: spherical laser (freq bonus 30). The monster species that was spawned more often: holy cow (freq bonus 15). The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 2). The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 1). The monster trait that was more common: monsters that make sheep sounds (freq bonus 8). The monster trait that was more common: monsters that can tu'bjapnnel (freq bonus 2).The monster trait that was more common: monsters of medium size (freq bonus 2). The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 2). The monster trait that was more common: monsters who haven't been completely coded (freq bonus 1). --More--'bjSaThe monster trait that was more common: monsters whose attacks do acid damage (freq bonus 1). The monster trait that was more common: monsters that permanently mimic objects (freq bonus 1). The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 2). The monster species that was never randomly spawned: nonaddicting stimied. The monster species that was never randomly spawned: spikeflier. The monster species that was never randomly spawned: brahmar bandit king. The monster species that was never randomly spawned: twelph. The monster species that was never randomly spawned: humongous patch. The monster species that was never randomly spawned: parting force fungus. The monster species that was never randomly spawned: giant tarantula. The monster species that was never randomly spawned: antenna ant. The monster species that was never randomly spawned: argentum golem. 'bja[16;1HThe monster species that was never randomly spawned: blonde femmy. The monster class that was always generated with extra speed: turret. The RNG hath decreed that this item was never generated: Bridghitte's jewel (Gems). The RNG hath decreed that this item was never generated: great hammer (Weapons). The RNG hath decreed that this item was never generated: amulet of scent (Amulets). --More--'bjThe RNG hath decreed that this item was generated more often: white spell cloak (Armor, freq bonus 12). The RNG hath decreed that this item was generated more often: obsidian hostage chain (Chains, freq bonus 14). The RNG hath decreed that this item was generated more often: Ayanami wrapping (Armor, freq bonus 5). The RNG hath decreed that this item was generated more often: short blade (Weapons, freq bonus 20). The RNG hath decreed that this item was generated more often: umeng cloak (Armor, freq bonus 10). The RNG hath decreed that this item was generated more often: fire resistance (Rings, freq bonus 20). The RNG hath decreed that this item was generated more often: energy sap (Tools, freq bonus 5). The RNG hath decreed that this item was generated more often: ass kicker boots (Armor, freq bonus 16). The RNG hath decreed that this item was generated more often: cigar (Weapons, freq bonus'bjX 18). The RNG hath decreed that this item was generated more often: air current (Spellbooks, freq bonus 28). The RNG hath decreed that this item was generated more often: demon crossbow (Weapons, freq bonus 9). The RNG hath decreed that this item was generated more often: muteness stone --More--'bj{V (Gems, freq bonus 7). The RNG hath decreed that this item was generated more often: ceramic spear (Weapons, freq bonus 10). The RNG hath decreed that this item was generated more often: impact (Rings, freq bonus 7). The RNG hath decreed that this item was generated more often: blesscurse stone (Gems, freq bonus 7). The RNG hath decreed that this item was generated more often: blesscursing (Rings, freq bonus 11). The RNG hath decreed that this item was generated more often: amulet of defusing (Amulets, freq bonus 4). The RNG hath decreed that this item was generated more often: defensive fireball (Spellbooks, freq bonus 3). The RNG hath decreed that this item was generated more often: gimp cloak (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: heavy wood ball (Iron balls, freq bonus 4). The RNG hath decreed that this item class was generated more often: Wa'bjV nds (freq bonus 72). The RNG hath decreed that this item was always generated cursed: magic dragon scale shield (Armor). The RNG hath decreed that this item was always generated cursed: time shift (Spellbooks). --More--'bjK The RNG hath decreed that this item was always generated cursed: call the elements (Spellbooks). The RNG hath decreed that this item was always generated cursed: create familiar (Wands). The RNG hath decreed that this item was always generated cursed: orcish helm (Armor). The RNG hath decreed that this item was always generated cursed: gauntlets of mystery resistance (Armor). The RNG hath decreed that this item was always generated cursed: kalashnikov (Weapons). The RNG hath decreed that this trap was always invisible: redinc trap. The RNG hath decreed that this trap was generated more often: DSTW trap (freq bonus 1). Trap randomization happened for 1 in 854 traps. Traps were spawned invisible 1 times in 80. Traps were extra hard to find 9% of the time. Next attribute increase check would have come at turn 5882. Strength training was -2. Dexterity training was 6. Wisdom traini'bj ng was 25. Constitution training was 29. Your sanity was 0. Current weather was overcast. --More--'bj You had 999 alla remaining. You were cold resistant. You were acid resistant. You had the following amount of cash stored in the bank: 112. You had not decided on your sexuality yet. You were prevented from having wonderlegs (0). Your chance to block was 37%. You saw invisible. You had automatic searching. You had infravision. You had 699 points of nutrition remaining. You were very invisible to others. You were stealthy. You had teleportitis. You were fast. Your luck was zero. You had spell retention for remembering 20 spells. You could have safely prayed (0). You survived. --More--'bjq ĿĿ#####^<#Ŀ######Ŀ#####Ŀ##############################[3'bj3~ 3m(################`############[^###`###%Ŀ##################['bj 35m##################@##########`####Ŀ##%####'bjf [37m`########`##'bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw Dlvl:3 $99 HP 97(97)  Pw 38(38)  AC0 Exp7 T5522Do you want to see your discoveries? [ynq] (n) 'bj{ n Discoveries   Amulets  amulet of change (unleashed)  amulet of physical boost (digged)  Weapons  * dwarvish spear (stout spear)  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * set of crow talons (set of three feather-etched daggers)  * blade of pity (curved dagger)  * parazonium (triangular dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * diskos (circular-sawbladed axe)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * mirrorblade (polished short sword)  * blade of mercy (split-bladed short sword) (1 of 16)(bj3 * blade of grace (curved short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * isamusei (oddly-luminous sword)  * kachisei (razor-thin sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * orcish long sword (crude long sword)  * katana (samurai sword)  * zanbato (curved white sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * orcish scimitar (crude curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * crow quill (feather-etched rapier) (bj"4(2 of 16)(bj4q * rakuyo (latch-pommeled saber)  * falchion (heavy sword)  * aklys (thonged club)  * metal club (heavy club)  * breaking wheel (wagon wheel)  * orcish morning star (crude morning star)  * quarterstaff (staff)  * double force-blade (double-bladed weapon)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * svaerdstav (swedish polearm)  * stangoekse (danish axe)  * bardiche (long poleaxe)  * infernal bardiche (black poleaxe)  * ancus (stone polearm)  * infernal ancus (ornamental polearm) (3 of 16)(bj5d * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * javelin (throwing spear)  * pincer staff (claw-ended staff)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * footbow (warped bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow) (4 of 16)(bjU6 * dark elven arrow (black runed arrow)  * ya (japanese arrow)  * far-east arrow (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * windmill blade (giant throwing star)  * silver chakram (silver circular blade)  * force whip (segmented whip)  Armor  * dwarvish roundshield (large round shield)  * ichcahuipilli (thick undershirt)  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * high-elven plate (runed plate mail)  * imperial elven armor (runed plate mail)  * eilistran armor (clockwork plate armor)  * harmonium plate (bladed armor)  * lantern plate mail (glass-set plate mail)  * droven plate mail (crested black plate)  * harmonium scale mail (spiked scale mail) (5 of 16)(bj7 * gnomish suit (little blue vest)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * robe (manl robe)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak) [24;1(bjA7H(6 of 16)(bj7 * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm)  * sunlight maggot (parasitic insectoid)  * standard helmet (hacker helmet)  * sedge hat (23 helmet)  * skullcap (echo helmet)  * flack helmet (grunter helmet)  * crystal helm (foaming helmet)  * mining helm (tasseled helmet)  * field helm (internet helmet)  * helm of safeguard (titanium helmet)  * war hat (technical helmet)  * plasteel gloves (white gloves)  * regular gloves (uncanny gloves) (7 of 16)(bj8 * gauntlets of safeguard (old gloves)  * gauntlets of plugsuit (re-greasing gloves)  * commander gloves (shale gloves)  * field gloves (multilinguitis gloves)  * gauntlets of defusing (copper gloves)  * complete blockage shield (pavise shield)  * super shield (high-grade shield)  * kite shield (dragon-shaped shield)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots)  * low boots (walking shoes)  * iron shoes (hard shoes)  * orcish boots (crude shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear) (8 of 16)(bj9 * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * lady boots (lovely boots)  * didier sachs shoes (very expensive shoes)  * stiletto sandals (feminine sandals)  * boots of plugsuit (suede shoes)  * field boots (3D-printed sandals)  * boots of safeguard (arcane boots)  * Femmy stiletto boots (dark boots)  * Madeleine plateau boots (climbing boots)  * Marlena hiking boots (bronze shoes)  * Anastasia dancing shoes (lolita boots)  * Jessica lady shoes (brittle boots)  * Solvejg mocassins (tightly fitting boots)  * Wendy leather pumps (sand-als)  * Katharina platform boots (rustprone boots)  * Sabrina platform boots (hot boots)  * Elena combat boots stone (failed shoes)  * Thai combat boots (orgasm (bj:pumps) (9 of 16)(bj  * Elif sneakers (side gore boots)  * Nadja buckled lady shoes (winter boots)  * Sandra combat boots (velvet pumps)  * Natalje block heel sandals (stupid stilettos)  * Jeanetta girl boots (feelgood heels)  * Yvonne girl sneakers (riding boots)  * Maurah hugging boots (not-slowing-down boots)  * Meltem combat boots (roman sandals)  * Sarah hugging boots (block chocolate heel boots)  * Claudia wooden sandals (wooden clogs)  * Ludgera hiking boots (alligator pumps)  * Kati girl boots (junk shoes)  * Nelly lady pumps (blue sneakers)  * Eveline wedge sandals (irregular boots)  * Karin lady sandals (white buffalo boots)  * Juen peep-toes (hammer shoes)  * Kristina platform sneakers (doctor claw boots)  * Lou sneakers (steel boots)  * Almut sneakers (paragraph sandals)  * Julietta peep-toes (fur boots)  * Arabella hugging boots (explosive boots)  * Kristin combat boots (bj7 S(highland boots)  * Anna hugging boots (ether boots) (10 of 16))bj * Ruea combat boots (loafers)  * Tanja sneakers (everyday sneakers)  * Sonja sneakers (treaded heels)  * Rhea lady pumps (throwaway sandals)  * Lara combat boots (plof heels)  * Dora combat boots stone (plastic sandals)  * Marike sneakers (radiant heels)  * Jette combat boots (alumen shoes)  * Ina hugging boots (gentleman shoes)  * Sing platform boots (porcelain sandals)  * Victoria combat boots (regular shoes)  * Melissa wedge boots (nature boots)  * Anita lady pumps (golden delicately filigreed stilettos)  * Henrietta combat boots (stroking boots)  * Annemarie platform sandals (corona boots)  * Jil velcro shoes (generic high heels)  * Jana sneakers (weapon light boots)  * Katrin combat boots stone (wedge sneakers)  * Gudrun wedge sandals (rain boots)  * Ella wedge sandals (unisex pumps)  * Manuela combat boots (gentle sneakers)  * Jennifer combat boots stone ()bjraornamental shoes)  * Patricia steel-capped sandals (hugging boots) (11 of 16))bj * Antje sneakers (garish boots)  * Antje combat boots (sports shoes)  * Kerstin combat boots (tall boots)  * Kerstin wooden sandals (meteoric steel boots)  * Kerstin sneakers (tinsel shoes)  * Laura winter boots (iron boots)  * Larissa platform boots (titanic shoes)  * Nora combat boots (chelsea boots)  * Natalia wedge sandals (high-heeled chelsea boots)  * Susanne combat boots (block-heeled boots)  * Lisa combat boots (tree sap shoes)  * Bridghitte ski heels (boring shoes)  * Julia combat boots stone (diamond delicately filigreed stilettos)  * Nicole combat boots (velcro boots)  * Rita stilettos (castlevania boots)  * Janina lady pumps (cotton slippers)  * Rosa girl shoes (winged sandals)  * Ksenia platform sandals (heap of shit boots)  * Lydia lady pumps (paper shoes)  * Conny combat boots (espadrilles)  * Katia combat boots (chess boots)  * Mariya combat boot)bjKWs (cyan sneakers)  * Elise hippie heels (profiled boots) (12 of 16))bj} * Ronja combat boots (little-girl shoes)  * Ariane combat boots (sling pumps)  * Johanna combat boots (flipflops)  * Inge combat boots (barefoot shoes)  * Ruth sneakers (sister shoes)  * Magdalena combat boots (garden slippers)  * Marleen combat boots (weight attachment boots)  * Klara platform sandals (football shoes)  * Friederike dancing shoes (glass shoes)  * Naomi stilettos (distancing boots)  * Ute platform sandals (red sneakers)  * Jasieen wedge sandals (area boots)  * Yasaman leather boots (standing footwear)  * May-Britt sandals (thick-soled boots)  * Nadine stiletto sandals (chrome boots)  * Luisa hugging boots (korean sandals)  * Irina wedge sandals (cheap shoes)  * Liselotte hugging boots (dyke boots)  * Greta hugging boots (mary janes)  * Jane hugging boots (platform fleecies)  * Sue Lyn winter boots (persian boots)  * Charlotte hugging boots (child)bjYren's section shoes)  * Hannah cuddle boots (common shoes) (13 of 16))bj * Little Marie hugging boots (snow boots)  * Verena stiletto sandals (zero-drop shoes)  lab coat (white coat)  robe of randomness (cyan robe)  Scrolls  scroll of healing (THE LOELOELOE WILL SOON LUELUELUE)  scroll of mana (MUCH THEEF VERY ROCK)  scroll of phase door (TILDEIIIIIIIIIIIIIIIIIIIIIIIIXI)  scroll of standard id (OH I DUMBIE)  scroll of cure (I LIKE MY COFFEE BLACK AND MY WOMEN SLUTTY)  scroll of heal other (HUAKORE TE UNIANA PAKEHA KATOA)  * scroll of extra healing (IPSAE IAOAI)  * scroll of greater mana restoration (LIFE RISK JAM ALSO DAMAGED)  scroll of grave (IN DER DEUTSCHEN SPRACHE GIBT ES KEINEN STERN MITTEN IN NEM  scroll of identify (THATITWOULDBE ARYTOS PERI TO SOMATI)  scroll of regular material (WHY DO YOU WEAR HIGH HEELS IN YELLOW LENG)  scroll of food detection (MAER GEM HON YN GWESTEIWR ALMAENEG)  Spellbooks  spellbook)bj of detect treasure (new version)  spellbook of botox resist (withered)  Potions  potion of oil (olive)  potion of restore ability (cluster amaryllis) (14 of 16))bj/ potion of fear (slimy)  potion of extra healing (cooling)  potion of gain energy (vaccine)  potion of hiding (vapor)  potion of gain health (umber)  Rings  ring of invisibility (styro)  ring of shock resistance (wooden)  ring of slow digestion (viability)  Wands  wand of cold (elysium)  wand of striking (vertical)  wand of healing (knobbed)  wand of digging (iridescent)  wand of speed monster (bristly)  wand of cancellation (gossamer)  wand of acid (griefing)  wand of inferno (plastic)  Tools  oil lamp (lamp)  red lightsaber (lightsaber)  Gems  sling ammo (gray) (15 of 16))bj & Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * physio venom (splash of venom)  * segfault venom (splash of venom) (16 of 16))bjb ĿĿ#####^<#Ŀ######Ŀ#####Ŀ##############################[34)bj~r m(################`############[^###`###%Ŀ###################[33)bj m#################@##########`####Ŀ##%####[)bj 16;60H`########`##)bj [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw Dlvl:3 $99 HP 97(97)  Pw 38(38)  AC0 Exp7 T5522Do you want an account of creatures vanquished? [ynq] (n) )bj nVanquished creatures: a freshly hatched bee 0 large ants (1 created) 0 lumineous fireflies (1 created) a rando ant 2 aligning ants 0 large beetles (1 created) a giant white ant a blob an acidstream blob 0 elona snails (1 created) an older dog sister a resistant eye a manadrainer a wussy cat 0 kittens (1 created) a slowlaine 6 disruptiolanes 0 dwarves (1 created) 0 slow dig dwarves (1 created) a stunted scamp 0 pims (1 created) --More--a glyph jelly 0 mynocks (1 created) a cute nymph a flying dryad 0 loser orcs (1 created) a force hobgoblin 2 orc spear carriers an alla gazelle a tiny lamb a deer doe a rothe a rabbit from ylva a scurrier a cave spider an eightlegger 0 replica unicorns (1 created) a larva (2 created) a squi)bj; shy maggot a damaged arcadian avenger a bat a fire@dragon child a wimpy orange dragon a spore lichen --More--0 golden fungi (1 created) a pale mold 0 feel gnomes (1 created) a giant duergar a terminator ouverture 6 EQ Kops an ant mummy a mininaga a hap snake 0 brown snakes (1 created) a tiny troll 6 petty hc beggars (1 created) 10 hider trolls (2 created) a non-moving U a lesser visor hulk a glyphic touch (2 created) a dumb wight 0 e Pale Wraiths with a lightning stroke. (1 created) 2 rat zombies 0 kobold zombies (1 created) a gnome zombie an orc zombie an early gaardien --More--2 karate scrubs 0 disgusting brats (1 created) 0 division jedis (2 created) 0 Gunnhild's General Stores (1 created) 0 shopkeepers (1 created) a confined ghost a stationary sha)bj[ :pe 3 kop hoses a broken machine an edgolem 0 enemies from level 55 (1 created) a gecko a pi plant an elf cadaver 0 spotted mushroom patches (1 created) a quaractar blue barrel an easy grue a lau wall 0 deep rocks (1 created) 0 dummy monster needed for visual interfaces (1 created) 0 critically injureds (1 created) 108 creatures born. --More--93 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--)bj# ĿĿ#####^<#Ŀ######Ŀ#####Ŀ##############################[)bjT0 m(################`############[^###`###%Ŀ##################[)bja< 1m##################@##########`####Ŀ##%####[3)bj_B 1m`########`##)bjB [Ehalcodon the Fighter ] St18/01 Dx16 Co17 In9 Wi4 Ch8 ValDwaFemLaw Dlvl:3 $99 HP 97(97)  Pw 38(38)  AC0 Exp7 T5522Do you want to see your conduct? [ynq] (n) )bjPD {nVoluntary challenges: You eaten 20 times. You eaten food with animal by-products 17 times. You eaten meat 15 times. You communicated with the gods 2 times. You prayed 2 times. You used a wielded weapon 117 times. You killed 83 monsters. You read items or engraved 15 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You applied items 1 time. You read scrolls 3 times. You suffered from amnesia 1 time. You had a minimum alignment of -8. You had a maximum alignment of 27. You successfully searched for traps 2 times. You successfully searched for doors or corridors 19 times. You listened to conversion sermon 1 time. --More--)bjTYou kicked doors or locked containers 9 times. You fumbled 1 time. You dug out grave walls 7 times. You interacted with fountains 6 times. You sat on a throne 7 times. You interacted with a sink 2 times. You invoked a pentagram 12 times. You quaffed from a well 4 times. You landed 3 critical hits. You let monsters dig out 62 wall tiles. You got sick from food poisoning 1 time. You allowed monsters to read 1 scroll. You allowed monsters to zap 5 wands. You got hit by bad effects 1 time. You vomited 1 time. You received a covid-19 antidote 5 times. You escaped past messages 32 times (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly). --More--)bjoFarvel Ehalcodon the Valkyrie... You quit in The Dungeons of Doom on dungeon level 3 with 4785 points, and 99 pieces of gold, after 5522 moves. You were level 7 with a maximum of 97 hit points when you quit.--More--)bj]  )bj@( *bj%0 *bjxYou reached the 38th place on the top 10000 list. No Points Name Hp [max] 1 24493774 Squirrel-Car-Ink-Mal-Law (Poly-Art) ascended to demigod-hood. 187 [356] 2 926155 Zsj III-War-Grd-Mal-Neu died in Lawful Quest on level 25. Killed by a touch of death. 314 [342] *bj(x 3 901152 ziratha-Poi-Dev-Fem-Cha died in One-eyed Sam's Market on level 33. Killed by a monster (hallucinogen-distorted oneroi), while being bound by Sing. - [200] *bjx *bjxF 36 4968 dolores-Dan-Dro-Fem-Neu died in The Dungeons of Doom *bjyE on level 5. Killed by a monster (dark gnome lord), *bj[yQ while getting back up from dancing. - [83] *bjyF 37 4840 Lorskel-Ass-And-Mal-Neu died in The Gnomish Mines on *bjyQ level 5. Killed by a crossbow bolt. - [100] *bjMzX 38 4785 Ehalcodon-Val-Dwa-Fem-Law quit in The Dungeons of  *bjzX Doom on level 3 [max 4]. 97 [97] *bjzG 39 4746 MaxLunar-Jed-Clk-Fem-Cha died in The Dungeons of Doom *bj!{2 on level 3. Killed by a monster *bjb{Q (hallucinogen-distorted great wyrm of power). - [115] *bj{G 40 3877 MaxLunar-Jed-Clk-Fem-Cha quit in The Dungeons of Doom *bj{Q on level 3. 88 [88]