ðY´^EÜ Ì Player: EColi Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-05-07.18:56:48.ttyrec Time: (1588877808) Thu May 7 18:56:48 2020 ðY´^`Ü ï 26 [26] 29 118 tkirkby-Lun-Tra-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by an unsuccessful polymorph. 20 [20] 30 116 EColi-Con-Faw-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (Ms. Possogroenoe, the shopkeeper). - [14] ðY´^’Ý mBad syntax in OPTIONS in /dgldir/userdata/EColi/slex/EColi.slexrc: ASCIIgraphics. Hit return to continue: òY´^ÿÈ  This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] óY´^!ýyd`|#`@.,`.`|#--[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha Dlvl:1 $0 HP 22(22)  Pw 5(5)  AC10 Exp1 T1  It is written in the Book of Anshar:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anshar seeks to possess the Amulet, and with itóY´^1ý‰[K to gain deserved ascendance over the other gods.  You, a newly trained Troglodyte, have been heralded from birth as the instrument of Anshar. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anshar!--More--õY´^Öó 2Hello EColi, welcome to SlashEMExtended! You are a chaotic half-dragon Cavewoman.--More--÷Y´^5W 4You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--øY´^˜“ Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--ùY´^…< [EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T1 You are lucky! Full moon tonight.ùY´^ö¡ Unknown command ' '.[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T1 ùY´^dH[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T2 `<@--úY´^‘ There is a wall in the way![EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T2 úY´^î› D[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T3 $,@`ûY´^¡‡a[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T4 $d`@.-ûY´^£é--|.|...P|..`.@`--[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T4 Slasher drops 1 gold piece.[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T5 ûY´^X­--...``.`@|`There is a cloud here.You see here 9 gold pieces {0}.[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T6 $üY´^`Ú 9 gold pieces.[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha 9 22(22)  Pw 5(5)  AC10 Exp1 T6 ýY´^oøQ[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T7 --.`@`ýY´^Jk You kill the low ooze![EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T8 .þY´^âÝ [EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T9 @.þY´^k2k[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T10 -..@$dÿY´^`ƒ&[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T11 `@`ÿY´^/­ ¡[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T12 .`|...@<dÿY´^(%p[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T13 ,`@d,`Z´^ÐV[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T14 #@`.,Z´^àç 8[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T15 #.@,Z´^mÇo[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T16 #.@d#,,,Z´^ÅclYou displaced Slasher.[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T17 d,@,#Z´^€âThere is a wall in the way![EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T17 Z´^ÄThere is a wall in the way![EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T17 Z´^Ñ There is a wall in the way![EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T17 Z´^M –[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T18 .,#@,#,#Z´^UÎ k[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T19 ,,@#,#Z´^ÛThere is a wall in the way![EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T19 Z´^'¤ &You don't know any spells right now.[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T19 Z´^¿Ò $ Weapons a - an uncursed +1 club (weapon in foreclaw) {12} b - an uncursed +2 sling (alternate weapon; not wielded) {2} Armor g - an uncursed +0 leather armor (being worn) {60} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} Gems c - 45 uncursed +0 flint stones (in quiver) d - 2 blessed +0 flint stones e - the uncursed +0 flint stone named Til-i-arc f - 33 uncursed +0 rocks {0}(end) Z´^{ ·[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T19  Z´^c v[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T20 ,,,,@#, Z´^U)˜[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T21 ,,,@..###-- Z´^xv ö[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T22 ,------.....|,.....(..@.......|------ Z´^$ƒThere is a wall in the way![EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T22  Z´^þms[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T23 ---...|$,@- Z´^ÉžThere is a wall in the way![EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T23  Z´^‘· g[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T24 -,|,.@ Z´^·µ X[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T25 ,.@|, Z´^{ ^[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T26 d@.., Z´^ÏöKYou stop. Slasher is in the way![EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T27 $d Z´^ÿŸ@.,You see here 10 gold pieces {0}.[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T28 .d.Z´^HI10 gold pieces.[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha 19 HP 22(22)  Pw 5(5)  AC10 Exp1 T28 Z´^¶:[[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T29 .@.d,Z´^)/[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T30 .@d.Z´^§SYou displaced Slasher.[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T31 .@dZ´^ñ ;[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T32 d@..Z´^€2/[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T33 d..@Z´^Ø„n.@You see here a wooden box {500}.[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T34 ..dZ´^ @You displaced Slasher.[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T34 [EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T35 d@(Z´^cV4In what direction? [hykulnjb><] Z´^t/THUD![EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T36 .dZ´^Ñš 4In what direction? [hykulnjb><] Z´^=ó1THUD![EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T37 .dZ´^?– 4In what direction? [hykulnjb><] Z´^pr.Really attack Slasher? [yn] (n) Z´^Ö— 0yAre you really sure [yes/no]? Z´^¥a yZ´^’Á eZ´^®sZ´^ŒYou kick Slasher.Slasher yelps!.d[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T38 You hear flowing water.Z´^ä= [EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T39 @d(Z´^ý¿ZYou displaced Slasher.[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T40 .d.@Z´^²F4In what direction? [hykulnjb><] Z´^$ÈdTHUD!The lid slams open, then falls shut.[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T41 d.Z´^·Ã‡.@You see here a wooden box {500}.[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T42 ..dZ´^Ôã n - a wooden box {500}.[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T42 Z´^†š CWhat do you want to use or apply? [cden or ?*] Z´^6(You have no hands!--More--Z´^õ_Try to open the container with another part of your body instead? [yn] (n)  Z´^çà 9yYou feel a wrenching sensation.--More--!Z´^ F [EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T43 Par [EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T44 Par [EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T45 Par [EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  !Z´^FG žAC10 Exp1 T46 Par [EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T46 Par ..d..[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T47 You are conscious again.[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T47 #Z´^j2T[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T48 @.d..$Z´^“–½ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) %Z´^ðÑ_[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha  22(22)  Pw 5(5)  AC10 Exp1 T48 &Z´^ºÓ# 'Z´^¦èquit'Z´^Mkuit'Z´^ºŠit'Z´^ñjt'Z´^ù9 [Really quit? WARNING: this will erase your game permanently! [yes/no]? (Z´^ýW y)Z´^yýe)Z´^rYs)Z´^©D[EColi the Troglodyte  22(22)  Pw 5(5) -------|.....`|###|..`.`..,,##...`.``|#,,,|..`$`<.,,----------|`.``.`|#,|........|-------#,|.....@.d.[)Z´^»DÓm#,.........|##---|------,[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha Dlvl:1 $19 HP 22(22)  Pw 5(5)  AC10 Exp1 T48 Do you want your possessions identified? DYWYPI? [ynq] (n) +Z´^tin Weapons a - an uncursed +1 club (weapon in foreclaw) {12} b - an uncursed +2 sling (alternate weapon; not wielded) {2} Armor g - an uncursed +0 leather armor (being worn) {60} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} Tools n - a blessed large box {500} Gems c - 45 uncursed +0 flint stones (in quiver) d - 2 blessed +0 flint stones e - the uncursed +0 flint stone named Til-i-arc f - 33 uncursed +0 rocks {0}(end) ,Z´^Ó The large box is empty.--More--,Z´^Hø BDo you want to see your attributes? [ynq] (n) ,Z´^Õ?nFinal Attributes: You were haltingly aligned. Your alignment was 1. Your max alignment was 11. You carried 0 sins. You could not have this property at all: reflection. Scroll identification only worked 100 times out of 121. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 20. Implant identification only worked 1 times out of 46. Wand identification only worked 3 times out of 5. Armor identification only worked 15 times out of 25. Spellbook identification only worked 2 times out of 9. Potion drop chance was reduced to 85%. Tool drop chance was reduced to 80%. Food drop chance was reduced to 89%. Shop item generation was reduced to 37%. Concealing monsters were spawned underneath items 80% of the time only. The following skill was trained at half the usual rate: riding. The following skill was limited to basic proficie,Z´^ã?Àncy: morning star. The following skill was limited to expert proficiency: searching. The following skill became untrainable after a while: divination spells (turn 19077). The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 45774). The following skill became harder to train at higher skill levels: matter spells. Number of artifacts generated was 0. Number of fake artifacts generated was 2. Monster spawn increase would have started at turn 51847. Monster spawn increase had reached its maximum at turn 362779. In this game, Eevee's evolution was insecteon. Your limit for ascension was at turn 2752685. The monster class that cannot be genocided was bat or bird. The monster species that was spawned more often: quiver slot (freq bonus 20). The monster species that was spawned more often: salvaging chosen twee (,Z´^Ayfreq bonus 8). The monster species that was spawned more often: candle wisp (freq bonus 16). --More---Z´^WVThe monster species that was spawned more often: matlich (freq bonus 15). The monster species that was spawned more often: geochuck (freq bonus 2). The monster species that was spawned more often: causer of climate change (freq bonus 4). The monster species that was spawned more often: bitty sea hare (freq bonus 18). The monster species that was spawned more often: splash sculpted biannual archiving (freq bonus 6). The monster species that was spawned more often: superficially accurate (freq bonus 4). The monster species that was spawned more often: cold trove (freq bonus 4). The monster species that was spawned more often: favoring balding (freq bonus 6). The monster species that was spawned more often: Lilith (freq bonus 6). The monster species that was spawned more often: inurn tokonoma (freq bonus 12). The monster species that was spawned more often: knapsack bull (freq bonus 4). The monster species that was spawned more often:-Z´^kVÀ scarf impressed (freq bonus 60). The monster species that was spawned more often: chaos mimic (freq bonus 9). The monster species that was spawned more often: frosty scorpion (freq bonus 18). The monster species that was spawned more often: polygon unmounted (freq bonus 1). The monster species that was spawned more often: lingam wave (freq bonus 8). The monster species that was spawned more often: black monster (freq bonus 2). The monster trait that was more common: monsters whose attacks abduct you (freq bonus 2). The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 2). The monster trait that was more common: monsters with death resistance (freq bonus 2). The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 2). The monster trait that was more common: monsters that cannot pick up items (freq bonus 4)-Z´^©W. The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 1). The monster trait that was more common: monsters that love to collect gold (freq bonus 1). The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 3). The monster trait that was more common: monsters whose attacks curse your items (freq bonus 1). The monster species that was never randomly spawned: maud colony. The monster species that was never randomly spawned: floozy espalier. The monster species that was never randomly spawned: bodymorpher. The monster species that was never randomly spawned: flux postclassical anxiously bluntest. The monster species that was never randomly spawned: fire bear. The monster species that was never randomly spawned: pancake spirit. The monster species that was never randomly spawned: aerologist misruling. The monster species that was never randomly spawned: amnesi-Z´^³Wha patch. The monster species that was never randomly spawned: bloody jelly. --More---Z´^¢The monster species that was never randomly spawned: external hissed. The monster class that was always generated with extra speed: golem. The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH). The RNG hath decreed that this item was never generated: bullshit (YOU STEPPED INTO A HEAP OF SHIT). The RNG hath decreed that this item was never generated: plate mail ((null)). The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak). The RNG hath decreed that this item was never generated: hard mode stone (gray). The RNG hath decreed that this item was never generated: plow ((null)). The RNG hath decreed that this item was never generated: stuck announcement stone (gray). The RNG hath decreed that this item was never generated: boots of freedom (fleecy boots). The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)). The RNG hath decreed that this item was nev-Z´^4¢Àer generated: trump coat (residential cloak). The RNG hath decreed that this item was generated more often: implant of remorse (communal, freq bonus 14). The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 54). The RNG hath decreed that this item was generated more often: rememberance stone (gray, freq bonus 5). The RNG hath decreed that this item was generated more often: bad shirt ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: missing code (PLZ RETURN TO DEVTEAM, freq bonus 14). The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 15). Th-Z´^Уe RNG hath decreed that this item was generated more often: sand sword ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 14). The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 5). The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: boss boots (rain boots, freq bonus 9). The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 3). The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 6). The RNG hath decreed that this item was generated-Z´^Û£s more often: switcher ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 10). The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 9). The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet). The RNG hath decreed that this item was always generated cursed: high-heeled skiers (buffalo boots). The RNG hath decreed that this item was always generated cursed: fireball (octagonal). --More---Z´^7The RNG hath decreed that this item was always generated cursed: bidenhander ((null)). The RNG hath decreed that this item was always generated cursed: quicksand (deserted). The RNG hath decreed that this item was always generated cursed: sharp pole ((null)). The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary). The RNG hath decreed that this item was always generated cursed: tail spikes (splash of venom). The RNG hath decreed that this item was always generated cursed: implant of prosperity (brisk). The RNG hath decreed that this item was always generated cursed: cloak of premature death (evil cloak). The RNG hath decreed that this trap was always invisible: lava trap. The RNG hath decreed that this trap was generated more often: trap of opposite alignment (freq bonus 4). Trap randomization happened for 1 in 487 traps. Traps were spawned invisible 1 times in 23. Traps were extra hard to find 8-Z´^ON7% of the time. Next attribute increase check would have come at turn 424. Strength training was 0. Dexterity training was 0. Wisdom training was 2. Constitution training was 4. Your sanity was 0. You had not decided on your sexuality yet. You were prevented from having reflection (0). You had 1447 points of nutrition remaining. You could fly. You were lucky (1). You had spell retention for remembering 20 spells. You could not have safely prayed (537). You survived. --More---Z´^ÈL -------|.....`|###|..`.`..,,##...`.``|#,,,|..`$`<.,,----------|`.``.`|#,|........|-------#,|.....@.d.#,.........|##---|------,-Z´^ÜL .[EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha Dlvl:1 $19 HP 22(22)  Pw 5(5)  AC10 Exp1 T48 Do you want to see your discoveries? [ynq] (n) -Z´^Ú ôn Discoveries  Scrolls scroll of healing (STAT STUNT IS MORE IMPORTANT) scroll of mana (NAE TROOSERS) scroll of phase door (HASH EM EXTENDED CRYPTOGRAPHY CONFERENCE) scroll of standard id (OMGWTFBBQYASDDYWYPI) scroll of cure (YAWNING MY SHANK CUSTOMER) scroll of heal other (RUECKSCHRITT GEGENUEBER OBLIVION) * scroll of extra healing (PERKELEEN AMY MITAE VITUN HELVETTIAE TAEMAEKIN SAATANAN PASKAPERSE ON TARKOITTAVINAAN) * scroll of greater mana restoration (I HERE SOMETHING) Tools large box (wooden box) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) -Z´^Þ!# [EColi the Troglodyte ] St10 Dx5 Co8 In4 Wi8 Ch3 CavHybFemCha Dlvl:1 $19 HP 22(22)  Pw 5(5)  AC10 Exp1 T48 Do you want an account of creatures vanquished? [ynq] (n) .Z´^´…cn Vanquished creatures:  0 little dogs (1 created) 0 death lichens (1 created) a low ooze 0 hola-hola blurters (1 created)  4 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--.Z´^R×ÀDo you want to see your conduct? [ynq] (n) .Z´^^I’n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 1 time. You killed 1 monster. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You applied items 1 time. You had a minimum alignment of 0. You had a maximum alignment of 1. You kicked monsters 1 time.--More--.Z´^YÅÞGoodbye EColi the Cavewoman... You quit in The Dungeons of Doom on dungeon level 1 with 23 points, and 19 pieces of gold, after 48 moves. You were level 1 with a maximum of 22 hit points when you quit.--More--