^| Player: EColi Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-05-07.13:14:44.ttyrec Time: (1588857284) Thu May 7 13:14:44 2020  ^}Dungeons of Doom on   level 2. 12 [12] 23 95 BSOD2-Cam-Hax-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (gold bell). - [18] 24 78 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [13] ^mBad syntax in OPTIONS in /dgldir/userdata/EColi/slex/EColi.slexrc: ASCIIgraphics. Hit return to continue: ^ This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] ^3y ^"~-}-}}}}--}...@}||.....@..||........||........|----......-------[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu Dlvl:1 $1 HP 13(13)  Pw 13(13)  AC11 Exp1 T1  It is written in the Book of Hirohiko Araki:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most power ^0~ful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Hirohiko Araki seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Arrow Pierced, have been heralded from birth as the instrument of Hirohiko Araki. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Hirohiko Araki!--More-- ^}4Hello EColi, welcome to SlashEMExtended! You are a neutral male fawn User of Stand.--More-- ^ 4You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More-- ^c  Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More-- ^ -}-}}}}[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T1 You are lucky! Full moon tonight. ^]T[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T3 }.@@ ^V` ?[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T3 [EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T4 }<@@ ^EYou displaced your bard called Michael Jackson the rhymer.@@[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T4 The bard called Michael Jackson the rhymer drops 11 gold pieces.[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T5  ^4[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T5 [EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T7 @.@. ^R <[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T7 [EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T8 @.$@ ^)U[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T9 @.@. ^\.@[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T9 The bard called Michael Jackson the rhymer picks up 10 gold pieces.[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T11 @$. ^- 4[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T11 [EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T12 .@.@ ^.You displaced your bard called Michael Jackson the rhymer.}@@[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T12 The bard called Michael Jackson the rhymer drops 10 gold pieces.[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T13 @$ ^* p.@You see here a gold piece {0}.[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T13 [EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T15 ..@ ^ B[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T15 [EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T16 @.$@ ^F Y[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu  13(13)  Pw 13(13)  AC11 Exp1 T17 @.@. ^R\ =Beware, there will be no return! Still climb? [yn] (n)  ^~ y[EColi the Arrow Pierced  13(13)  Pw 13(13) }}-}-}}}}-}-}....}||.....@..||....$...||.....@..|----......-------[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu Dlvl:1 $1 HP 13(13)  Pw 13(13)  AC11 Exp1 T17 [ ^ ?HDo you want your possessions identified? DYWYPI? [ynq] (n)  ^/qn Scrolls b - 5 uncursed scrolls of healing {0} c - 4 uncursed scrolls of mana {0} d - 3 uncursed scrolls of phase door {0} e - 2 uncursed scrolls of standard id {0} f - an uncursed scroll of cure {0} Tools a - an uncursed tooled horn {0}(end) ^ Do you want to see your attributes? [ynq] (n)  ^dSnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: half physical damage. You could not have this property extrinsically: acid resistance. You could not have this property intrinsically: invisibility. You could not have the double effect of this property: stun resistance. Scroll identification only worked 100 times out of 152. Potion identification only worked 3 times out of 8. Implant identification only worked 1 times out of 61. Wand identification only worked 3 times out of 6. Tool identification only worked 5 times out of 14. Monsters only dropped their musable items with 74% chance. Monsters only dropped their equipment with 89% chance. Wand drop chance was reduced to 71%. Potion drop chance was reduced to 75%. Food drop chance was reduced to 85%. Shop item ^~Sgeneration was reduced to 90%. Concealing monsters were spawned underneath items 48% of the time only. Monster death drops spawned with only 91% chance. The following skill was limited to basic proficiency: healing spells. The following skill was limited to expert proficiency: form V (Djem So). The following skill became harder to train at higher skill levels: morning star. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 50403. Monster spawn increase had reached its maximum at turn 221151. In this game, Eevee's evolution was jolteon. Your limit for ascension was at turn 4174272. The monster class that cannot be genocided was piercer. The monster species that was spawned more often: Sandra's high-heeled combat boot (freq bonus 8). The monster species that was spawned more ^NU@ often: administrator weak (freq bonus 6). --More-- ^O The monster species that was spawned more often: cockcrow jibingly (freq bonus 6). The monster species that was spawned more often: stereoscope bicameral (freq bonus 6). The monster species that was spawned more often: tower statue (freq bonus 3). The monster species that was spawned more often: deathly visage (freq bonus 12). The monster species that was spawned more often: contamination stalk (freq bonus 6). The monster species that was spawned more often: psych orb (freq bonus 4). The monster species that was spawned more often: padawan (freq bonus 9). The monster species that was spawned more often: porter tengu (freq bonus 8). The monster species that was spawned more often: young cow (freq bonus 4). The monster species that was spawned more often: terrestric warp fungus (freq bonus 27). The monster species that was spawned more often: denote labyrinthine (freq bonus 18). The monster species that was spawned more often: pile o ^O f mover coins (freq bonus 2). The monster species that was spawned more often: petty mountain nymph (freq bonus 6). The monster species that was spawned more often: lsd trove (freq bonus 8). The monster species that was spawned more often: tin man (freq bonus 8). The monster species that was spawned more often: hostelry si (freq bonus 12). The monster species that was spawned more often: azure wort (freq bonus 10). The monster species that was spawned more often: bespangling hilled (freq bonus 12). The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 5). The monster trait that was more common: monsters that want to arrest the player (freq bonus 2). The monster trait that was more common: monsters which petrify others on touch (freq bonus 3). The monster trait that was more common: monsters that make parrot sounds (freq bonus 3).  ^Q [23;1HThe monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 2). The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 1). The monster species that was never randomly spawned: bugbot. The monster species that was never randomly spawned: freemen municipally. The monster species that was never randomly spawned: phaser warp patch. The monster species that was never randomly spawned: scarlet force fungus. The monster species that was never randomly spawned: killer kobold. The monster species that was never randomly spawned: disfranchise postformed knacked restated. The monster species that was never randomly spawned: ropewalk percussor. The monster species that was never randomly spawned: totally bad mushroom. The monster species that was never randomly spawned: invisible horror. The monster species that was never randomly spawned: planetary ^Q o growth. The RNG hath decreed that this item was never generated: disarming (wet). --More-- ^uThe RNG hath decreed that this item was never generated: telephone ((null)). The RNG hath decreed that this item was never generated: acid venom (splash of venom). The RNG hath decreed that this item was never generated: wooden stake ((null)). The RNG hath decreed that this item was never generated: printed shirt ((null)). The RNG hath decreed that this item was never generated: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED). The RNG hath decreed that this item was never generated: aggravate monster (grating). The RNG hath decreed that this item was never generated: heal other (SYMBIOTIC STEED). The RNG hath decreed that this item was never generated: reflection (withered). The RNG hath decreed that this item was never generated: heavy silver ball ((null)). The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 8). The RNG hath decreed that this item was generated more often: elite batl ^eth ((null), freq bonus 193). The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 8). The RNG hath decreed that this item was generated more often: illness (cancerous, freq bonus 4). The RNG hath decreed that this item was generated more often: driving (WILHELMINE TAKESHI, freq bonus 18). The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 14). The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 18). The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 14). The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: amulet of sanity treble (tremolo, freq bonus 4). The RNG hath ^Ԙdecreed that this item was generated more often: ya (bamboo arrow, freq bonus 17). The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 2). The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 4). The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 4). The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 7). The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 11). The RNG hath decreed that this item was generated more often: b ^linding ray (noble, freq bonus 8). The RNG hath decreed that this item was always generated cursed: stethoscope ((null)). The RNG hath decreed that this item was always generated cursed: moonstone (white). The RNG hath decreed that this item was always generated cursed: wonder stone (violet). The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ). The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet). The RNG hath decreed that this item was always generated cursed: gauntlets of stealing (polnish gloves). --More-- ^?fThe RNG hath decreed that this item was always generated cursed: budo no sasu ((null)). The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION). The RNG hath decreed that this item was always generated cursed: null ball ((null)). The RNG hath decreed that this item was always generated cursed: blood loss stone (gray). The RNG hath decreed that this trap was always invisible: thirst trap. The RNG hath decreed that this trap was generated more often: wendy trap (freq bonus 5). Trap randomization happened for 1 in 69 traps. Traps were spawned invisible 1 times in 86. Traps were extra hard to find 27% of the time. Next attribute increase check would have come at turn 318. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You had not decided on your sexuality yet. You were prevented from havin ^VfEg half physical damage (0). You had 1482 points of nutrition remaining. You had improved technique levels. You had echolocation. You were lucky (1). You had spell retention for remembering 200 spells. You could not have safely prayed (182). You survived. --More-- ^"}}-}-}}}}-}-}....}||.....@..||....$...||.....@..|----......-------[EColi the Arrow Pierced ] St11 Dx7 Co11 In10 Wi9 Ch7 UseFawMalNeu Dlvl:1 $1 HP 13(13)  Pw 13(13)  AC11 Exp1 T17 Do you want to see your discoveries? [ynq] (n)  ^@ n Discoveries  Scrolls scroll of healing (SMIRITELNAYA RUBASHKA) scroll of mana (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) scroll of phase door (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of standard id (EXIT IN THE GAY DIRECTION OF TRAVEL) scroll of cure (WEAR A SHEMAGH IN THE DESERT) scroll of heal other (FIREWALL STUNT IS MORE POWERE WHEN TIRED) * scroll of extra healing (CHRIS ANGST) * scroll of greater mana restoration (MADELEINES CALF LEATHER SANDALS ARE REALLY CUUUUUTE) Tools tooled horn (horn) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) ^ %Do you want an account of creatures vanquished? [ynq] (n)  ^fn Vanquished creatures:  0 colorless wasers (1 created) 0 score warp patches (1 created) 0 bards (1 created) 0 turto fish (1 created) 0 tortoises (1 created) 0 redfish (1 created) 0 low rub monsters (1 created)  7 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More-- ^pDo you want to see your conduct? [ynq] (n)  ^Gn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10.--More-- ^5 Goodbye EColi the User of Stand... You escaped from the dungeon with 1 point, and 1 piece of gold, after 17 moves. You were level 1 with a maximum of 13 hit points when you escaped.--More--