.c Player: Egil Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-01-31.22:11:58.ttyrec Time: (1675203118) Tue Jan 31 22:11:58 2023 .c This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net .c Restoring save file....c .c Egil the Evoker St:9 Dx:13 Co:13 In:17 Wi:12 Ch:13 Neutral S:377 Dlvl:2 $:119 HP:14(17) Pw:15(15) AC:8 Xp:2/52 Wt:227/600 T:698 You return to level 2 in The Dungeons of Doom.--More--/c!I -----|...|#.....#-----#|...|####....|#-----#|...|####-...|##|...|##|...|##-----####--------####+......|#----.-|.......#|....+|.....?||@.f.|[18;5/c5I 2H|..!<..||....||......|------|......|--------/c\I Egil the Evoker St:9 Dx:13 Co:13 In:17 Wi:12 Ch:13 Neutral S:377 Dlvl:2 $:119 HP:14(17) Pw:15(15) AC:8 Xp:2/52 Wt:227/600 T:698  Hello Egil, the human Wizard, welcome back to SlashEM!7c,Z Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false] (1 of 4)<] Xc. XcH The door opens.10 f-..Yc1 f.@.Yc Yc^< Zc n2 ..fZc m3 f#.[cNl4 ..f[c365 [cڐW6 .f[c7_7 f.[co8 .f.[c Z9 .f\c20 f.-@.\cq i1 .f@\c W2 -..@]cVI3 .@]csr ]cN7 T4 @.]cD T5 @.^c]76 @.^cO T7 @._cjX8 @#_cX9 @#_cGa Y30 @#`c;X1 @#`cz2 @#f`c8`c g3 #@.`cE H4 -@acPuR5 @.aceR6 @.ac ac*I7 @.bcw b41 @###.bc* o2 @#fcc`3 @f#cc{ z4 f@.#cc ~7 ..@f...dcR8 @f.ec\g9 f.@ecl50 ##@fcYx1 .##@fc: F#@######fc: i6 #@#######fc; 63 8 ####@hc5H*9 hcFD70 #hc**1 hcl *2 jcB*3 jcJ4 fjcHC5 #jc *6 jc5*7 kcJ8 fkc C9 #kco D80 #kc *1 lc*2 lcR*3 lcJ4 flc'U C5 #lc]*6 mc-*7 mcJ8 fmci C9 #nc.+90 nc *1 nc *2 oc<*3 ocM*4 oc+D*5 ocO J6 focS C7 #pcU*8 pca*9 pc,800 pco *1 pcs*2 qci  What type of object do you want an inventory of?  a - Weapons b - Armor c - Comestibles d - Scrolls e - Spellbooks f - Rings g - Wands h - Tools(end) qc*U+-----|...|#.....#-----#|...|####....|#-----#|...|###################-...|###|...|@##|...|##----- Tools p - a magic marker (0:41) {2}(end) rc`-----tc*3 tc2 *4 tc1 *5 uc̙*6 uc"*7 uc/*8 uca*9 ucdD10 #ucU*1 uc`Q*2 uc*3 uc7*4 uc*5 uc *6 uc4 *7 uc *8 uc( vcYX9 @#vcӑ wcLj wcT V20 #@xc *1 xc J2 fxc! C3 #xc *4 xc *5 xc *6 xc *7 xcAp *8 ycN*9 ycD+ +30 ycޝ *1 yc *2 yc J3 fyc C4 #ycu*5 yc*6 zc"*7 zc*8 zc *9 zc|D40 #zc*1 zcXd*2 zc6 X3 @#zcB {c g4 @##|cA)5 |c <6 #|cEN )7 |c )8 |cZ8 )9 |c *50 }cIL1 #@}c# L2 #@}cp U3 #@f~c2cݪclYou displaced your kitten.4 #@c3R5 #@c S6 f@c d7 #f@cM8 ##@cL9 #@cM60 #@chRL1 #@c ^2 #@FcjYou kill the lichen!93 63 %c:0#@c<:QYou see here a lichen corpse {20}.4 cvR5 %@c%@#c5QYou see here a lichen corpse {20}.6 c c Qu - a lichen corpse {60}.47 c SThere is nothing here to pick up.c mR8 #@cn L9 #@cM70 #@cc T1 #@c+#####@cu5 8 #@#cJ9 @.cXW '.@cpW ~You see here an uncursed scroll of light {5}.80 fcci - an uncursed scroll of light {5}.521 f.c 2 .@.fc;z3 @.f.c=4 @.!<fc[ '.@cr There are several objects here.5 f.c Pick up what?  Spellbooks a - a blessed spellbook of magic missile (0:2) {50} b - a blessed spellbook of wizard lock (0:4) {50} c - a blessed spellbook of resist sleep (0:4) {50} d - a blessed spellbook of force bolt (0:2) {50} Potions e - an uncursed potion of amnesia {20} f - an uncursed potion of booze {20}(end) c! -----|...|#.....#-----#|...|####....|#-----#|...|###################-...|###|...|###|...|##-----ck  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Rings i - Wands j - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ct+c.C -----|...|#.....#-----#|...|####....|#-----#|...|#############-...|##|...|##|...|##-----####--------####+......|#----.-|.......#|....+cPC |......||....||.f@<..|#-....| What would you like to drop?  Scrolls i - an uncursed scroll of light {5} j - a blessed scroll of identify {5} k - an uncursed scroll of gold detection {5}(end) c +c#5 ~-----|...|#.....#-----#|...|####....|#-----#|...|c35 You drop an uncursed scroll of light {5}.476 .f.cX Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Rings i - Wands j - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) cW$+c-----|...|#.....#-----#|...|####....|#-----#|...|#############-...|##|...|##|...|##-----####--------####+......|#----.-|.......#|....+c|...f..||....||..@<..|#-....| What would you like to drop?   Coins  g - 119 gold pieces {1}  Weapons  a - a blessed +1 quarterstaff (weapon in hands) {40}  r - a crude dagger {10}  v - an arrow {1}  Armor  b - a blessed +0 cloak of magic resistance (being worn) {10}  s - a +0 iron skull cap (being worn) {30}  Comestibles  q - a food ration {20}  u - 3 lichen corpses {60}  Scrolls  j - a blessed scroll of identify {5}  k - an uncursed scroll of gold detection {5}  Spellbooks  w - a spellbook of magic missile {50}  Rings  d - an uncursed +1 ring of gain dexterity {3}  e - an uncursed ring of regeneration {3}  f7mWands  c - a blessed wand of opening (0:12) {7}  Tools (1 of 2)c+c|= p - a magic marker (0:41) {2} (2 of 2)cL-----|...|#.....#-----#|...|####....|#-----#|...|###################-...|###|...|###|...|##-----####--------####+......|#----.-|.......#|....+|...f..||....c`||..@<..|#-....||......|------|......|--------Egil the Evoker St:9 Dx:13 Co:13 In:17 Wi:12 Ch:13 Neutral S:393 Dlvl:2 $:119 HP:17(17) Pw:15(15) AC:8 Xp:2/56 Wt:247/600 T:886  You drop an arrow {1}.67 .fc 8 b@f<.c~/@.cThe kitten picks up an arrow {1}.9 f?cJs 90 @.f.cq&In what direction? [hykulnjb><] cg BThis door is locked.c@ 4In what direction? [hykulnjb><] cs c mWHAMMM!!!1 f.c*4In what direction? [hykulnjb><] czczWHAMMM!!!2 .b.f.c4In what direction? [hykulnjb><] c,c-As you kick the door, it crashes open!3 .f.cG4 #:@.#c]gfYou kill the newt!7 75 #c.6 ##@.f..b.#c {####@#.c|0@##########..cWith great effort you move the boulder.903 0@##c 4 ###@#||cr, 5 ##@#>|.|.$|..----c6 #@..-c7 #-@-....|....|-cP~8 |---@.|cq9 >@xc8 '.@cJ sYou see here 19 gold pieces {0}.10 x.c`cvr19 gold pieces.416 381 x.cc̄iYou kill the grid bug!20 82 .c;x [3 @.cT4 @.cW $----- |...| |@..- |.|.- |.||.|.-....-..|..--....--Egil the Evoker St:9 Dx:13 Co:13 In:17 Wi:12 Ch:13 Neutral S:470 Dlvl:3 $:138 HP:17(17) Pw:15(15) AC:8 Xp:2/58 Wt:246/600 T:914  c (5 c9Pick an object.c(c7 s. a doorway or the floor of a room or ice (floor of a room)c 6 <@........|----cz7 .@..--cS) cq8 .-@| .|c:R9 @.cd r Currently known spells   Name Level Category Fail a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - magic missile 2 attack 0%(end) ’cCy’c R20 @.ÒcgH1 @.ÒcfH2 @.ÒcnÒc>N N3 .@Ēc4 <@....--Ēca5 .@..|Ēcg 6 -- .@...Ēc }7 .@-.Ēc8 .@|.| -...---Œco9 -.| @...--ŒcSI30 .@.....---- ƒc9Unknown command ']'.ǒcFUnknown command ' '.ǒcA  Armor b - a blessed +0 cloak of magic resistance (being worn) {10} s - a +0 iron skull cap (being worn) {30}(end) Ȓc=QȒc6|1 -----------.....................* .--......h..... @G....-- -ɒcڽ!2 |--|-.|.--................ .@ʒc\3 h.@GG.-ʒcz4 @...̒c1 ..@GThe gnome hits!̒cN [4 pts.]3 45 .GΒcY6 @.Βc 7 @.G.G. ђcR8 @.ђc 2Specify unknown object by cursor? [ynq] (q) Ғc #qӒc9 GG..Ӓc *40 Ԓc)1 GG..Ւc@t v Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - magic missile 2 attack 0%(end) גc+5(15) AC:8 Xp:2/58 Wt:246/60 T:941  In what direction? [hykulnjb><] גc_B b|The magic missile hits the gnome.|גcvB You kill the gnome!%|522 71 ||גcB --More--ْc@JThe magic missile bounces!G...|||--More--ْc@k2 ...ےcp>You kill the gnome!.Conjuer74 92213(23) AC:8 Xp:3/84 Wt:246/60 T:942 Welcome to experience level 3.--More--ܒcTYou learn how to perform draw energy!3 ݒcU4 .@ݒc4 &.@ݒc 5 dYou see here a gnome corpse {650}.2045 ޒc 8What do you want to eat? [qu or ?*,] ߒc/x eat what?  Comestibles a - a gnome corpse {650}(end) ߒc*K+ߒc+This gnome corpse tastes terrible!6 7 8 9 50 1 2 h You stop eating the gnome corpse.3 c 8What do you want to eat? [qu or ?*,] c eat what?  Comestibles a - a partly eaten gnome corpse {286}(end) c K+cj <You resume your meal.14 5 6 7 8 h.. You finish eating the gnome corpse.--More--ck;The dwarf wields a dagger {10}!--More--c[The dagger welds itself to the dwarf's hand!9 c%60 --.. .. @cw v Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - magic missile 2 attack 0%(end) c' +4(23) AC:8 Xp:3/84 Wt:246/60 T:960  In what direction? [hykulnjb><] c]---- The magic missile hits the dwarf.------- ..h.......--More--cq g1 h. c  What type of object do you want an inventory of?  a - Weapons b - Armor c - Comestibles d - Scrolls e - Spellbooks f - Rings g - Wands h - Tools(end) c/+ Weapons a - a blessed +1 quarterstaff (weapon in hands) {40} r - a crude dagger {10}(end) csQc-What do you want to throw? [$ar or ?*] c͠-In what direction? [hykulnjb><] c().cZThe crude dagger misses the dwarf.32 cp G .@The dwarf thrusts his dagger.The dwarf hits![3 pts.]18 --More--ca JThe dwarf thrusts his dagger.The dwarf hits!c{ e[5 pts.]3 43 cVNYou hit the dwarf.4 cG cG You kill the dwarf!682 111 Wt:236/60 T:965 GG%c1,.@c\WThere are several objects here.66 cvr s Pick up what?  Weapons a - a cursed dagger {10} b - a crude dagger {10} Armor c - a hooded cloak {10} d - a pair of hard shoes {50} Comestibles e - a dwarf corpse {900} Gems f - 2 blue gems {2}(end) cY+c~e +cjh - a pair of hard shoes {50}.cjti - 2 blue gems {2}.887 GG.c8What do you want to eat? [qu or ?*,] cWY x eat what?  Comestibles a - a dwarf corpse {900}(end) c[K+cvThis dwarf corpse tastes terrible!8 9 70 1 52 3 4 5 6 7 8 9 80 61 2 3 4 ......You finish eating the dwarf corpse.5 c O6 @[c R87 @.c=R8 @.c&+ R9 @.cR\790 @.c O1 .@cO2 .@c3 ..G..@cs]4 ..@ci5 -.-.-..--.......@-c 6 -.-.|.@cb7 -.--..@ cK78 GG-@../....-.--|.------ c 89 .@G.G.hG.GG------...... c41000 -|@....... c S1 @. cQ2 .@ c 3 .@GG.GG.hGG.h..| cyQ4 .@ cC5 -....G.hG....@GGG c6 -|..@ cZ :7 -.G.hGG.@GG.G..--cXYou hit the gnome.910(23) AC:8 Xp:3/1 Wt:28/60 T:108 c .You hit the gnome!c 9The gnome hits!cM [5 pts.]4 9 GG.hGG..G.cbcvIYou just miss the gnome.10 c c EYou kill the gnome!h%c "734 24 The gnome hits![4 pts.]0 1 .hGG.G.GcPYou hit the gnome.2 cc{You hit the gnome.h.The gnome hits!cڮ[3 pts.]7(2) Pw:10(23) AC:8 Xp:3/124 Wt:28/60 T:1012  3 hGG.G/G.ccmYou kill the gnome!86 374 )c|..@.--...--..---cn Things that are here: a gnome corpse {650} a green gem {1}--More--cE5 hGG.h.G.G.c.v Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - magic missile 2 attack 0%(end) c} +0(23) AC:8 Xp:3/137 Wt:28/60 T:1015  In what direction? [hykulnjb><] cvq---------cq!You kill the gnome!--More--clo838 506 ........%c87 ---....-..GG.h.%@G.h.-.-c/GThere is nothing here to pick up.c} 8 --.-..|..@-.-c!:Unknown command ' '.c9 G.h..@G.hGc |20 -.@- c'1 -..h..@G/hGG!cV!^2 -.@!c)t3 -h..@G.hGG.-"c-4 .d..@"cBYou just miss the gnome..d.hGG.hThe gnome wields a short sword {30}!5 #cN>You kill the gnome!)#c90 17(31) Pw:1(35) AC:8 Xp:4/163 Wt:288/600 T:1025 Welcome to experience level 4.6 d..'c; | Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - magic missile 2 attack 0%(end) (cQ+2(35) AC:8 Xp:4/163 Wt:28/60 T:1026  In what direction? [hykulnjb><] (c;---The magic missile hits the dwarf!-(cK%You kill the gnome!--More--)c<I942 76 d.)h/%h.The dwarf throws a dagger!)You are hit by a dagger.[4 pts.])))cM3 7 @G..cV $ What type of object do you want an inventory of?  a - Weapons b - Armor c - Comestibles d - Scrolls e - Spellbooks f - Rings g - Wands h - Tools i - Gems(end) /ca+ Wands c - a blessed wand of opening (0:12) {7}(end) 0cH1c8 ..@)d1cI d@.h.h..The gnome picks up 5 daggers {50}.9 3cx30 d..@.4c1 Gh@.h)d%.5c)42 @.d./5co d.@.)h5c The dwarf picks up a dagger {10}.3 .G6c4 .@.d.7c@. Things that are here: a gnome corpse {650} a green gem {1}--More--8c!hhd..G./8c!nThe gnome picks up a short sword {30}.5 :cq Pick up what?  Comestibles a - a gnome corpse {650} Gems b - a green gem {1}(end) ;c +<] Ac'bYou have so little stamina, the corpse drops from your grasp.--More--Dc2Your movements are now unencumbered.Dc28 A gnome corpse {650} hits the floor.d.--More--EcX #The little dog bites!Eck }[5 pts.]2 The little dog bites![4 pts.]Ecs 10 --More--Fc You die...Fc --More--Gc GDo you want your possessions identified? [ynq] (n) Ic%y Weapons a - a blessed +1 quarterstaff (weapon in hands) {40} Armor b - a blessed +0 cloak of magic resistance (being worn) {10} h - an uncursed +0 pair of iron shoes {50} s - an uncursed +0 orcish helm (being worn) {30} Comestibles q - an uncursed food ration {20} u - 3 uncursed lichen corpses {60} Scrolls j - a blessed scroll of identify {5} k - an uncursed scroll of gold detection {5} Spellbooks w - a spellbook of magic missile (0:4) {50} Rings d - an uncursed +1 ring of gain dexterity {3} e - an uncursed ring of regeneration {3} Wands c - a blessed wand of opening (0:12) {7} Tools p - a magic marker (0:41) {2} Gems i - 2 uncursed worthless pieces of blue glass {2}(end) Lc0 8------......-...||...-----...--------.G.............d.....-.h.h./%...-------.....----....---...|----- Egil the Conjurer St:9 Dx:13 Co:13 In:17 Wi:12 Ch:13 Neutral S:942 Dlvl:3 $:138 HP:0(31) Pw:2(35) AC:8 Xp:4/176 Wt:288/600 T:1039  Do you want to see your attributes? [ynq] (n) NctqNc $ Nc 3Waiting for access to record. (59 retries left). OcX3Waiting for access to record. (58 retries left). Ocd  Pc[3Waiting for access to record. (57 retries left). QcJ1 3Waiting for access to record. (56 retries left). Rc% 3Waiting for access to record. (55 retries left). ScW^CScWN 3Waiting for access to record. (54 retries left). TcyqTc 3Waiting for access to record. (53 retries left). UcQ Uc 3Waiting for access to record. (52 retries left). Vc; 3Waiting for access to record. (51 retries left). Wc? 3Waiting for access to record. (50 retries left). Xc4 3Waiting for access to record. (49 retries left). YcW[ 3Waiting for access to record. (48 retries left). Zc3Waiting for access to record. (47 retries left). [c3Waiting for access to record. (46 retries left). ]c;3Waiting for access to record. (45 retries left). ^cL"3Waiting for access to record. (44 retries left). _cI3Waiting for access to record. (43 retries left). `cA3Waiting for access to record. (42 retries left). `c^Cac3Waiting for access to record. (41 retries left). bc%3Waiting for access to record. (40 retries left). bc4^Xcc 3Waiting for access to record. (39 retries left). cct ^QdcM3Waiting for access to record. (38 retries left). dc  ec43Waiting for access to record. (37 retries left). fc3Waiting for access to record. (36 retries left). gc3Waiting for access to record. (35 retries left). hc33Waiting for access to record. (34 retries left). ic[3Waiting for access to record. (33 retries left). jc3Waiting for access to record. (32 retries left). kc3Waiting for access to record. (31 retries left). lc3Waiting for access to record. (30 retries left). mc1 3Waiting for access to record. (29 retries left). nc# 3Waiting for access to record. (28 retries left). oc0O 3Waiting for access to record. (27 retries left). pc 3Waiting for access to record. (26 retries left). qce 3Waiting for access to record. (25 retries left). rc 3Waiting for access to record. (24 retries left). sc7B 3Waiting for access to record. (23 retries left). tcJ 3Waiting for access to record. (22 retries left). ucw 3Waiting for access to record. (21 retries left). vc 3Waiting for access to record. (20 retries left). wcF3Waiting for access to record. (19 retries left). xc3Waiting for access to record. (18 retries left). yc43Waiting for access to record. (17 retries left). {c03Waiting for access to record. (16 retries left). |c|3Waiting for access to record. (15 retries left). }cD3Waiting for access to record. (14 retries left). ~c3Waiting for access to record. (13 retries left). c3Waiting for access to record. (12 retries left). c?3Waiting for access to record. (11 retries left). c53Waiting for access to record. (10 retries left). cc2Waiting for access to record. (9 retries left). cc2Waiting for access to record. (8 retries left). c2Waiting for access to record. (7 retries left). c2Waiting for access to record. (6 retries left). cJ/2Waiting for access to record. (5 retries left). c2Waiting for access to record. (4 retries left). ctr 2Waiting for access to record. (3 retries left). c| 2Waiting for access to record. (2 retries left). cQi 2Waiting for access to record. (1 retries left). cs 2Waiting for access to record. (0 retries left). c; EI give up. Sorry. Perhaps there is an old record_lock around?